Search found 15 matches

by Emissaryofwind
Tue Apr 11, 2017 11:44 am
Forum: Graphic file formats
Topic: Dishonored 2 models and textures
Replies: 71
Views: 28221

Re: Dishonored 2 models and textures

If you want to get it on PC to rip things yourself, now's a great time, the game is half-off on steam! And there's a free trial with the first 3 missions that you might be able to rip things from as well.
by Emissaryofwind
Sun Dec 11, 2016 1:45 pm
Forum: Graphic file formats
Topic: Dishonored 2 models and textures
Replies: 71
Views: 28221

Re: Dishonored 2 models and textures

Great! I'm looking forward to it!
by Emissaryofwind
Fri Dec 02, 2016 2:34 pm
Forum: Game Archive
Topic: Shadwen .fbq archives
Replies: 0
Views: 744

Shadwen .fbq archives

I'm trying to extract some models from Shadwen, the archives appear to be in .fbq format ie same as Trine 2, supposedly Unpakke can open those but I'm having an issue with it. I posted on Unpakke's forum but the last post being from July I don't have much hope for a timely response so I'll copy-past...
by Emissaryofwind
Mon Nov 21, 2016 5:27 pm
Forum: Graphic file formats
Topic: Dishonored 2 models and textures
Replies: 71
Views: 28221

Re: Dishonored 2 models and textures

Okay, do you know what I can use to unpack the files and convert them to something like fbx and dds?
by Emissaryofwind
Mon Nov 21, 2016 3:02 pm
Forum: Graphic file formats
Topic: Dishonored 2 models and textures
Replies: 71
Views: 28221

Dishonored 2 models and textures

Has anyone had any luck getting those? They are packed as .resources, is there currently any software that can unpack this format?
by Emissaryofwind
Fri Oct 14, 2016 5:56 pm
Forum: 3D/2D models
Topic: Overwatch Models/Textures
Replies: 36
Views: 16266

Re: Overwatch Models/Textures

Any chance someone can grab the models for the Halloween skins and put them up in fbx?
by Emissaryofwind
Wed Jun 08, 2016 8:57 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

I'll try that new script tomorrow, the files are on my other computer. Secondly, is there any way to import models that don't have a skeleton? I've been using Zaramot's 3DS importer, but I'm pretty sure it only works with models that have skeletons. I think he's working on it, but he needs more samp...
by Emissaryofwind
Thu Jun 02, 2016 7:47 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

Martorias wrote:
Emissaryofwind wrote:Well, it seemed to be running for a while, but again it stops at the .xxxbnd level.
Super weird. I'm not sure what's wrong then.. sorry :( I could perhaps break it out to several small scripts to see what's wrong if you want? :oops:
If it's not too much of a bother.
by Emissaryofwind
Tue May 31, 2016 4:08 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

Well, it seemed to be running for a while, but again it stops at the .xxxbnd level.
by Emissaryofwind
Thu May 26, 2016 3:01 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

Okay, now it seems to be working, but I made the mistake of running it directly instead of in the console and I'm getting a dialog box for every file it's unpacking >.<
by Emissaryofwind
Tue May 24, 2016 2:27 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

Yes and yes :/
by Emissaryofwind
Sun May 22, 2016 4:02 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

dibe91 wrote:I have a question but it is possible to open the archives dark souls 2 files?I'm trying to open the archive of the models.
https://github.com/Atvaark/BinderTool/tree/v0.3
by Emissaryofwind
Sat May 21, 2016 5:56 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

Sorry for the delay, I tested it and it doesn't recognize LEFT (on line 3) as a valid argument.
by Emissaryofwind
Wed May 18, 2016 6:40 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

Thanks, the script is running now, a ton of windows popped up, but it doesn't look like it's doing all that it's supposed to, it's stopping at the .xxxbnd level, and is just not unpacking those. Also, I might just be dumb, but I don't know how get texconv to convert .tpf files into something I can r...
by Emissaryofwind
Wed May 18, 2016 3:18 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 86
Views: 48148

Re: Dark Souls 3 *.bdt and *.bhd Files

I'm trying to run Martorias' script but it doesn't seem to be working, if I leave \Data1 in I get a path not found on line 6, and if I remove it the script just doesn't seem to do anything. Anyone have some insight for me? EDIT: that script aside, I am trying to view the Firekeeper, so c1400. I used...