after playing game, I decided to look for constable outfit, but it is not among game files
Maybe someone have seen it while digging into game files?
Search found 31 matches
- Sun Jan 24, 2021 6:13 am
- Forum: 3D/2D models
- Topic: The Order 1886
- Replies: 27
- Views: 4762
- Thu Jan 21, 2021 1:22 am
- Forum: 3D/2D models
- Topic: The Order 1886
- Replies: 27
- Views: 4762
- Thu Nov 26, 2020 4:15 am
- Forum: Graphic file formats
- Topic: Silent Hill 3 MFA Files
- Replies: 5
- Views: 3292
Re: Silent Hill 3 MFA Files
This script is amazing, I extracted MFA archive with it successfully Now if only a way to convert those models and textures into regular formats existed, besides ninja ripper walkthroughs, SH Level viewer character dumps found only this topic: http://silenthillcommunity.com/viewtopic.php?f=3319&t=43...
- Wed Nov 25, 2020 6:06 pm
- Forum: Game Archive
- Topic: Alien Isolation (.PAK .BIN)
- Replies: 180
- Views: 68125
Re: Alien Isolation (.PAK .BIN)
Texture setup for this game is something, different from other games that I tried so far. At least, for characters. For example, extracting Marshal Waits all I got is _n and _d textures, I cannot even find specular map anywhere, and diffuse map looks like AO map. https://i.imgur.com/UjcmX0h.png also...
- Thu Oct 22, 2020 10:17 pm
- Forum: 3D/2D models
- Topic: ACViewer: Assassin's Creed games viewer
- Replies: 61
- Views: 7103
Re: ACViewer 0.1: Assassin's Creed games map viewer
On very demanding games (syndicate and later due to the way they handled some stuff differently compared to earlier games), it's better to toggle "Freeze Camera" as it stops all loading and keeps LODs as they were when you froze the camera. Just unfreeze it when you reached where you wanted to go. ...
- Thu Oct 22, 2020 9:42 pm
- Forum: 3D/2D models
- Topic: ACViewer: Assassin's Creed games viewer
- Replies: 61
- Views: 7103
Re: ACViewer 0.1: Assassin's Creed games map viewer
For export, there is a program called ACExplorer, it able to export a small parts of game in a form of chunks. https://forum.xentax.com/viewtopic.php?t=20061 In general, it export successfully Notre-Dame and few streets near it, giving errors on other maps or streets far away from Notre-Dame even wi...
- Thu Oct 22, 2020 9:36 pm
- Forum: 3D/2D models
- Topic: ACViewer: Assassin's Creed games viewer
- Replies: 61
- Views: 7103
Re: ACViewer 0.1: Assassin's Creed games map viewer
I have on-going memory optimizations that should reduce the memory footprint, but that's going to take a bit of time. But for now, Unity or later game are definitively pretty expensive on large maps. I should have an update later today or tomorrow fixing AC Rogue and Syndicate that broke at some po...
- Thu Oct 22, 2020 7:31 pm
- Forum: 3D/2D models
- Topic: ACViewer: Assassin's Creed games viewer
- Replies: 61
- Views: 7103
Re: ACViewer 0.1: Assassin's Creed games map viewer
I love you 
Great project, sadly I don't have 24 GB of memory to view big map in AC Unity, but medieval map loaded fine.
Great project, sadly I don't have 24 GB of memory to view big map in AC Unity, but medieval map loaded fine.
- Thu May 14, 2020 9:57 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257315
Re: ARchive_neXt
Anybody knows what is the name of this NPC outfit in Assassin's Creed Unity game files?
This NPC hanging among elite in Versaille on a mission, when we had to find Elise (and almost immediately escape).
This NPC hanging among elite in Versaille on a mission, when we had to find Elise (and almost immediately escape).
- Mon Mar 09, 2020 11:18 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 377
- Views: 65017
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
edit:
there was a problem here, it's gone now
there was a problem here, it's gone now
- Sun Feb 09, 2020 1:29 pm
- Forum: Game Archive
- Topic: ACExplorer - An Assassin's Creed .forge extractor and framework
- Replies: 34
- Views: 14053
Re: ACExplorer - An Assassin's Creed .forge extractor and framework
Thank you for the tool.
AC: Unity was my first AC game (and still remains the only one I started). With your tool I definitely start play it one day again and disassemble some blocks ^^
AC: Unity was my first AC game (and still remains the only one I started). With your tool I definitely start play it one day again and disassemble some blocks ^^
- Mon Nov 11, 2019 1:16 pm
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 355
- Views: 106897
Re: [PC] Dark Souls III model import maxscript
So, I found an interesting way for Sekiro and DS3 using Unity, but it no working after I try to open anything from that... And the creator of that tools (I mean for Unity tools) doesn't make any tutorial.. Right approach. You just need to export required objects using FBX Export plugin from Unty St...
- Sat Nov 09, 2019 9:18 pm
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 355
- Views: 106897
- Mon Jul 22, 2019 10:31 pm
- Forum: 3D/2D models
- Topic: The Evil Within level viewer/extractor
- Replies: 1
- Views: 545
The Evil Within level viewer/extractor
Is there anything that could possibly do that?
I know about WraithLaura tool, but it will extract all objects at 0,0,0 coordinates (unless I miss something).
I know about WraithLaura tool, but it will extract all objects at 0,0,0 coordinates (unless I miss something).
- Thu May 16, 2019 8:26 am
- Forum: Game Archive
- Topic: A Plague Tale Innocence - .DPC
- Replies: 5
- Views: 2184
Re: A Plague Tale Innocence - .DPC
Not for this game.mew182 wrote: ↑Thu May 16, 2019 8:09 amI believe aluigi has a bms script that extracts .dpc files. https://aluigi.altervista.org/quickbms.htm
