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- Fri Aug 12, 2022 12:47 am
- Forum: 3D/2D models
- Topic: Granado Espada
- Replies: 31
- Views: 11753
Re: Granado Espada
here's a random static lma
- Wed Aug 10, 2022 9:26 am
- Forum: 3D/2D models
- Topic: Granado Espada
- Replies: 31
- Views: 11753
Re: Granado Espada
I opened the chair file the same way i opened the characters lma.. And i guy the error message ^ in my previous post . Idk Why the rest of then dont work though Primary aim of that script was not to handle static meshes, obviously. It was designed to work with character meshes, I guess. Including t...
- Wed Aug 10, 2022 12:16 am
- Forum: 3D/2D models
- Topic: Granado Espada
- Replies: 31
- Views: 11753
Re: Granado Espada
I opened the chair file the same way i opened the characters lma.. And i got the error message ^ in my previous post . Idk Why the rest of then dont work though
- Sun Aug 07, 2022 6:28 pm
- Forum: 3D/2D models
- Topic: Granado Espada
- Replies: 31
- Views: 11753
Re: Granado Espada
I adapted the plugin for Noesis. Yeah, cool! 8) while many have problems with the old Blender. :lol: There's some dozens of Mariusz' blender 2.49b scripts and most of them handle animations. (And usually they do work with the format versions they were created for.) Once you're familiar with alt-p t...
- Wed Aug 03, 2022 7:59 pm
- Forum: 3D/2D models
- Topic: Granado Espada
- Replies: 31
- Views: 11753
Re: Granado Espada
How do i even use the script
- Tue Aug 02, 2022 11:02 pm
- Forum: 3D/2D models
- Topic: Granado Espada
- Replies: 31
- Views: 11753
Granado Espada
The contents of this post was deleted because of possible forum rules violation. Upadate: 2014-07-01 http://www.mediafire.com/download/82wha658q4i7dg8/GranadoEspada%5BPC%5D.zip . Does this still work? I tried using the old blender script. I couldn’t get it to work :/. Can someone update it?^^
- Fri Jul 08, 2022 1:06 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 773132
Re: Dead or Alive series formats and tools
Does anyone know where the doa4/x2 weight data for the hair is stored? The obj doesnt have any weights, is there a way to extract the tpr file with weights
lmk
