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by TokiChan
Thu Nov 24, 2016 7:16 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Wolves and Greatwolf from dlc have broken Uvmap
(с6030, c6040, c6050)
How it must looks Image

And how it looks for me
Any chance or I must fix UVmap in max?
by TokiChan
Tue Nov 22, 2016 1:12 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Dragonoids (parts archive, BD_0100 and HD_0100 , head have skeleton additing, but it no work) Different formats, include FBX with SFM-like bones (head and tail is edit weight) Final link http://fav.me/dapbw8v http://pre05.deviantart.net/1282/th/pre/f/2016/327/e/d/ds3_dragonoids_pack_png_xps_mmd_fbx...
by TokiChan
Thu Nov 17, 2016 7:50 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Hmm, I think I did something for static/props meshes. Not ssure if I uploaded this though, if not, than you could comment or delete bone import part in my script and it should work for static meshes. I'm so sorry about spamming against, but when i try delete bone import section, max give me undefin...
by TokiChan
Sun Nov 13, 2016 5:40 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

zaramot wrote:Hmm, I think I did something for static/props meshes. Not ssure if I uploaded this though, if not, than you could comment or delete bone import part in my script and it should work for static meshes.
I'm not sure about correcting of you tools - plugins editing is not for me :roll:
by TokiChan
Sun Nov 13, 2016 5:04 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Fire, Ice and crow's feathers 8D
So epic boss from DLC
And how about importing static script - weapons, statues, misc?
by TokiChan
Tue Nov 08, 2016 4:27 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Any chance for script for importing static objects (statues, items, misc)?
Or may be map/stages/locations import?
by TokiChan
Tue Nov 08, 2016 9:11 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

dibe91 wrote: I do not want that model. I want to import it directly on 3d studio max so it's easier for me to do what I need.
It's simply importing with XNALARA-Converter script
Imported https://mega.nz/#!HxB0VRCA!UjpUUUnpO5sI ... tATBkSHsCc
by TokiChan
Mon Nov 07, 2016 10:57 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Guys, please don't use names like - nameless king, soul of cinder, abyss watcher etc. When talking about models from Dark Souls games. I never played any of it lol I have no idea which model it is. Please use names like c6191 and so on, like they are in game files. Thanks P.S. You can upload "namel...
by TokiChan
Mon Nov 07, 2016 10:56 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Guys, please don't use names like - nameless king, soul of cinder, abyss watcher etc. When talking about models from Dark Souls games. I never played any of it lol I have no idea which model it is. Please use names like c6191 and so on, like they are in game files. Thanks P.S. You can upload "namel...
by TokiChan
Thu Oct 27, 2016 5:20 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Any chance for Dempn's Souls models script? Idk where found - old links not work (file deleted, 404) there is attachment for maxscript in this thread in case you missed http://forum.xentax.com/viewtopic.php?p=97614#p97614 http://forum.xentax.com/viewtopic.php?p=99901#p99901 and i just saw where Gh0...
by TokiChan
Wed Oct 26, 2016 2:49 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

I downloaded the appropriate files. I hope you can solve any soon. http://www.mediafire.com/download/88h32za28n8565w/chr.rar made a Noesis python script to open your Demon's Souls tpf texture file samples :D tex_DemonsSouls_PS3_tpf.zip supports dxt1 and dxt5 Any chance for Dempn's Souls models scri...
by TokiChan
Fri Oct 21, 2016 2:41 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Hopefully this thread is still up and about. So I really enjoy 3d printing, and am working on an Abyss Watcher costume, could anyone help me with obtaining models from the abyss watchers? the file type that my 3d printer uses is .stl, but I could convert from .3ds. I would very much appreciate the ...
by TokiChan
Wed Aug 03, 2016 6:07 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Models extract by MorgothZeONE (big thanks!) Convert to Xnalara and MMD by me http://orig00.deviantart.net/0b3f/f/2016/211/0/c/stormlord_and_nameless_king_xps_mmd_by_tokami_fuko-daby07h.png http://pre06.deviantart.net/d0ba/th/pre/f/2016/216/a/7/abyss_watchers_png_mmd_xps_by_tokami_fuko-dackmbd.png D...
by TokiChan
Thu Jul 28, 2016 4:20 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

nocalora29 wrote:Isn't it possible to also make a Importer for Dark Souls 2 model files?, I have several PC version models laying around here.

I can send them if needed.
I have old maxscrypt, can try to export
by TokiChan
Thu Jul 21, 2016 2:33 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 313
Views: 59545

Re: [PC] Dark Souls III model import maxscript

Hmm.. strange - when I use this DS3 script I see only error with that http://sta.sh/02f99hawz0w9
But if I use script for DarkSouls1 I see skeleton.. http://sta.sh/0x59jgnws6q
What's wrong? :scaredy: