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- Thu Mar 10, 2022 10:31 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153583
- Thu Dec 23, 2021 10:51 pm
- Forum: 3D/2D models
- Topic: Harry Potter Magic Awakened DAT file
- Replies: 7
- Views: 2245
Re: Harry Potter Magic Awakened DAT file
Thanks a ton shakotay2 and reh! Will have a look post Christmas 
Wishing you a merry Christmas and thanks for being so helpful!
Wishing you a merry Christmas and thanks for being so helpful!
- Thu Dec 23, 2021 3:35 pm
- Forum: 3D/2D models
- Topic: Harry Potter Magic Awakened DAT file
- Replies: 7
- Views: 2245
Re: Harry Potter Magic Awakened DAT file
Thanks a lot for having a look! TBH I have limited knowledge of using HEX2OBJ tools. On extracting the .npk archive I get a bunch of these dat, xml and raw files. In the character folder for e.g. I am assuming the dat files have both texture and model information and the xml has animation informatio...
- Thu Dec 23, 2021 12:20 pm
- Forum: 3D/2D models
- Topic: Harry Potter Magic Awakened DAT file
- Replies: 7
- Views: 2245
Harry Potter Magic Awakened DAT file
Hello, anyone willing to have a look at some model files from the Harry Potter game? Its available on mobile and PC (Taiwan) in the east. Yet to be released in the West. The character models are in .dat file however I am not able to find any scripts to extract the model data. Anyone willing to help?...
- Fri Dec 25, 2020 5:16 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
Thanks for looking into this. So the mistake that I was making was that I wasn't selecting the whole .lodpack files like you did but was selecting one single .lodpack. Tried selecting all and now I am able to extract the mesh correctly. Thanks a lot! This could be more to do with the Noesis plugin, ...
- Tue Dec 22, 2020 10:39 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
Thanks for the reply. I am also using Blender 2.83 and importer v2.0.2 An example case will be foot100_base.wad with 60 chest_locked_parent.ascii. It gives a IndexError: list index out of range while I try to import the ascii file to Blender. hi mate, wondering if you can help me out with the follow...
- Sun Dec 06, 2020 12:37 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
hi mate, wondering if you can help me out with the following... do you know the lodpack files corresponding to the wad files starting with: xpl nid msp All the character files are working great. However getting some issues with static (map) meshes in Blender. Which add-on are you using to import asc...
- Sat Dec 05, 2020 9:33 am
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
Most of the character files will extract all the variants with it. I haven't tried Kratos yet but say like Trolls etc it will extract all the different kinds of trolls into a single file. So same for Kratos, all the armour will be extracted into a single file. Trying to open this directly in XNALara...
- Thu Nov 26, 2020 11:24 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
Does anyone know the lodpack files corresponding to the wad files starting with:
xpl
nid
msp
xpl
nid
msp
- Tue Nov 17, 2020 11:37 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
No worries. And thanks for replying. It's Ok to do a bit of manual work to get the mesh separated. TBH the Valkyrie file is OK, its only got 9 different character meshes, the trolls or Draugr is a totally different story, so many meshes to separate out. It going to take a while :-) A bit unrelated b...
- Thu Nov 12, 2020 11:34 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
For character mesh like valkyrie, all the variations of the characters are bundled together in the same file. Has anyone figured out separating out meshes for individual (like Sigrun)? or is it a matter of manually checking and grouping them together? Fo e.g. it is easy to identify the helms for the...
- Thu Nov 12, 2020 11:09 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
Thanks! makes sense First of all thanks a lot for making these tools! Awesome work! In terms of figuring out where the character models are located in the .wad files, is there any pattern? e.g. I can see that the wad files starting with r_ has character models. For the rest of the files. are they li...
- Thu Nov 12, 2020 11:09 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
Thanks! makes sense.
- Wed Nov 11, 2020 6:09 pm
- Forum: 3D/2D models
- Topic: God of War 2018 PS4 Tools
- Replies: 138
- Views: 39727
Re: God of War 2018 PS4 Tools
First of all thanks a lot for making these tools! Awesome work! In terms of figuring out where the character models are located in the .wad files, is there any pattern? e.g. I can see that the wad files starting with r_ has character models. For the rest of the files. are they like mix of static mes...
- Thu Nov 21, 2019 2:08 pm
- Forum: 3D/2D models
- Topic: Kingdom Under Fire 2
- Replies: 95
- Views: 33344
Re: Kingdom Under Fire 2
Wow! I saw the news about Western release on Steam and thought they have done some rework. Incredible that they are using same tech for a decade back and repackaging this as a MMO... It's not really "broken", just some additional procedure should be done. I can't believe those guys haven't...
