Hello, need help, maybe i dont understand
i use latest version Noesis4417, copy two files .py in noesisv4417\plugins\python
try star noesis.exe and see this error
tool_merge.py and fmt_g1m.py, same error too
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Search found 121 matches
- Mon Jan 27, 2020 8:42 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156508
- Sun Jan 12, 2020 2:20 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 787
- Views: 210799
Re: Frostbite model tools (Battlefield, Battlefront and others)
Hello, how i can extract Mirror`s Edge Catalyst models, i use Crofty tutorial. drop plastic_head_mesh f0c51400.MeshSet on .exe (i try all) only Fb_MEA_mesh.exe
give me plastic_head_mesh.ascii/plastic_head_mesh.smd - size 1kb
maybe what am i doing wrong, need help
give me plastic_head_mesh.ascii/plastic_head_mesh.smd - size 1kb
maybe what am i doing wrong, need help
- Fri Sep 13, 2019 9:11 am
- Forum: 3D/2D models
- Topic: Dead Rising 3 textures
- Replies: 4
- Views: 1510
Re: Dead Rising 3 textures
Try use max script for Dead Rising 4, i convert dr3 .tex use this script download/file.php?id=13550
- Sat Jun 08, 2019 4:20 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153584
Re: Horizon Zero Dawn
Thank you, did not watch the new version tool.
- Thu Jun 06, 2019 6:32 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153584
Re: Horizon Zero Dawn
Hi, you planing support textures set00.core
many texture hair in set00
many texture hair in set00
- Thu May 02, 2019 1:16 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 298
- Views: 96866
Re: Mortal Kombat 11
Phanx for your hard work ![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
I try extract kitana all suit parts, tools work perfect
Regards, Crazy31139
I try extract kitana all suit parts, tools work perfect
Regards, Crazy31139
- Thu May 02, 2019 5:07 am
- Forum: Game Archive
- Topic: Blacksmith - an Assassin's Creed: Odyssey extraction tool
- Replies: 199
- Views: 91075
- Thu Apr 25, 2019 10:48 am
- Forum: Game Archive
- Topic: L.A. Noire
- Replies: 449
- Views: 179840
Re: L.A. Noire
Hi, Tell me if there is an opportunity to extract characters.chunk to any 3d programm, blender or 3d max
- Sun Jan 20, 2019 12:34 pm
- Forum: Game Archive
- Topic: Resident Evil 2 Remake - demo PAK file
- Replies: 142
- Views: 71746
Re: Resident Evil 2 Remake - demo PAK file
hello, you planing add support props in your max script
props - https://1drv.ms/f/s!Amg1SaLumVp40xMoAFsnQMyiTs6Q
props - https://1drv.ms/f/s!Amg1SaLumVp40xMoAFsnQMyiTs6Q
- Wed Nov 21, 2018 8:36 pm
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Can you see paperdoll_piece_tr11_lara_outsider_torso.dtpGh0stBlade wrote:Updated script available in first post, should fix issues loading certain skeletons.
DTPData - Section 488.dtp ( 0x0B000000) or Section 39.dtp
- Mon Nov 12, 2018 7:39 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Thanx, now support many other skeleton If you have free time can see paperdoll_piece_redqueen_lowerbody.drm in the DTPData folder - Section 31.dtp paperdoll_piece_abby_top.drm (Section 32.dtp) The correct skeleton file is Section 22.dtp... For some reason the model has out of range bone indices. So...
- Wed Nov 07, 2018 8:17 pm
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Thanx, now support many other skeleton
If you have free time can see paperdoll_piece_redqueen_lowerbody.drm
in the DTPData folder - Section 31.dtp
paperdoll_piece_abby_top.drm (Section 32.dtp)
If you have free time can see paperdoll_piece_redqueen_lowerbody.drm
in the DTPData folder - Section 31.dtp
paperdoll_piece_abby_top.drm (Section 32.dtp)
- Wed Nov 07, 2018 6:05 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Mesh importer is available in the first post of this topic. Please report bugs here, I will fix them but there probably aren't any. If someone finds Lara's skeleton in (laracroft.drm DTPData folder) let me know. Skeletons are located in the DTPData. Reason: I'm not certain my code will load all ske...
- Thu Nov 01, 2018 8:25 pm
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
i don't understand how get hair
only find - lara_hair_braid_rig
only find - lara_hair_braid_rig
- Thu Nov 01, 2018 8:01 pm
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Hi, i extract laracroft.drm
in the DTPData folder i found - Section 5651.dtp
rename Section 5651.dtp to skeleton.skl and drop to RenderMesh folder
open in Noesis - Section 5648.tr11mesh
all bones work fine
in the DTPData folder i found - Section 5651.dtp
rename Section 5651.dtp to skeleton.skl and drop to RenderMesh folder
open in Noesis - Section 5648.tr11mesh
all bones work fine
