Offtopic: Into Commodore 64 (6502) coding, pixeling or music?
Xentax is looking for new members for the C64 activities!
Just drop us a message at forum@xentax.com and join the Scene Team!

Forum rules: Click here

Search found 161 matches

by TokiChan
Thu Dec 21, 2017 7:14 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Gehrman Image
I also get the crows and dog-crows,
And forearm twist bone for non-humanoids not follow to forearm - it must be fixed by hands :)
by TokiChan
Thu Dec 14, 2017 11:10 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Fixed Hunter set and final the Doll https://tokami-fuko.deviantart.com/art/The-Doll-720081415 https://tokami-fuko.deviantart.com/art/Hunters-UPD-719943083 https://img00.deviantart.net/165f/i/2017/348/3/f/hunters_upd_by_tokami_fuko-dbwmvmz.png https://pre00.deviantart.net/9a93/th/pre/f/2017/348/6/e/t...
by TokiChan
Thu Dec 14, 2017 11:08 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

The tools work with dark souls 3 too, with same .flver format. but in dark souls 2 I get *.flv with bindertool. BloodBorne_model.exe gets a strange *.smd (see the *.png & files in the link) https://mega.nz/#!q0E10S5L!bFKjE7fvyJKZClbvGSlWKgFAnogNVxxyP2R4PnkczxA Do you know where the error come from?...
by TokiChan
Thu Dec 14, 2017 5:07 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Kuma wrote:
TokiChan wrote:Hunters sets (parts number 2200) and Mikolash, Host of the Nightmares released
You got the set inverted. I also got the same issue, but I have not checked other models.

That is a screenshot from the game. The issue is easy to see when you look at the chest strap.
Oh, forgot to do it! thanks:)
by TokiChan
Thu Dec 14, 2017 1:05 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Hunters sets (parts number 2200) and Mikolash, Host of the Nightmares released https://tokami-fuko.deviantart.com/art/Hunters-719943083 https://tokami-fuko.deviantart.com/art/Micolash-Host-of-the-Nightmare-719943625 https://img00.deviantart.net/fcf4/i/2017/347/2/e/hunters_by_tokami_fuko-dbwmvmz.png ...
by TokiChan
Thu Dec 14, 2017 1:02 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

The tools work with dark souls 3 too, with same .flver format. but in dark souls 2 I get *.flv with bindertool. BloodBorne_model.exe gets a strange *.smd (see the *.png & files in the link) https://mega.nz/#!q0E10S5L!bFKjE7fvyJKZClbvGSlWKgFAnogNVxxyP2R4PnkczxA Do you know where the error come from?...
by TokiChan
Wed Dec 13, 2017 11:26 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Unused hunter 9991 is released, coming Doll with correct skeleton and Mikolash I no found biggest diffuse for sword and shield, therefore create by myself. Yeah, It not good. Textures for clothes found in Parts folder. https://tokami-fuko.deviantart.com/art/Bloodborne-unused-hunter-719771870 https:/...
by TokiChan
Sat Dec 09, 2017 10:48 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 329
Views: 67474

Re: [PC] Dark Souls III model import maxscript

Newscript will work with maps and static? :)
by TokiChan
Fri Dec 08, 2017 11:28 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Weapons, weapons, weapons...
Weapon have original right skeleton without bugs! No need fixing any :)
Final 3 weapons https://tokami-fuko.deviantart.com/art/ ... -719101762
by TokiChan
Thu Dec 07, 2017 9:04 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Yay! First what I try unpack was a Cleric Beast! (c5000)
by TokiChan
Tue Dec 05, 2017 12:38 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

So,noone can share files? Sadly... :(
by TokiChan
Fri Dec 01, 2017 9:25 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

dropoff wrote:Someone have the files? I would appreciate if someone can share them to me.
Me too :scaredy:
by TokiChan
Thu Nov 30, 2017 10:04 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 328
Views: 54420

Re: Bloodborne

Yay! Finally! Praising to you! :D

Now need found somewhere game files.... :scaredy:
by TokiChan
Tue Nov 28, 2017 11:35 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 329
Views: 67474

Re: [PC] Dark Souls III model import maxscript

I have similar problem...
DS3 PC, no DLC, Sullyvanh's beast (c2250)
Before that skeleton was just moved, but no have right weight, and now...
Files https://drive.google.com/open?id=1Z0NME ... ApMiLU1iCU
by TokiChan
Fri Sep 22, 2017 7:36 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 329
Views: 67474

Re: [PC] Dark Souls III model import maxscript

Someone found skeleton of 6070 (corvian knight) in DLC1 chr (Ashes ofAriandel)?
Can't find it, and skeleton of corvian sattlers no work correctly :scaredy:

UPD: fount it :)
I hate twisted dlc files :cry: