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by MaZTeR
Tue Nov 15, 2016 6:50 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

shakotay2 wrote:here's a simple solution for processing multiple files in maxscript:
viewtopic.php?f=13&t=10744&p=110490&hil ... le#p110490
I'm kinda newby, how do I set that up? Creating just a 3D max script doesn't work with that.
by MaZTeR
Tue Nov 15, 2016 11:15 am
Forum: 3D/2D models
Topic: Extracting Dead Space Models with rigs?
Replies: 3
Views: 1831

Re: Dead Space Models With Rigs

zaramot wrote:You know the answer xD Of course it's possible, though there's other question - who's going to do this. I'm sure someone will pick this up eventually.
That's good to hear. It would be useful.
by MaZTeR
Sun Nov 13, 2016 2:45 pm
Forum: 3D/2D models
Topic: Extracting Dead Space Models with rigs?
Replies: 3
Views: 1831

Extracting Dead Space Models with rigs?

Is it possible to convert the models from the Dead Space games so that they still have their original rigs? I have the 3D max scripts for extracting the textures, models and skeletons but if I ever get my hand on the animations, making new rigs will probably break the animations. So is there a way t...
by MaZTeR
Sun Nov 06, 2016 1:23 pm
Forum: Video file formats
Topic: Dead Space Animation Files
Replies: 0
Views: 2413

Dead Space Animation Files

(First off, if this is not the right sub-forum for this, any mod who sees this feel free to move it to the right sub-forum, thanks!) I am looking for people who could convert these animation files into viewable variants that can be then applied to models from Dead Space 1-3. I will provide instances...
by MaZTeR
Sun Nov 06, 2016 12:22 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

Can anyone help me with this script? http://www.scriptspot.com/3ds-max/scripts/batch-exportimport Whenever I try to run the import option, I get a syntax error called: "Syntax error: at end of script, expected end of string In line #C:\BlaBlaBla\CharacterModelName\BlaBla\0120_mesh_shadereyer_di...
by MaZTeR
Sat Oct 29, 2016 10:09 am
Forum: 3D/2D models
Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
Replies: 580
Views: 129165

Re: Rainbow Six: Siege models

~~Need a update for this topic~~ We have used ninja ripper x64 dx11/9 on the cracked game to extract data to import, but mesh files (.rip) cannot be open properly. ninja_importer v1.3, rip2obj, a blender .rip script and Noesis have been tried, but the structure of the meshes are just inappropriate....
by MaZTeR
Thu Oct 27, 2016 5:57 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

Okay here's how it is supposed to look like: https://facepunch.com/showthread.php?t=1538229&p=51250212&viewfull=1#post51250212 except it is supposed to be blue. the image posted there is incorrect, even if it was blue, which it isn't no matter how you arrange the channels, it still has a gr...
by MaZTeR
Thu Oct 27, 2016 2:04 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

Now some of the DS1 RIG textures appear either as red or just completely transparent :/ show me what you think they are supposed to look like :) Okay here's how it is supposed to look like: https://facepunch.com/showthread.php?t=1538229&p=51250212&viewfull=1#post51250212 except it is suppos...
by MaZTeR
Wed Oct 26, 2016 7:12 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

you must remember that some textures will look different when viewed outside the game because they are used along with shaders inside the game. anyway, i played around with the L8A8 texture data and have done my best :] with the information i gathered from here https://msdn.microsoft.com/en-us/libr...
by MaZTeR
Wed Oct 26, 2016 2:57 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

The Dead Space 2 script works now. However, I have no clue how to make the textures properly worked. The RIG zipper textures come in blue, yellow, orange, red, pink and violet colors. As well as there is this file called "Healthbargradient", which has red, yellow and light blue colors. In ...
by MaZTeR
Wed Oct 26, 2016 2:50 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

Alright here, this is a freshly extracted Advanced Soldier RIG:

https://www.dropbox.com/s/97d73ma4g2c8k ... G.rar?dl=0
by MaZTeR
Wed Oct 26, 2016 2:43 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

AceWell wrote:okay i updated the script here for rgba32 textures :D
viewtopic.php?p=122302#p122302

i would take another look at the L8A8 samples but you removed them :(
anyone else have some of those samples from this game?
Oh, woops. Okay, I'll post it again.
by MaZTeR
Tue Oct 25, 2016 10:31 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

That should do it. There are bunch of other texture files I can extract but I just pasted everything there.
https://www.dropbox.com/s/o09bbzyfaw348 ... s.rar?dl=0
by MaZTeR
Tue Oct 25, 2016 8:18 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

I get the same error as before the DS1 rig textures now with the DS2 rig textures.

Here they are:
by MaZTeR
Tue Oct 25, 2016 8:15 pm
Forum: 3D/2D models
Topic: Ripping Dead Space 1-3 models with animations and textures.
Replies: 178
Views: 60552

Re: Ripping Dead Space 1-3 models with animations and textur

Yep, the health bars do not work. One texture appears black and yellow and the others just pitch black (or transparent). The sample is in the Advanced Suit one I sent earlier. It's the same in all the models. i don't know what you expect from them, looks to me like the image data matches what you s...