Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe

Search found 1031 matches

by Bigchillghost
Wed Dec 22, 2021 1:05 am
Forum: 3D/2D models
Topic: .e3m models + atf textures
Replies: 18
Views: 3755

Re: .e3m models + atf textures

Script arrived.
fmt_default_e3m.zip
Since you didn't mention the title of the game I'll just call it the default importer. :wink:
by Bigchillghost
Tue Dec 21, 2021 1:48 pm
Forum: 3D/2D models
Topic: .e3m models + atf textures
Replies: 18
Views: 3755

Re: .e3m models + atf textures

So typical.
defaults.jpg
by Bigchillghost
Mon Dec 13, 2021 11:09 am
Forum: 3D/2D models
Topic: *.smd Please help me look at my bones
Replies: 25
Views: 4789

Re: *.smd Please help me look at my bones

I did not deny that I used developments from the same topic in which many people participated. Yet you still didn't acknowledge that it's my script that you've taken. I'm talking about an explicit acknowledgement of using my work here. But if you're just a folk who only takes without thanking the a...
by Bigchillghost
Mon Dec 13, 2021 10:31 am
Forum: 3D/2D models
Topic: *.smd Please help me look at my bones
Replies: 25
Views: 4789

Re: *.smd Please help me look at my bones

hello, the original source was indicated as a link to the message in the topic Seriously, you want a debate of that? There're two posts I quoted in that previous comment: # only mount9_a.smz from inc_noesis import * ... for i in range(0, boneCount) ... if frameCnt > 0: targetFrame = 0 # 0-16 ... Ju...
by Bigchillghost
Mon Dec 13, 2021 5:13 am
Forum: 3D/2D models
Topic: *.smd Please help me look at my bones
Replies: 25
Views: 4789

Re: *.smd Please help me look at my bones

# only mount9_a.smz from inc_noesis import * ... for i in range(0, boneCount) ... if frameCnt > 0: targetFrame = 0 # 0-16 ... After encountering such circumstance several times, it kinda makes me wonder, do you people ever know anything about respect? Coz stealing code from somewhere and removing t...
by Bigchillghost
Mon Dec 06, 2021 4:00 pm
Forum: 3D/2D models
Topic: Shumenol 3d model
Replies: 47
Views: 6156

Re: Shumenol 3d model

ptg1121 wrote: Mon Dec 06, 2021 1:09 pm I have two structures here, which are very similar to his engine
Yeah very similar indeed, in a manner of speaking. Except that they use Quaternion for rotations.
ptg1121 wrote: Mon Dec 06, 2021 1:09 pm but I can't write noesis script... Can you help me?
Sorry, no time for that.
by Bigchillghost
Sat Dec 04, 2021 3:33 pm
Forum: 3D/2D models
Topic: Advanced Mesh Reaper - Xtreme Edition
Replies: 16
Views: 9732

Re: Advanced Mesh Reaper - Xtreme Edition

I see that PDF is different from the new version in many places Use v1.1.1 to couple with the demonstration as a start. There should be no difficulties for transition to a newer version once you're familiar with it. Can you spare time for the latest version of the video? What video? FYI the closing...
by Bigchillghost
Sat Dec 04, 2021 1:45 pm
Forum: 3D/2D models
Topic: Advanced Mesh Reaper - Xtreme Edition
Replies: 16
Views: 9732

Re: Advanced Mesh Reaper - Xtreme Edition

ptg1121 wrote: Sat Dec 04, 2021 12:29 pm
I think it's best NOT to quote anything directly from the main post, for the sake of future management and simplicity of this topic. You can re-edit your post and replace it with an empty quote like this one above.
by Bigchillghost
Tue Nov 30, 2021 6:12 pm
Forum: 3D/2D models
Topic: Shumenol 3d model
Replies: 47
Views: 6156

Re: Shumenol 3d model

I suggest you take a few minutes to edit your quote next time to avoid unnecessary parts like attachment, images/links and redundant contexts. the Vcount is empty xD, don't know how to get that value yet There's no vertex count in this file. Might just calculate it from the last index block. fmt_ri...
by Bigchillghost
Sun Nov 28, 2021 6:34 pm
Forum: 3D/2D models
Topic: Shumenol 3d model
Replies: 47
Views: 6156

Re: Shumenol 3d model

shakotay2 wrote: Sun Nov 28, 2021 4:40 pm ... but contains more brain work than I can afford... :eek:
I think we both know that's not true. :D
shakotay2 wrote: Sun Nov 28, 2021 4:40 pm So more work to be done.
Indeed. And now it's getting ugly. (:
fmt_boss143_eva.zip
Image
by Bigchillghost
Sun Nov 28, 2021 10:59 am
Forum: 3D/2D models
Topic: Shumenol 3d model
Replies: 47
Views: 6156

Re: Shumenol 3d model

Here, script for that sample file only:
fmt_panda_mount_eva.zip
Addresses are hard-coded, so don't bother to use the script on other files without modifications. If you want specific pose of the model at certain frame, change the value of the target frame id at line 49.
by Bigchillghost
Fri Nov 26, 2021 7:06 pm
Forum: 3D/2D models
Topic: Shumenol 3d model
Replies: 47
Views: 6156

Re: Shumenol 3d model

And at frame 85:
panda_mount_f85.png
by Bigchillghost
Fri Nov 26, 2021 7:00 pm
Forum: 3D/2D models
Topic: Shumenol 3d model
Replies: 47
Views: 6156

Re: Shumenol 3d model

Unsurprisingly:
panda_mount.png
by Bigchillghost
Sun Nov 21, 2021 3:42 pm
Forum: 3D/2D models
Topic: [Help] GTArcade models?
Replies: 59
Views: 14559

Re: [Help] GTArcade models?

masrawy2 wrote: Sun Nov 21, 2021 1:14 am I hope you support act(animation) file
No, I don't deal with animation for requests. Certainly won't make this a start.
by Bigchillghost
Sat Nov 20, 2021 8:44 am
Forum: 3D/2D models
Topic: Importing .act animation ,ect - We need your help!
Replies: 20
Views: 2595

Re: Importing .act animation ,ect - We need your help!

Hello Bigchillghost could you support animation files please :( Is it too much to ask for a little gratitude to the author before you ask for something more? And it'd be nice if you just put a link to the original post instead of redistributing the whole damn script here. And maybe ask the author f...