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Search found 134 matches

by dropoff
Fri Apr 12, 2019 8:55 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

dibe91 wrote:
Fri Apr 12, 2019 8:48 am
I see. and does it work properly with bloodborne? I tried but it creates problems for me. if yes, can you show me how you set up the tool?
Use daemon tool for bloodborne, it have better skeleton. Mine should support it ofc but i havent tested it, and like no reason to use it for bb really.
by dropoff
Thu Apr 11, 2019 10:06 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

ApolloHoo wrote:
Thu Apr 11, 2019 6:16 am
Thanks! If it works, so that models from other games can be transferred to Sekiro?
Any model : https://youtu.be/tqhtpuPjkZ0
by dropoff
Thu Apr 11, 2019 3:10 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

dibe91 wrote:
Tue Apr 09, 2019 12:11 pm
I tried the tool, but it has a problem with the skeleton that reverses the bones of the arms
Well idk, it have problems with skeleton sometimes. I need to import skeleton from hkx instead, gonna be way better anyway. No promises though.
by dropoff
Thu Apr 11, 2019 3:08 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

ApolloHoo wrote:
Wed Apr 10, 2019 12:02 pm
Thanks for your working. May I ask for a tool which can restore smd files to flver files? I want to use it to modify the model in Sekiro for playable mods.
Its much harder than just export data, probably soon we gonna get tools for custom models.
by dropoff
Mon Apr 08, 2019 11:51 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

dibe91 wrote:
Mon Apr 08, 2019 10:40 pm
now it tells me that oo2core_6_win64.dll is missing
Weird, it shouldnt require this for other games. But ok here: https://cdn.discordapp.com/attachments/ ... _win64.rar
by dropoff
Mon Apr 08, 2019 8:09 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

I'm testing your instrument with Dark Souls II Scholar of the First Sin but I can't find allmaterialbnd.mtdbnd.dcx could you try it? This file is from sekiro, i forgot to make it not required for it to work :D try to create empty file with same name. P.S. Here is link to file https://cdn.discordapp...
by dropoff
Mon Apr 08, 2019 5:36 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

New version of flver tool, now supports bones and texture names. Read "README" for usage, you need to place some files from sekiro folder for it to work. Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though. https://media.discordapp.net/att...
by dropoff
Mon Apr 08, 2019 5:28 pm
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 13780

Re: demon's souls FLV file

So cool! Can u send me stages that you get? I no have luck with my comp for dems maps. Without fx and lights - I'll use it in keyshot Just import map flvers All +100500 files with map fragments? And then put textures in all one by one? I'll dead. But like with tool you dont need to apply all by han...
by dropoff
Sat Apr 06, 2019 12:01 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 320
Views: 64761

Re: [PC] Dark Souls III model import maxscript

Hi there, I'm trying to import a model from Sekiro for modding. Using the last version I found of the script(https://drive.google.com/open?id=1H_6NIlOgDYP6Se24YEf8h3fiXJz-6zsJ), it imports with some errors in the mesh, but there are no bones since that version was modified by op to not include them...
by dropoff
Fri Apr 05, 2019 5:26 pm
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 13780

Re: demon's souls FLV file

Quick thanks here to the lads who've been helping both here and on the discord. I've got the nexus in-engine, and have been rebuilding all the FX and lighting as I go along; candles, messages, bloodstains, etc.... May thine work help the world be mended :) the real demons souls starts here small.jp...
by dropoff
Mon Apr 01, 2019 8:35 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

I understand, but I thought it was possible to create a single tool for all souls games. as for an obj format as useful as it is, the fbx format manages to preserve the model in the sense that if the model is divided, it preserves all the parts. Its not easy to export to fbx from c#, because no lib...
by dropoff
Mon Apr 01, 2019 4:24 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

Tool for converting sekiro (also bloodborne and dark souls 3 should work) flvers to valve smd format with correct uv's. Its pretty raw so could have bugs. Also material names dont match with actual texture names. All uv's should be fine. Made using TKGP SoulsFormats library https://github.com/JKAnd...
by dropoff
Sun Mar 31, 2019 7:50 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

Tool for converting sekiro (also bloodborne and dark souls 3 should work) flvers to valve smd format with correct uv's. Its pretty raw so could have bugs. Also material names dont match with actual texture names. All uv's should be fine. P.S. To use just drag and drop your flvers on to exe. Nice, b...
by dropoff
Sun Mar 31, 2019 3:52 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

Tool for converting sekiro (also bloodborne and dark souls 3 should work) flvers to valve smd format with correct uv's. Its pretty raw so could have bugs. Also material names dont match with actual texture names. All uv's should be fine. Made using TKGP SoulsFormats library https://github.com/JKAnde...
by dropoff
Sun Mar 31, 2019 2:49 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 327
Views: 50174

Re: Bloodborne

Seems like i got models using soulsformats library.
Need to finish tool first.
Image