1. you need to place the tool in your "packed_pink" horizon folder, or better, i recommend using included ini file (just change your folder). If you use this INI - you can use the tool from any folder.
can anyone please share this .ini file?
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Search found 40 matches
- Thu Sep 05, 2019 10:11 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153583
- Fri Aug 23, 2019 8:25 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153583
Re: Horizon Zero Dawn
Thanks! I can extract those dds images using Noesis. Files that end with 'dx10' are encoded in a newer dds format that for some reason hasn't been widely implemented in image editing software (like GIMP). The only option is to convert these files using a program like Noesis (which CAN open newer dds...
- Thu Aug 22, 2019 2:54 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153583
Re: Horizon Zero Dawn
Awesome work as usual :-) Thanks for the tools. Do I need to convert or run the .dds texture files? For the robot models the extracted dds files are working but when I try one of the static mesh I can't see any image data even though the dds file is around 25mb. Mesh that I extracted is from: models...
- Mon Apr 22, 2019 7:17 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153583
Re: Horizon Zero Dawn
Thanks a lot for the effort in making these tools. Is anyone planning to port the models from this game? A while back there was a couple of models available in deviantArt in the xnalara section but haven't see any new ones for a while. Anyone willing to port as this game has got some amazing models?
- Fri Jan 05, 2018 2:12 pm
- Forum: 3D/2D models
- Topic: Dawn of War 3
- Replies: 2
- Views: 2975
Re: Dawn of War 3
Update: I succeeded in importing the models after all. I used Ninja Ripper, if anyone interested finds this thread and wants to know. Beware, you'll have to fix the textures yourself. Also, apparently, it doesn't extract the bones. hi mate, which version of Ninja ripper are you using and what are t...
- Fri Nov 03, 2017 3:41 pm
- Forum: Game Archive
- Topic: Windows Store game files
- Replies: 1
- Views: 926
Windows Store game files
Hi, not exactly game archive but related topic. Essentially I am struggling with copying or accessing game files related to games downloaded from Microsoft Store. Even though I am the only user and have admin privilege, I still cant copy files from the 'WindowsApps' folder. I have tried most of the ...
- Sat Oct 07, 2017 9:40 pm
- Forum: 3D/2D models
- Topic: .msh format Raiders of the broken planet
- Replies: 6
- Views: 1917
.msh format Raiders of the broken planet
Anyone able to help? ------------------------------------------------------------------------------------ Any chance of getting some help on converting the .msh files from this game? Sample file at: https://drive.google.com/open?id=0BxHUotWqZsiRQzBfM1RZM0RCc2s I have tries couple of scripts associat...
- Fri Jun 23, 2017 10:39 pm
- Forum: 3D/2D models
- Topic: Kritika Online animation format
- Replies: 0
- Views: 777
Kritika Online animation format
Help! Is it possible to get some script for opening the .anim files from Kritika online?
Sample .anim file attached
https://drive.google.com/open?id=0BxHUo ... Xh6eGZLVDg
Sample .anim file attached
https://drive.google.com/open?id=0BxHUo ... Xh6eGZLVDg
- Fri Jun 02, 2017 11:21 pm
- Forum: 3D/2D models
- Topic: Kritika online
- Replies: 21
- Views: 11539
Re: Kritika online
@rumour12 Importer works for old client. Newest don't use modelinfo as text file but binary. Edit 2015-01-10: Here is importer for ModelInfoB and MeshInfoB files. It requires Blender version 249 and Python 26. How use: 1.unpack importer 2.run Blender249.blend 3.in Blender Text Window press alt+p an...
- Fri Jun 02, 2017 8:52 pm
- Forum: 3D/2D models
- Topic: Kritika online
- Replies: 21
- Views: 11539
Re: Kritika online
Hi, Is anybody have a working script to unpack the newest client (files: alp, alph)? sample file: https://mega.nz/#!rlUw1bRQ!8_Hbk_YFGeCXXwpSMbdVx6jf8SKhsynBU-eAy51TgZw hi mate, have a look at the following threa. Alugi has kindly updated his QuickBMS script to extract the new format :-) http://zen...
- Thu Jun 01, 2017 11:17 am
- Forum: Game Archive
- Topic: Kritika Online 2016 (Pc)
- Replies: 2
- Views: 1933
Re: Kritika Online 2016 (Pc)
Godskin, which scripts/tools are you using to unpack? After installing the game I can ses loads of .alp and .alph filesgodskin wrote:aredy can unpack
thank : alugi
Next Ploblem what Progame view .Mesh
Here some .Mesh
F_CrimsonAssassin_Face_Go.zip
http://www66.zippyshare.com/v/7Q76Bsyc/file.html
- Wed May 03, 2017 12:05 am
- Forum: 3D/2D models
- Topic: Black Desert Online File Formats (PAB, PAC, PAA)
- Replies: 56
- Views: 44556
Re: Black Desert Online File Formats (PAB, PAC, PAA)
Thanks for taking your time to look into this! Yes it does work with the 3rd Jan version of the blend file :-) Thanks again Seems it's a matter of the blend-file version. I used the files you sent me: phw_00_nude_0001_noalpha.pac phw_01.pab phw_06_01_stand_idle_00.paa phw_04_01_move_run_r_00.paa wit...
- Mon May 01, 2017 12:10 am
- Forum: 3D/2D models
- Topic: Black Desert Online File Formats (PAB, PAC, PAA)
- Replies: 56
- Views: 44556
Re: Black Desert Online File Formats (PAB, PAC, PAA)
PAC and PAB file imported

On loading PAA file


On loading PAA file

- Sun Apr 30, 2017 11:44 pm
- Forum: 3D/2D models
- Topic: Black Desert Online File Formats (PAB, PAC, PAA)
- Replies: 56
- Views: 44556
Re: Black Desert Online File Formats (PAB, PAC, PAA)
Same issue here...Anyone who has already successfuylly imported PAA animation, can you pls help. Able to import PAC and associated PAB file. Both look scaled to same size. However loading any of the animation (PAA) associated with the PAB results in the armature getting deformed badly :-( Hopefully ...
- Wed Apr 12, 2017 4:20 pm
- Forum: Compressed files and methods
- Topic: Super Sentai Legend Wars "__data" and "__info" files
- Replies: 35
- Views: 20161
Re: Super Sentai Legend Wars "__data" and "__info" files
Not related to Super Sentai but to do with _data and _info files. I am using UnityEX to go through individual folders to figure out how to extract the right mesh and textures (For Dark Avenger 3) Finally found some .mesh files. However UnityEX is not bale to extract the source files foe .mesh files ...
