Yep, the health bars do not work.
One texture appears black and yellow and the others just pitch black (or transparent).
The sample is in the Advanced Suit one I sent earlier. It's the same in all the models.
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- Tue Oct 25, 2016 3:56 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
- Mon Oct 24, 2016 4:01 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
That part is made of that clothed first layer and those armor pieces. And the armor pieces have multiple sides.Tosyk wrote:just an assumption of a problem: it's a first submesh or last one.MaZTeR wrote:It's always this part that gets but with the lower body:
- Mon Oct 24, 2016 3:47 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
It's always this part that gets put with the lower body:


- Mon Oct 24, 2016 2:47 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Also another glitch in your ds1 geo file script is that it combines some parts with other parts, for example a part of the upper torso model of a RIG suit gets put with the lower body, so the textures will look weird and force me to manually separate them. Can you possibly fix this?
- Mon Oct 24, 2016 2:13 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
It opens the files and exports them with no problem but there's nothing appearing. Everything is transparent.
- Mon Oct 24, 2016 11:10 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
okay i updated the script here for L8A8, it might not be right but it works :] http://forum.xentax.com/viewtopic.php?p=122302#p122302 i'm not sure why you need those tiny textures but at least now you can open them, enjoy! (: Thanks, I'll try it later. And I don't think I need those tiny textures, ...
- Mon Oct 24, 2016 5:49 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
I need a script for the health + stasis bar textures. Preferably added to the already existing ds1,2 and 3 script. you'll need to include the corresponding tg4d files too because i have no idea how to treat "L8A8" textures :? Ah, here are all the files of the Advanced RIG. https://www.dro...
- Sun Oct 23, 2016 3:49 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
I need a script for the health + stasis bar textures. Preferably added to the already existing ds1,2 and 3 script.
- Sun Oct 23, 2016 10:50 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Could anyone take a look at the animations for example for the Brute from Dead Space 2?
I'll provide everything here:
https://www.dropbox.com/s/uurmhyhbwwsm8 ... t.rar?dl=0
I'll provide everything here:
https://www.dropbox.com/s/uurmhyhbwwsm8 ... t.rar?dl=0
- Sun Oct 23, 2016 10:33 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
here is Noesis python script to open your "brute" samples :D fmt_DeadSpace1_geo.zip supports geometry and UVs, nothing fancy . Will this work with the other files of DeadSpace 1? and plan to do the other 2 dead space? So far his texture script has worked on all DS2 and 3 textures, so pres...
- Sat Oct 22, 2016 6:36 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
It seems that your script flips the UVs so that the textures are wrong. no, Noesis flips the UVs unless you export as fbx, otherwise you have to tick the flip uv option when exporting, either that or you can just flip the textures, doesn't really matter as long as they both match :D Okay, well, I g...
- Sat Oct 22, 2016 12:45 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
It seems that your script flips the UVs so that the textures are wrong.
- Sat Oct 22, 2016 11:21 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
here is Noesis python script to open your "brute" samples :D fmt_DeadSpace1_geo.zip supports geometry and UVs, nothing fancy strange looking fellow.. http://www.mediafire.com/convkey/c928/nyv7u4zgur7su2fzg.jpg looks like the difference between DS1 and DS2/3 models is DS1 stores the UV dat...
- Fri Oct 21, 2016 12:14 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Can someone take a look at this model and maybe reverse-engineer a script for meshes from the first game? seems people who could, are too busy or the game is too old to raise more interest... 0085_mesh_body_dism-geo.JPG (unsure about uvs) It's a shame, there are a ton of models awaiting :/ Just hav...
- Thu Oct 20, 2016 11:42 am
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
None of the mesh scripts work on Dead Space models.
Can someone take a look at this model and maybe reverse-engineer a script for meshes from the first game?
https://www.dropbox.com/s/9fjf5xkopdahu ... e.zip?dl=0
Can someone take a look at this model and maybe reverse-engineer a script for meshes from the first game?
https://www.dropbox.com/s/9fjf5xkopdahu ... e.zip?dl=0
