The Forum is up for sale: XeNTaX Forum looking for new owner

Search found 94 matches

by PeterZ
Sun Feb 09, 2020 2:54 am
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10398

Re: Ring of Elysium maxscript

Here's updated script, should import much more models (.dfont, .dat). I have bones and weights support, though I have no idea how to explain to majority of users how to find them :( They are nameless, have same .dat extension and you need to have basic hex editor knowledge to easily spot them. I'll...
by PeterZ
Sun Feb 02, 2020 5:20 pm
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 2412

Re: [Request] Update script for QQ sfc file -Ring of Elysium

I don't think this, particular bms script could be edited in the way you want. I made some edits inside this script and extracted TableBin.sfc along with other important .sfc archives, but unfortunately there's no actual names in .sfc arhives, only hashes. I think, they should be linked to some fil...
by PeterZ
Fri Jan 17, 2020 4:58 am
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10398

Re: Ring of Elysium maxscript

I think the skeleton file is Data\Actors\HS_FPP\HS_FPP_Skel.qss
the animation file is .XMD
skel.png
By the way,the model you imported in the video is from data_bas_0.vfs or any other file?
by PeterZ
Sat Jan 11, 2020 2:27 pm
Forum: Game Archive
Topic: Call of Duty Online *.ifs files (need help to fix bug)
Replies: 3
Views: 1766

Re: Call of Duty Online *.ifs files (need help to fix bug)

DKDave wrote: Wed Jan 08, 2020 9:21 pm I can't seem to access zippyshare, but if you post the files elsewhere I can have a look.
Okay,no need.I find this tool and it works fine.It extracts the folder stucture.
https://github.com/Scobalula/mecha
by PeterZ
Thu Jan 09, 2020 2:45 pm
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10398

Re: Ring of Elysium maxscript

blenux wrote: Thu Jan 09, 2020 10:17 am
48464385 wrote: Wed Jan 08, 2020 5:41 am
blenux wrote: Tue Jan 07, 2020 1:12 pm Hey, so with this maxscript one can get models from the game?
Yes
NVM, I figured it out :D
Do you have any ideas on how to extract the character's lower body from .sfc files with matched textures with the invalid filenames efficiently?
by PeterZ
Wed Jan 08, 2020 4:36 pm
Forum: Game Archive
Topic: [Request] For Honor client
Replies: 14
Views: 5844

Re: [Request] For Honor client

Thanks for the tip! :) Much appreciated (this will be useful info for many other games too), this DB has client which would be perfect for me, though for some reason it's not downloading xD I guess, they deleted this depot (developers) already, so if anyone has For Honor - Open Test: Marching Fire ...
by PeterZ
Wed Jan 08, 2020 5:41 am
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10398

Re: Ring of Elysium maxscript

blenux wrote: Tue Jan 07, 2020 1:12 pm Hey, so with this maxscript one can get models from the game?
Yes
by PeterZ
Tue Jan 07, 2020 9:13 am
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 2412

Re: [Request] Update script for QQ sfc file -Ring of Elysium

DKDave wrote: Mon Jan 06, 2020 6:19 pm The first one (zippyshare). At least, it doesn't work for me, just says 403 Forbidden.
try this:https://drive.google.com/file/d/11JKK8D ... sp=sharing
by PeterZ
Tue Jan 07, 2020 9:06 am
Forum: Game Archive
Topic: [Request] For Honor client
Replies: 14
Views: 5844

Re: [Request] For Honor client

Hey guys! Sooo, long story short I made tools for For Honor game models/textures. Actually, ported some into Fallout 76 already. https://www.youtube.com/watch?v=LH42ts88Uvc https://www.youtube.com/watch?v=TVPItmrTXsU https://www.youtube.com/watch?v=qBUFBB_L6Is&t= They only problem, recent - lat...
by PeterZ
Tue Jan 07, 2020 9:02 am
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10398

Re: Ring of Elysium maxscript

I will think about it, right now I'm quite busy. I have plans for models/games which I really want myself (like for honor) and I promised some good ppl to do few request (which I already failed to deliver, and so ashamed about it - for someone like for a year omg). So, I have no idea when I will do...
by PeterZ
Mon Jan 06, 2020 12:40 pm
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 2412

Re: [Request] Update script for QQ sfc file -Ring of Elysium

DKDave wrote: Sat Jan 04, 2020 11:13 pm Your link doesn't work! If you can repost then we can have a look for you.
which link doesn't work?
by PeterZ
Mon Jan 06, 2020 12:39 pm
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10398

Re: Ring of Elysium maxscript

Yup, it's most-likely skeleton file! With that one and model file it's possible to import rigged models. The file I open above is .QSG file,which can be imported into 3dmax with your current maxscript,but without skeleton.So the skin and the skeleton are in the same .QSG/.dfont/.dat file So,what ab...
by PeterZ
Sat Jan 04, 2020 3:29 pm
Forum: 3D/2D models
Topic: Ring of Elysium maxscript
Replies: 31
Views: 10398

Re: Ring of Elysium maxscript

There's a mmo game Ring of Elysium, almost same thing as Moonlight Blade mmo, here's script for model import, no bones and weights just geometry and uv's. I think, there should be a separate, smaller file for bones/skeleton somewhere. Don't have the game and files, so can't check this xD Here it is...
by PeterZ
Sat Jan 04, 2020 3:15 pm
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 2412

[Request] Update script for QQ sfc file -Ring of Elysium

I use qq_sfc.bms,and I can unpack some files of Ring of Elysium.But it fails to unpack some specific files like TableBin.sfc. https://www15.zippyshare.com/v/aXBbeyar/file.html who can help me update this script to extract files with the correct valid filenames... https://aluigi.altervista.org/bms/qq...