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Search found 137 matches

by dropoff
Sat Dec 07, 2019 3:54 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 333
Views: 68608

Re: [PC] Dark Souls III model import maxscript

I know about exprt in Unity. I read intro on Github. But it still no work. I use latest Unity, but when I try open DStools (when it must open new windows for import files) I no have it window and my system is crash sometime. Because you have to use unity 2019.1, not latest. I use Unity 2019.2.11f1 ...
by dropoff
Fri Nov 29, 2019 1:44 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 333
Views: 68608

Re: [PC] Dark Souls III model import maxscript

TokiChan wrote:
Sun Nov 24, 2019 1:40 pm
I know about exprt in Unity. I read intro on Github.
But it still no work. I use latest Unity, but when I try open DStools (when it must open new windows for import files) I no have it window and my system is crash sometime.
Because you have to use unity 2019.1, not latest.
by dropoff
Thu Nov 14, 2019 1:48 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 333
Views: 68608

Re: [PC] Dark Souls III model import maxscript

Hey, guys! DO someone know a better way for extracting Sekiro? I still can't get alot of this with correct rigging using DS3 script and Bloodborne tools Always I get broken weight and some broken UVs Dstools is best way atm (use fbx export plugin from plugin manager, not from store), and it works f...
by dropoff
Mon Aug 19, 2019 7:19 pm
Forum: 3D/2D models
Topic: Red Dead Redemption 2
Replies: 16
Views: 2441

Re: Red Dead Redemption 2

If only i had such friends...
by dropoff
Tue Aug 13, 2019 5:40 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 335
Views: 56129

Re: Bloodborne

DeathlikeSilence wrote:
Sun Aug 11, 2019 6:58 pm
Okay, so I've acquired the game files. Is there a way to batch convert a bunch of files at one time to save me some time with porting? Clicking and dragging one at a time for hours on end is very tedious. I need as many props and textures as I can get.
Yabber can extract multiple files at once.
by dropoff
Fri Aug 09, 2019 3:18 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 61
Views: 4928

Re: Havok 3ds max/Noesis importer/exporter plugins

Some crazy person actually managed to take the time and research TBOD tag for new Havok format. Well kudos to them. It might be actually possible to make a binary exporter in a future. TBOD is same as TBDY iirc, because tagtools wasnt working with sekiro animations before just because of tags names...
by dropoff
Mon Aug 05, 2019 4:10 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 61
Views: 4928

Re: Havok 3ds max/Noesis importer/exporter plugins

Skykila wrote:
Sun Aug 04, 2019 8:39 am
Marvelous plugins!
There is a chance to support Sekiro animation?
Use tagtools to convert sekiro anims to 2012 havok, its in #tools-and-resources channel in this discord server https://discordapp.com/invite/mT2JJjx

P.S. or just here https://github.com/blueskythlikesclouds/TagTools
by dropoff
Tue Jul 23, 2019 10:10 pm
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 61
Views: 4928

Re: Havok 3ds max/Noesis importer/exporter plugins

I tried to load Demons Souls animations. Skeleton loads fine but animations not with this error https://media.discordapp.net/attachments/529805064467120138/603331641049350174/unknown.png I hope you can take a look, here is example files: https://cdn.discordapp.com/attachments/528462459900657667/6033...
by dropoff
Thu Jun 20, 2019 10:01 pm
Forum: 3D/2D models
Topic: Dark Souls III HKX Animations
Replies: 29
Views: 7084

Re: Dark Souls III HKX Animations

IF you cant start it maybe you own a 32bit Windows 10? No, its a common thing that they dont work on latest win 10. Its fixable through registry. You need to find camerafollowsmoothness (not sure if it's how it called) parameter and change value to something without comma like replace it with dot. ...
by dropoff
Fri Jun 07, 2019 6:42 am
Forum: 3D/2D models
Topic: Havok 3ds max/Noesis importer/exporter plugins
Replies: 61
Views: 4928

Re: Havok 3ds max/Noesis importer/exporter plugins

I have BB files, never used them so far, but I have no idea how hair is made, I assume its treated as cloth, or real time ragdoll. Not really ragdoll as i understand. Cloth and fur in bloodborne/ds3/sekiro is in *_c.hkx files next to flver model file. If your will look at this you can unpack bloodb...
by dropoff
Thu Jun 06, 2019 3:55 pm
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 14535

Re: demon's souls FLV file

All +100500 files with map fragments? And then put textures in all one by one? I'll dead. But like with tool you dont need to apply all by hands, like all materials applied, you just need to set path to textures in 3ds max after import, idk how to do it in blender though. How exactly did you import...
by dropoff
Sun May 12, 2019 12:18 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 333
Views: 68608

Re: [PC] Dark Souls III model import maxscript

hey i was wondering if anybody could help me. i'm new to all this and i just wanted to port some Sekiro models and textures for a personal Skyrim mod. i feel like i'm not using Noesis right/haven't installed it correctly or i'm missing code or just not extracting correctly. the models show in Noesi...
by dropoff
Sun May 12, 2019 12:10 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 333
Views: 68608

Re: [PC] Dark Souls III model import maxscript

hey i was wondering if anybody could help me. i'm new to all this and i just wanted to port some Sekiro models and textures for a personal Skyrim mod. i feel like i'm not using Noesis right/haven't installed it correctly or i'm missing code or just not extracting correctly. the models show in Noesi...
by dropoff
Sun May 05, 2019 11:52 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 335
Views: 56129

Re: Bloodborne

TokiChan wrote:
Sat May 04, 2019 9:58 pm
but with the divine dragon, this gives lost weight and parentship with more bones.
Yes, skinning is not ideal in my tool. :D
by dropoff
Thu May 02, 2019 5:40 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 335
Views: 56129

Re: Bloodborne

Hey, dude! Where placed allmaterialbnd.mtdbnd.dcx file? I can't find it with folder searching In mtd folder. If you dont have it then unpack game with uxm https://www.nexusmods.com/sekiro/mods/26 , it have all names for files. I unpack all with mimic tools (yabber), but still no see mtd folder. And...