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by TokiChan
Wed Feb 07, 2018 9:52 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59747

Re: [PC] Dark Souls III model import maxscript

Tools for Bloodborne actually working with DS3, in sometimegive better skeleton that DS3 script :)
by TokiChan
Wed Feb 07, 2018 9:50 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

Skykila wrote:
Nezara wrote:Here is a codex for the CHR DLC files.
c4022 Lady Maria of the Astral Clocktower
actually, Lady Maria = c4520, not c4022.
I write before - Lady Maria is 4520 :)
by TokiChan
Sun Feb 04, 2018 12:02 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

Here is a codex for the CHR DLC files. c4000 Old Hunter (All weapon variations) c4010 Nightmare Executioner (Church Cannon) c4020 Clocktower Patient (With IV) c4021 Clocktower Patient (hanging from roof) c4022 Clocktower Patient (Head) c4023 Clocktower Patient (strapped to a chair) c4030 Living Fai...
by TokiChan
Wed Jan 31, 2018 9:45 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

there is a problem with the c2620 model. Blender can not import the .SMD version I tried to convert it but it does not save the skin. Here are my c2620 (wheelchair huntsman) conversion - bones is done,I place it, textures not assign, but UV is good:) https://mega.nz/#!QgwXAQaZ!-4F1A06i74DUGhLlMeAx4...
by TokiChan
Wed Jan 31, 2018 8:46 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

What I recognise in files (numbers like c4050, -51, -52 - just variations), next files I still no see :) C4000 - hunter with alot weapons C4010 - Ctulhu executor C4020 - patient with capel C4030 - patient-messenger C4040 - villager fins C4050 - villager? C4060 - villager-shark C4070 - mermaid C4080 ...
by TokiChan
Wed Jan 31, 2018 8:16 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

there is a problem with the c2620 model. Blender can not import the .SMD version I tried to convert it but it does not save the skin. If you download the XPS Tools for Blender you can import the ASCII instead of the broken SMD. For me XPS tools for blender give broken UV and unlinked bones.. But ma...
by TokiChan
Sun Jan 28, 2018 12:15 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

In purchasing the new monster hunter I am required to update my system beyond what is currently hackable. As I was not able to get any confirmations into the process of pulling the models and there being a reasonable risk to my PS4 in hacking it, I decided to update. If anyone has any requests for ...
by TokiChan
Sun Jan 28, 2018 12:13 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

daemon1 wrote:
dibe91 wrote:ok but link?
its forbidden to post links here. use google
But Google not show it... Only wikia,forums and "buy dlc" :(
by TokiChan
Fri Jan 12, 2018 4:29 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

fullinu wrote:daemon1

I am now able to listen sounds of Choir ambient and `False Hymn` track thanks to thee <:3

Also it's worth mentioning that Bloodborne weapons and sets are now ported as a mods to Skyrim)
We work with some porting to Skyrim :)
Example - Hunter set and Cleric beast for werewolf variants..
by TokiChan
Fri Jan 12, 2018 4:28 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

dibe91 wrote:
Quiet! I already understand how to do it :D

p.s.:I'm also using the same method to solve some problems for the dark souls 3 models :P
I too! Examle Sully's beasts :) (big crocodile-rat with fur and gaps ribs)
by TokiChan
Tue Jan 09, 2018 7:26 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

Any news for DLC? [roll]
by TokiChan
Tue Jan 09, 2018 7:26 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

Wow, what is model number? c1000 Deletethe wrong skeleton and import Skel.smd with option Make new armature (lower left button) For Scourge beast (c1000) need be move to Y before armature deform (ctrl+p) and export This way for all I get https://img00.deviantart.net/411c/i/2018/009/0/8/blender_12_0...
by TokiChan
Mon Jan 08, 2018 1:39 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

I managed to put the right skeleton but the whole model is a bug. what should I do? http://i66.tinypic.com/11m6z60.png Wow, what is model number? So, this is way what I use (never use blender before that) On this need fix 4 adj bones only https://drive.google.com/file/d/1dCY1qjyvwaDP9LuKD6u1-r7cDdM...
by TokiChan
Mon Jan 08, 2018 12:13 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 318
Views: 44122

Re: Bloodborne

Vicar Amelia, basic character bodyes, mechanical pack https://pre00.deviantart.net/cae9/th/pre/f/2018/007/f/a/vicar_amelia_by_tokami_fuko-dbza96h.png https://orig00.deviantart.net/36ab/f/2018/007/b/9/bloodborne_main_base_by_tokami_fuko-dbza98t.png https://pre00.deviantart.net/72b0/th/pre/f/2018/006/...
by TokiChan
Mon Jan 01, 2018 11:46 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59747

Re: [PC] Dark Souls III model import maxscript

rafak wrote:Hello people, i could extract all dark souls 1 & 3 sounds, but i got a bunch of wav files which would take a lot of time to check one by one, I'm looking for walk/running and hammer sounds, anyone could find it?
Nope, only checking file to file :(
Good work!