Search found 140 matches
- Sun May 12, 2019 12:10 am
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 355
- Views: 106895
Re: [PC] Dark Souls III model import maxscript
hey i was wondering if anybody could help me. i'm new to all this and i just wanted to port some Sekiro models and textures for a personal Skyrim mod. i feel like i'm not using Noesis right/haven't installed it correctly or i'm missing code or just not extracting correctly. the models show in Noesi...
- Sun May 05, 2019 11:52 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
- Thu May 02, 2019 5:40 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
Hey, dude! Where placed allmaterialbnd.mtdbnd.dcx file? I can't find it with folder searching In mtd folder. If you dont have it then unpack game with uxm https://www.nexusmods.com/sekiro/mods/26 , it have all names for files. I unpack all with mimic tools (yabber), but still no see mtd folder. And...
- Mon Apr 29, 2019 10:36 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
In mtd folder. If you dont have it then unpack game with uxm https://www.nexusmods.com/sekiro/mods/26, it have all names for files.
- Sun Apr 28, 2019 3:34 am
- Forum: 3D/2D models
- Topic: Dark Souls III HKX Animations
- Replies: 31
- Views: 14023
Re: Dark Souls III HKX Animations
I cant start 64 bit tools on my Windows 10 machine. Any info on how to fix this? IF you cant start it maybe you own a 32bit Windows 10? No, its a common thing that they dont work on latest win 10. Its fixable through registry. You need to find camerafollowsmoothness (not sure if it's how it called)...
- Sat Apr 27, 2019 5:41 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
New version of flver tool, now supports bones and texture names. Read "README" for usage, you need to place some files from sekiro folder for it to work. Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though. https://media.discordapp.net/at...
- Fri Apr 12, 2019 8:55 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
Use daemon tool for bloodborne, it have better skeleton. Mine should support it ofc but i havent tested it, and like no reason to use it for bb really.
- Thu Apr 11, 2019 10:06 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
Any model : https://youtu.be/tqhtpuPjkZ0
- Thu Apr 11, 2019 3:10 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
- Thu Apr 11, 2019 3:08 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
- Mon Apr 08, 2019 11:51 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
Weird, it shouldnt require this for other games. But ok here: https://cdn.discordapp.com/attachments/ ... _win64.rar
- Mon Apr 08, 2019 8:09 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
I'm testing your instrument with Dark Souls II Scholar of the First Sin but I can't find allmaterialbnd.mtdbnd.dcx could you try it? This file is from sekiro, i forgot to make it not required for it to work :D try to create empty file with same name. P.S. Here is link to file https://cdn.discordapp...
- Mon Apr 08, 2019 5:36 pm
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 364
- Views: 107611
Re: Bloodborne
New version of flver tool, now supports bones and texture names. Read "README" for usage, you need to place some files from sekiro folder for it to work. Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though. https://media.discordapp.net/att...
- Mon Apr 08, 2019 5:28 pm
- Forum: 3D/2D models
- Topic: demon's souls FLV file
- Replies: 91
- Views: 24017
Re: demon's souls FLV file
So cool! Can u send me stages that you get? I no have luck with my comp for dems maps. Without fx and lights - I'll use it in keyshot Just import map flvers All +100500 files with map fragments? And then put textures in all one by one? I'll dead. But like with tool you dont need to apply all by han...
- Sat Apr 06, 2019 12:01 pm
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 355
- Views: 106895
Re: [PC] Dark Souls III model import maxscript
Hi there, I'm trying to import a model from Sekiro for modding. Using the last version I found of the script(https://drive.google.com/open?id=1H_6NIlOgDYP6Se24YEf8h3fiXJz-6zsJ), it imports with some errors in the mesh, but there are no bones since that version was modified by op to not include them...
