Search found 10 matches

by sydie
Tue Dec 22, 2020 10:36 am
Forum: 3D/2D models
Topic: Cyberpunk 2077 Noesis script
Replies: 49
Views: 21721

Re: Cyberpunk 2077 Noesis script

First of all - thank you Joschka and akderebur !!! I understand that you don't want to continue updating the script, but I'm just giving an idea here - maybe we can give the morph targets some love. This is basically the character customization. All of the facial features you get when you start the ...
by sydie
Fri Dec 13, 2019 3:31 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 521
Views: 92298

Re: Detroit Become Human tools

daemon1 wrote:
Fri Dec 13, 2019 9:20 am
why should anyone? is there anything new/special there?
I just bought it - will play over the weekend.
I'm expecting to see higher rez textures, hopefully higher rez models.
by sydie
Wed Jun 26, 2019 10:40 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 521
Views: 92298

Re: Detroit Become Human tools

Guys please, send me the game files in PM.
I can give you my Epic Games PC preorder receipt.
Thanks in advance!
by sydie
Mon Apr 22, 2019 6:13 pm
Forum: 3D/2D models
Topic: Ascendant One Model Viewer
Replies: 33
Views: 7394

Re: Ascendant One Model Viewer

Hey, thanks for the tool!
However, I can’t find where to download the game?!
I was waiting for it to come out for a year now - is it out of early access?
I hope it’s not region-locked :scaredy:

Thanks.
by sydie
Mon Apr 22, 2019 5:57 pm
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 521
Views: 92298

Re: Detroit Become Human tools

Please, send me the game files in PM.
I know that quite a few models are already out and they seem quite good, but I need to see and study the original meshes.

Thanks in advance!
by sydie
Tue Mar 12, 2019 10:13 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 159
Views: 40843

Re: Devil may cry 5 RE engine file list.

So can someone upload the log tool or provide a link to it? Can't seem to find it on XeNTaX............................................................................................................ Also explain how to use it with DMC5. People are using Ekey's hook DLLs from RE2 Remake to get the ...
by sydie
Mon Mar 11, 2019 7:41 pm
Forum: Game Archive
Topic: Devil may cry 5 RE engine file list.
Replies: 159
Views: 40843

Re: Devil may cry 5 RE engine file list.

For people interested in modding DMC5, I updated my mod manager to support installing and uninstalling mods for the game: http://residentevilmodding.boards.net/thread/10142/modding-pak-files Sample mods here: http://www.fluffyquack.com/mods/DMC5/by-fluffyquack/ Thanks!!! Thank you so so much! I fou...
by sydie
Thu Nov 01, 2018 8:15 pm
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 167
Views: 57278

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Yo, guys! I can't thank you enough! Ekey and Gh0stBlade did some amazing coding magic and everything works! Just out of curiosity - is it possible to dump the morph targets (a.k.a. blend shapes)? ROTR's rig was based entirely on blend shapes and even had 3 sets of face-region normal and mask maps. T...
by sydie
Thu Sep 20, 2018 8:39 pm
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 167
Views: 57278

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Ekey wrote:
serkandogan12345 wrote:I hope, Ekey is working .bigfile unpacker and repacker. we need just language files :D

Ekey ?
No sorry, I'm not working on this game, cause not enough time
That's sad :(
But thank you for your work on ROTR!
Can you point me in the right direction - how to get the file list at least?
by sydie
Wed Sep 19, 2018 4:47 pm
Forum: Game Archive
Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Replies: 167
Views: 57278

Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger

Hey guys! @Gh0stBlade , @Ekey and @aluigi I've tried unpacking bigfile.000.tiger with Aluigi's tomb_raider_tafs.bms, but got only 75% extracted and the files are without names and most of the extensions are .dat @Ekey - I've tried using ROTR TIGER Unpacker, but I guess we'll need a new FileNames.lis...