I'm kinda newby, how do I set that up? Creating just a 3D max script doesn't work with that.shakotay2 wrote:here's a simple solution for processing multiple files in maxscript:
viewtopic.php?f=13&t=10744&p=110490&hil ... le#p110490
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- Tue Nov 15, 2016 6:50 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
- Tue Nov 15, 2016 11:15 am
- Forum: 3D/2D models
- Topic: Extracting Dead Space Models with rigs?
- Replies: 3
- Views: 1831
Re: Dead Space Models With Rigs
That's good to hear. It would be useful.zaramot wrote:You know the answer xD Of course it's possible, though there's other question - who's going to do this. I'm sure someone will pick this up eventually.
- Sun Nov 13, 2016 2:45 pm
- Forum: 3D/2D models
- Topic: Extracting Dead Space Models with rigs?
- Replies: 3
- Views: 1831
Extracting Dead Space Models with rigs?
Is it possible to convert the models from the Dead Space games so that they still have their original rigs? I have the 3D max scripts for extracting the textures, models and skeletons but if I ever get my hand on the animations, making new rigs will probably break the animations. So is there a way t...
- Sun Nov 06, 2016 1:23 pm
- Forum: Video file formats
- Topic: Dead Space Animation Files
- Replies: 0
- Views: 2413
Dead Space Animation Files
(First off, if this is not the right sub-forum for this, any mod who sees this feel free to move it to the right sub-forum, thanks!) I am looking for people who could convert these animation files into viewable variants that can be then applied to models from Dead Space 1-3. I will provide instances...
- Sun Nov 06, 2016 12:22 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Can anyone help me with this script? http://www.scriptspot.com/3ds-max/scripts/batch-exportimport Whenever I try to run the import option, I get a syntax error called: "Syntax error: at end of script, expected end of string In line #C:\BlaBlaBla\CharacterModelName\BlaBla\0120_mesh_shadereyer_di...
- Sat Oct 29, 2016 10:09 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129165
Re: Rainbow Six: Siege models
~~Need a update for this topic~~ We have used ninja ripper x64 dx11/9 on the cracked game to extract data to import, but mesh files (.rip) cannot be open properly. ninja_importer v1.3, rip2obj, a blender .rip script and Noesis have been tried, but the structure of the meshes are just inappropriate....
- Thu Oct 27, 2016 5:57 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Okay here's how it is supposed to look like: https://facepunch.com/showthread.php?t=1538229&p=51250212&viewfull=1#post51250212 except it is supposed to be blue. the image posted there is incorrect, even if it was blue, which it isn't no matter how you arrange the channels, it still has a gr...
- Thu Oct 27, 2016 2:04 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Now some of the DS1 RIG textures appear either as red or just completely transparent :/ show me what you think they are supposed to look like :) Okay here's how it is supposed to look like: https://facepunch.com/showthread.php?t=1538229&p=51250212&viewfull=1#post51250212 except it is suppos...
- Wed Oct 26, 2016 7:12 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
you must remember that some textures will look different when viewed outside the game because they are used along with shaders inside the game. anyway, i played around with the L8A8 texture data and have done my best :] with the information i gathered from here https://msdn.microsoft.com/en-us/libr...
- Wed Oct 26, 2016 2:57 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
The Dead Space 2 script works now. However, I have no clue how to make the textures properly worked. The RIG zipper textures come in blue, yellow, orange, red, pink and violet colors. As well as there is this file called "Healthbargradient", which has red, yellow and light blue colors. In ...
- Wed Oct 26, 2016 2:50 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Alright here, this is a freshly extracted Advanced Soldier RIG:
https://www.dropbox.com/s/97d73ma4g2c8k ... G.rar?dl=0
https://www.dropbox.com/s/97d73ma4g2c8k ... G.rar?dl=0
- Wed Oct 26, 2016 2:43 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Oh, woops. Okay, I'll post it again.AceWell wrote:okay i updated the script here for rgba32 textures![]()
viewtopic.php?p=122302#p122302
i would take another look at the L8A8 samples but you removed them
anyone else have some of those samples from this game?
- Tue Oct 25, 2016 10:31 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
That should do it. There are bunch of other texture files I can extract but I just pasted everything there.
https://www.dropbox.com/s/o09bbzyfaw348 ... s.rar?dl=0
https://www.dropbox.com/s/o09bbzyfaw348 ... s.rar?dl=0
- Tue Oct 25, 2016 8:18 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
I get the same error as before the DS1 rig textures now with the DS2 rig textures.
Here they are:
Here they are:
- Tue Oct 25, 2016 8:15 pm
- Forum: 3D/2D models
- Topic: Ripping Dead Space 1-3 models with animations and textures.
- Replies: 178
- Views: 60552
Re: Ripping Dead Space 1-3 models with animations and textur
Yep, the health bars do not work. One texture appears black and yellow and the others just pitch black (or transparent). The sample is in the Advanced Suit one I sent earlier. It's the same in all the models. i don't know what you expect from them, looks to me like the image data matches what you s...
