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by TokiChan
Fri Aug 28, 2020 2:25 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 354
Views: 77046

Re: Bloodborne

Soo, what is .onav files in location map archives? Anddolatest BB tools save coordinate files orI must load allthings andplace by hand gizmo? :)
by TokiChan
Fri Aug 28, 2020 1:26 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 354
Views: 77046

Re: Bloodborne

DeathlikeSilence wrote:
Tue Aug 04, 2020 7:28 pm
Does anyone know where I can find the textures (normal maps included) for the boss fog effect? I'm making a Bloodborne-themed Black Ops III zombies map, and I'd like to implement nightmare fog into my level.
I see something like boss fog DDS in main body folder and in first location map folders
by TokiChan
Sun Jul 12, 2020 4:39 pm
Forum: 3D/2D models
Topic: Cyber Hunter Mesh Convertor(CyberConv)
Replies: 46
Views: 7452

Re: Cyber Hunter Mesh Convertor(CyberConv)

What I do with Marvel Super War, have not tested on Onmyoji Arena - Copy npk file where you have EXPKDec.exe and EXPKDec.cmd with xor.keys, then click on EXPKDec.cmd, command prompt will appear and decrypt npk files. - use quickbms with npkUnpackerExtFilter.bms, then select desired npk to extract f...
by TokiChan
Thu Jul 09, 2020 2:10 pm
Forum: 3D/2D models
Topic: Cyber Hunter Mesh Convertor(CyberConv)
Replies: 46
Views: 7452

Re: Cyber Hunter Mesh Convertor(CyberConv)

I try use EXPDec, files are decrypted, then quickBMS with that scrypts give me and error and say "0 files founded" Which wrong? That message indicates that you didn't decrypt the npk at all. Ok so Do someone can give me the right sequence of programms? I mean, what I must use first, what next, then...
by TokiChan
Tue Jul 07, 2020 4:36 pm
Forum: 3D/2D models
Topic: Cyber Hunter Mesh Convertor(CyberConv)
Replies: 46
Views: 7452

Re: Cyber Hunter Mesh Convertor(CyberConv)

Hi May I ask about the sequence of operations to extract Onmioji Arena? I try use EXPDec, files are decrypted, then quickBMS with that scrypts give me and error and say "0 files founded" Which wrong? This is what I get from quick BMS - signature of 4 bytes at offset 0x00000000 doesn't match the one ...
by TokiChan
Tue Jul 07, 2020 4:28 pm
Forum: 3D/2D models
Topic: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Replies: 94
Views: 27770

Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)

Hello ones! I wanna know how to rip Onmyoji Arena characters for cosplay I try tools that are on 1st page, but Quick BMS give me 0 files. Any chance to get something from that? I hope, someone still working with that game :) https://forum.xentax.com/viewtopic.php?f=16&t=20645 Thanks! So, can u say ...
by TokiChan
Mon Jul 06, 2020 6:08 pm
Forum: 3D/2D models
Topic: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)
Replies: 94
Views: 27770

Re: Netease Games Tool + Research (Onmyoji, RoS, RMA etc.)

Hello ones!
I wanna know how to rip Onmyoji Arena characters for cosplay
I try tools that are on 1st page, but Quick BMS give me 0 files.
Any chance to get something from that?

I hope, someone still working with that game :)
by TokiChan
Tue Mar 17, 2020 6:47 pm
Forum: 3D/2D models
Topic: Total War: Warhammer, Noesis script
Replies: 62
Views: 5161

Re: Total War: Warhammer, Noesis script

Hi!
May I asking someone for priests (knights) and dragons models?
Especially priests/
Thanks!
by TokiChan
Tue Mar 17, 2020 6:45 pm
Forum: 3D/2D models
Topic: Total War: Warhammer II import MaxScript (*.rigid_model_v2)
Replies: 34
Views: 5135

Re: Total War: Warhammer II import MaxScript (*.rigid_model_v2)

Hello!
Can someone give me the priests and paladins?
I wanna make cosplay suit, but can't find them.
Thanks!
by TokiChan
Sun Jan 05, 2020 11:51 pm
Forum: 3D/2D models
Topic: Mobile legengs BB extract?
Replies: 1
Views: 243

Re: Mobile legengs BB extract?

Nevermind, I actually get the way for extraction.
If that interesting, here are be upload of any progress.
https://www.deviantart.com/tokami-fuko/ ... s-bdo-moba
by TokiChan
Fri Jan 03, 2020 12:10 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 343
Views: 83344

Re: [PC] Dark Souls III model import maxscript

Howdy all, sorry to just bust in, but I've been trying to work my way through extracting models from DS3 with Flver, and I found this. Unfortunately all I've got is Blender, no 3dsMax :/ . I was wondering if anyone could extract me a model, its textures, and bones? I can do all the weight painting ...
by TokiChan
Thu Jan 02, 2020 3:50 pm
Forum: 3D/2D models
Topic: Mobile legengs BB extract?
Replies: 1
Views: 243

Mobile legengs BB extract?

Hello! I try to get some models of characters from Mobile legends bang bang (android version). I need Darius and Valyr all skins. But can't find models package (or my Unity have not current version for it). Please, can someone help? Here are files reference http://www.mediafire.com/file/eaba1jiy37xc...
by TokiChan
Sun Dec 29, 2019 3:49 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 343
Views: 83344

Re: [PC] Dark Souls III model import maxscript

Im not here most of times and cant answer, also flver formats for all souls games are mapped for a long time in modding discord server, you can ask here about dstools and things: https://discord.gg/mT2JJjx . Bruh we can even import custom models into any souls flver. And dstools is best way to expo...
by TokiChan
Thu Dec 26, 2019 3:14 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 343
Views: 83344

Re: [PC] Dark Souls III model import maxscript

Well dont do that, dstools doesnt work with latest unity, use one i said. So, I try unity 2019.1.5 it give me eternal loading when I try update hd-something-thing But maybe someone uploads or make BB tool adopt to Sekiro and Ds2? Because I still wait for ds2 script with correct UV and bones And cor...
by TokiChan
Wed Dec 04, 2019 5:54 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 343
Views: 83344

Re: [PC] Dark Souls III model import maxscript

I know about exprt in Unity. I read intro on Github. But it still no work. I use latest Unity, but when I try open DStools (when it must open new windows for import files) I no have it window and my system is crash sometime. Because you have to use unity 2019.1, not latest. I use Unity 2019.2.11f1 ...