READ THE RULES: Click here

Follow us on Facebook: https://www.facebook.com/xentax/ :)

Search found 156 matches

by TokiChan
Fri Jul 19, 2019 11:06 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 317
Views: 61913

Re: [PC] Dark Souls III model import maxscript

Hello against!
1) Do someone know number of Iron Dragonslayer armor for main character in DS3 parts folder? I check it all, but can't find, maybe I skip it :oops:

2) Do someone know where find good tutorial for creating retexture mods for DS3?
by TokiChan
Tue Jul 09, 2019 12:41 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 317
Views: 61913

Re: [PC] Dark Souls III model import maxscript

Also - UV pairs with unused AM_M_2000 is broken. I try different tools and fix it, but when I collapse all modifiers in 3ds max it made broken against.
by TokiChan
Tue Jul 09, 2019 12:39 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 317
Views: 61913

Re: [PC] Dark Souls III model import maxscript

Hey ya!
Can someone give me a cool tutorial how to make retexture mod for DS3 dragonoid? I made new textures, but can't find the ways how to make it work.

(Or may be add dragonoid as playable character in Sekiro? Hahaha)
by TokiChan
Mon Jul 08, 2019 10:32 pm
Forum: Graphic file formats
Topic: Converting tfd files from Star Conflict.
Replies: 18
Views: 2814

Re: Converting tfd files from Star Conflict.

Hey, guys!
Can someone extract this cool ship Ze'Ta for me? I need print it :)
MwavVuajXas.jpg
by TokiChan
Tue Jul 02, 2019 3:40 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 658
Views: 196166

Re: Ninja Ripper

Hello there! I use Ninja as 3 years or more - it's amasing! Before that I use old script in my old 3dsmax. Then I install 3dsmax 2017 and try to load EvoGIMS script, but whatever I do, it says "Unavailable download" when I start my max. Tell me, please, how or where I can get right EvoGims script? I...
by TokiChan
Mon Jun 03, 2019 11:03 pm
Forum: 3D/2D models
Topic: [Request] Dragon's Dogma .mod File Format
Replies: 29
Views: 8686

Re: [Request] Dragon's Dogma .mod File Format

When I try older script it gives me bugged models
Example - griffin has only wings and twisted bones - no body...
Textures are fine! Thanks for Noesis script :)

Files that I try https://sta.sh/0lsp0ja41ja
by TokiChan
Mon Jun 03, 2019 7:37 pm
Forum: 3D/2D models
Topic: [Request] Dragon's Dogma .mod File Format
Replies: 29
Views: 8686

Re: [Request] Dragon's Dogma .mod File Format

Hello!
i'm back after my comp's death, then I lost almost all my files.

Please, someone, give me the DDDA model import scripts :)
by TokiChan
Sat May 11, 2019 9:39 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 320
Views: 46331

Re: Bloodborne

NeppityGeah wrote:
Sat May 11, 2019 3:01 pm
Hello.

I feel like I'm doing something wrong, i can't get WP_A_0760 to work for the life of me

Image

Skeleton is all there, but when i put it into any modelling program like blender, all bones have 0 weights.
All weapons lost their weight for me too.
by TokiChan
Thu May 09, 2019 11:26 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 320
Views: 46331

Re: Bloodborne

Hey, its this idiot again. so, I am missing textures. when trying to extract c2630 (the huntsman enemy), but when running the .chrbnd file through the binder tool it doesnt output a .tpf the chr directory does have c2360_2.tpf, but this lacks certain textures (notably the bandage texture.) it does ...
by TokiChan
Sat May 04, 2019 9:58 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 320
Views: 46331

Re: Bloodborne

dropoff wrote:
Thu May 02, 2019 5:40 am
No i mean you just unpack big data files with it and you gonna get mtd folder in game.
That meant "unpack them all against" XD
So, I do and get mtd and use your tools, but with the divine dragon, this gives lost weight and parentship with more bones.
by TokiChan
Wed May 01, 2019 2:40 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 320
Views: 46331

Re: Bloodborne

Hey, dude! Where placed allmaterialbnd.mtdbnd.dcx file? I can't find it with folder searching In mtd folder. If you dont have it then unpack game with uxm https://www.nexusmods.com/sekiro/mods/26 , it have all names for files. I unpack all with mimic tools (yabber), but still no see mtd folder. And...
by TokiChan
Mon Apr 29, 2019 3:28 pm
Forum: 3D/2D models
Topic: Bloodborne
Replies: 320
Views: 46331

Re: Bloodborne

New version of flver tool, now supports bones and texture names. Read "README" for usage, you need to place some files from sekiro folder for it to work. Also all soulsgames (except demons souls) should work including bloodborne, only tested on sekiro and ds1 though. https://media.discordapp.net/at...
by TokiChan
Thu Apr 18, 2019 5:23 pm
Forum: Compressed files and methods
Topic: Neverwinter
Replies: 14
Views: 6573

Re: Neverwinter

Any progress with Neverwinter?
I need some models, but noob in command line or scripting
by TokiChan
Thu Apr 18, 2019 5:22 pm
Forum: 3D/2D models
Topic: Neverwinter (MMO)
Replies: 2
Views: 507

Re: Neverwinter (MMO)

Any progress with unpacking Neverwinter Online?
I need some models from this
by TokiChan
Mon Apr 08, 2019 7:38 am
Forum: 3D/2D models
Topic: demon's souls FLV file
Replies: 90
Views: 13208

Re: demon's souls FLV file

Quick thanks here to the lads who've been helping both here and on the discord. I've got the nexus in-engine, and have been rebuilding all the FX and lighting as I go along; candles, messages, bloodstains, etc.... May thine work help the world be mended :) the real demons souls starts here small.jp...