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Search found 1031 matches

by Bigchillghost
Mon Mar 26, 2018 4:00 am
Forum: 3D/2D models
Topic: 3d figure Web model ripping
Replies: 8
Views: 2362

Re: 3d figure Web model ripping

oamio wrote: It is part of the file
A real mess. What's the point of this? The model attributes are described in FG01.json, and that would be pretty much enough for building the mesh.
by Bigchillghost
Sun Mar 25, 2018 4:23 pm
Forum: 3D/2D models
Topic: 3d figure Web model ripping
Replies: 8
Views: 2362

Re: 3d figure Web model ripping

Easy to extract:
meshUVs.jpg
by Bigchillghost
Sun Mar 25, 2018 11:59 am
Forum: Game Archive
Topic: Disney's Villains Revenge files
Replies: 8
Views: 2657

Re: Disney's Villains Revenge files

Puterboy1 wrote:Sounds and sprites
Then I'm afraid I can't help you more.
by Bigchillghost
Sun Mar 25, 2018 2:55 am
Forum: Game Archive
Topic: Disney's Villains Revenge files
Replies: 8
Views: 2657

Re: Disney's Villains Revenge files

Puterboy1 wrote:Now, about the .SPRI, .SOUN and .POSE files. Can they be converted?
Just make clear what you're actually looking for. Models? Textures? I won't waste any time on some aimless activities.
by Bigchillghost
Thu Mar 22, 2018 8:42 am
Forum: Game Archive
Topic: Disney's Villains Revenge files
Replies: 8
Views: 2657

Re: Disney's Villains Revenge files

Here's a BMS script that will break the archives into smaller files named with a file ID.
Kibbler.rar
Supports with all the files in your samples pack except the .smk one.
by Bigchillghost
Thu Mar 22, 2018 5:51 am
Forum: Game Archive
Topic: Naruto: The Broken Bond .spk, .lspk audio files
Replies: 3
Views: 1278

Re: Naruto: The Broken Bond .spk, .lspk audio files

Here a simple BMS script I wrote to unpack files from the samples you uploaded.
DumpFiles.rar
No recognizable names to identify what these files are, so I just named them in the order they appear instead.
The data could be compressed or encrypted.
by Bigchillghost
Wed Mar 21, 2018 2:36 pm
Forum: Game Archive
Topic: Naruto: The Broken Bond .spk, .lspk audio files
Replies: 3
Views: 1278

Re: Naruto: The Broken Bond .spk, .lspk audio files

That's an invalid link. :eek:
by Bigchillghost
Wed Mar 21, 2018 1:04 pm
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 5957

Re: Gangster Vegas 4 - Gameloft - .bdae files

Sorri , Link to sample files. https://mega.nz/#F!9ep10RDa!DJ-MxX41nLxlj_B7Pvcofg Archives are zstd compressed. Here is a BMS script for proper decompression. You'll need to update your QuickBMS to the lastest version. Still there're some files that cannot be decompressed correctly due to QuickBMS's...
by Bigchillghost
Wed Mar 21, 2018 2:54 am
Forum: 3D/2D models
Topic: Gangster Vegas 4 - Gameloft - .bdae files
Replies: 18
Views: 5957

Re: Gangster Vegas 4 - Gameloft - .bdae files

Honestly I am really tired of asking you guys to upload sample files over and over again.
by Bigchillghost
Sun Mar 18, 2018 4:09 pm
Forum: 3D/2D models
Topic: Mr Bean PC Game (.3df and .plf)
Replies: 18
Views: 4460

Re: Mr Bean PC Game (.3df and .plf)

If you have a little spare time to write a tutorial that can be easy to understand for newbies that would be great and life saver for newbs like me. Unfortunately I don't think I'll have much free time in the following three weeks. Got a personal project to work with. But still I'll try to answer y...
by Bigchillghost
Sun Mar 18, 2018 11:41 am
Forum: 3D/2D models
Topic: Mr Bean PC Game (.3df and .plf)
Replies: 18
Views: 4460

Re: Mr Bean PC Game (.3df and .plf)

OK, one after another: I have read the tutorial like multiple times but I'm still confuse Yeah, so was I at the first place. The only thing I even understood by that time was to look at the ascii part of a binary file in the hex editor. I want to learn it but the tools is kinda advance for new user ...
by Bigchillghost
Sun Mar 18, 2018 6:30 am
Forum: 3D/2D models
Topic: Mr Bean PC Game (.3df and .plf)
Replies: 18
Views: 4460

Re: Mr Bean PC Game (.3df and .plf)

mini.jpg
See? It's not that difficult at all.
by Bigchillghost
Sun Mar 18, 2018 6:21 am
Forum: 3D/2D models
Topic: Mr Bean PC Game (.3df and .plf)
Replies: 18
Views: 4460

Re: Mr Bean PC Game (.3df and .plf)

But I believe it must be in the EXTRAS00.3DF. It's in there for sure. records.jpg It takes 372 bytes for each entry, with parent entry beginning at 0x4ECC. The first submesh start at 0xB980, while the face buffer comes right after the vertex chunk(FVFsize = 32). With an alignment of 0x10 bytes (ali...
by Bigchillghost
Sat Mar 17, 2018 1:57 am
Forum: 3D/2D models
Topic: Noesis / Maxscript scripting questions
Replies: 12
Views: 4808

Re: Noesis / Maxscript scripting questions

Maybe i didn't understood what you were trying to explain to me ? i don't know... This is what I mean: To make it brief, I'll just skip those normals and UV stuffs. Say there's a file containing two submeshes where geo data are arranged like: submesh 1 some other data . . . submesh 2 then comes sub...
by Bigchillghost
Fri Mar 16, 2018 2:23 pm
Forum: 3D/2D models
Topic: Mr Bean PC Game (.3df and .plf)
Replies: 18
Views: 4460

Re: Mr Bean PC Game (.3df and .plf)

shakotay2 wrote:yeah, I see:
racing01.jpg
I tried tristrip on some meshes too but they look weird.
shakotay2 wrote:(uvs maybe at offset 24, but look a little bit weird)
I'm curious about what the rest two floats represent. Another UV?