Search found 797 matches

by Bigchillghost
Fri May 26, 2017 6:56 am
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

i don't know what you were asking for there :] I didn't ask for anything at the post on the split files according to the offset table, but to see if my finding is correct or not from your experience, so that I can dig deeper. But obviously this finding is worthless, the offset table might just be u...
by Bigchillghost
Thu May 25, 2017 4:01 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

This is the script I used: from inc_noesis import * def registerNoesisTypes(): handle = noesis.register("Ben 10 Omniverse (X360)", ".omni") noesis.setHandlerTypeCheck(handle, noepyCheckType) noesis.setHandlerLoadRGBA(handle, noepyLoadRGB) #noesis.logPopup() return 1 #check if it's this type based on...
by Bigchillghost
Thu May 25, 2017 3:18 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

@AceWell I guess either you're too busy or you havn't seen my post? :( But I'm getting closer... I extracted some textures from a Ben 10 iOS game some time ago, and got some large maps which I guess were taken directly from the Omniverse X360 game. Since the textures in the archives looks like DDS, ...
by Bigchillghost
Tue May 16, 2017 11:06 am
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

the decompressed files look like they contain multiple, like the texture files may have many textures etc. The texture files contain diffuse and normal maps, as well as other smaller textures. I can't find a particular strings or sequences in front of the texture data to locate where it start, so i...
by Bigchillghost
Sat May 06, 2017 10:37 am
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

certainly :D endian big comtype lzf //lzf,lzfx,BLOSC get ZSIZE asize idstring "\x2F\xA9\xC0\x56\xCD\x33\x2E\x57" get SIZE long get NUM_OFFSETS long get OFFSET long math ZSIZE - OFFSET xmath NAME_OFF "OFFSET + 0x33" goto NAME_OFF get NAME_LENGTH byte get SKIP byte getdstring NAME NAME_LENGTH string ...
by Bigchillghost
Fri May 05, 2017 12:05 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

care to share how you decompressed your samples? :D I'm glad that you're interested in it. Well, it's gonna be a "long" story, which took me several months... (Athough I put it aside for most of the time after I'd finished the analysis of the header. :D ) Few months ago... Chrrox said that the data...
by Bigchillghost
Fri May 05, 2017 9:57 am
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

This is what I got from my lastest research: wildvine_analysis.jpg The face indices counts is always 0x2B bytes after the string "texcoord0" at its first occurence, which also appears in the texcoord block. However the vertices counts is not always accurate which should be fixed by Hex2Obj. So the t...
by Bigchillghost
Fri May 05, 2017 9:38 am
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

point cloud looks ok to me (if you use one at a time), problem is how to get suiting face indices edit: got it I'm so impressed that you still follow with interest this thread. :D I was using the same FI startaddr as you did in the pic, but using 12 bytes as FVFSize and 0x2330 as vertices startaddr...
by Bigchillghost
Thu May 04, 2017 9:23 am
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

i don't know, if there is models and textures in these the data makes no sense to me Hi! I'd done some research on the Ben 10 Omniverse files several months ago after I was told that the data were compressed. But not untill recently did I figure out the way to decompress them. The size of the umcom...
by Bigchillghost
Thu Mar 23, 2017 12:40 pm
Forum: 3D/2D models
Topic: Iron Man 3 model files
Replies: 35
Views: 11839

Re: Iron Man 3 model files

I think you can search the net for the model that is ok to print without any problems or additional inconveniences. For example here is a some good websites with models and I bet saw there a model of Iron Man 3 : http://3dinsider.com/3d-model-website-database/ Well actually I'd already found these ...
by Bigchillghost
Mon Feb 20, 2017 11:42 am
Forum: 3D/2D models
Topic: Iron Man 3 model files
Replies: 35
Views: 11839

Re: Iron Man 3 model files

zaramot wrote:Here's simple script to import Iron Man's armors with bones/weights and to analyze format a bit.
I tried the iOS version, but the UVs ain't at the right place. Would you update the script if possible?
by Bigchillghost
Mon Feb 20, 2017 11:34 am
Forum: 3D/2D models
Topic: Iron Man 3 model files
Replies: 35
Views: 11839

Re: Iron Man 3 model files

zaramot wrote:Models from xbox-360/ps3 aren't high-poly at all, though quite nicely made.
Yeah, they ain't high-poly comparing with those we called, but I'd like to compare them with IM3 iOS version, or MH 2016, to see which ones are higher res.
by Bigchillghost
Sun Feb 19, 2017 9:58 am
Forum: 3D/2D models
Topic: Iron Man 3 model files
Replies: 35
Views: 11839

Re: Iron Man 3 model files

I have a lot of high-poly variants, and I guess all models from most games xD Like from Iron Man 1 and 2 from Xbox 360 models Kinda interested in how many polygons they have(if they're from IM2 X360), so would you mind showing some wireframes? Besides, it would be awesome if you happen to know some...
by Bigchillghost
Tue Feb 14, 2017 5:02 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 147
Views: 27559

Re: Marvel Heroes texture tool

AstroStormz wrote:hey man im going off topic here but how did you get models from ben 10? and did you get them with bones?
You should not ask it here...
Just follow that topic and with a little patience I guess you can do it yourself.
And unfortunately no, they're with no bones.
by Bigchillghost
Tue Jan 24, 2017 2:48 pm
Forum: 3D/2D models
Topic: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Models
Replies: 214
Views: 29994

Re: How to Get Ben 10 Ultimate Alien: Cosmic Destruction Mod

chrrox wrote:Those files are definately compressed.
Thanks for the infomation. Is there any way to uncompress these data?