Search found 31 matches

by fullinu
Sun Jan 24, 2021 6:13 am
Forum: 3D/2D models
Topic: The Order 1886
Replies: 27
Views: 4762

Re: The Order 1886

after playing game, I decided to look for constable outfit, but it is not among game files
Maybe someone have seen it while digging into game files?
EsXRrJmXIAIEXX1.jpg
by fullinu
Thu Jan 21, 2021 1:22 am
Forum: 3D/2D models
Topic: The Order 1886
Replies: 27
Views: 4762

Re: The Order 1886

mono24 wrote:
Tue Jan 05, 2021 10:58 pm
I agree, the game map/levels would be nice on this one too.
I am playing it right now, architecture seems fun. Closest comparison I can name is Assassin's Creed: Unity.
by fullinu
Thu Nov 26, 2020 4:15 am
Forum: Graphic file formats
Topic: Silent Hill 3 MFA Files
Replies: 5
Views: 3292

Re: Silent Hill 3 MFA Files

This script is amazing, I extracted MFA archive with it successfully Now if only a way to convert those models and textures into regular formats existed, besides ninja ripper walkthroughs, SH Level viewer character dumps found only this topic: http://silenthillcommunity.com/viewtopic.php?f=3319&t=43...
by fullinu
Wed Nov 25, 2020 6:06 pm
Forum: Game Archive
Topic: Alien Isolation (.PAK .BIN)
Replies: 180
Views: 68125

Re: Alien Isolation (.PAK .BIN)

Texture setup for this game is something, different from other games that I tried so far. At least, for characters. For example, extracting Marshal Waits all I got is _n and _d textures, I cannot even find specular map anywhere, and diffuse map looks like AO map. https://i.imgur.com/UjcmX0h.png also...
by fullinu
Thu Oct 22, 2020 10:17 pm
Forum: 3D/2D models
Topic: ACViewer: Assassin's Creed games viewer
Replies: 61
Views: 7103

Re: ACViewer 0.1: Assassin's Creed games map viewer

On very demanding games (syndicate and later due to the way they handled some stuff differently compared to earlier games), it's better to toggle "Freeze Camera" as it stops all loading and keeps LODs as they were when you froze the camera. Just unfreeze it when you reached where you wanted to go. ...
by fullinu
Thu Oct 22, 2020 9:42 pm
Forum: 3D/2D models
Topic: ACViewer: Assassin's Creed games viewer
Replies: 61
Views: 7103

Re: ACViewer 0.1: Assassin's Creed games map viewer

For export, there is a program called ACExplorer, it able to export a small parts of game in a form of chunks. https://forum.xentax.com/viewtopic.php?t=20061 In general, it export successfully Notre-Dame and few streets near it, giving errors on other maps or streets far away from Notre-Dame even wi...
by fullinu
Thu Oct 22, 2020 9:36 pm
Forum: 3D/2D models
Topic: ACViewer: Assassin's Creed games viewer
Replies: 61
Views: 7103

Re: ACViewer 0.1: Assassin's Creed games map viewer

I have on-going memory optimizations that should reduce the memory footprint, but that's going to take a bit of time. But for now, Unity or later game are definitively pretty expensive on large maps. I should have an update later today or tomorrow fixing AC Rogue and Syndicate that broke at some po...
by fullinu
Thu Oct 22, 2020 7:31 pm
Forum: 3D/2D models
Topic: ACViewer: Assassin's Creed games viewer
Replies: 61
Views: 7103

Re: ACViewer 0.1: Assassin's Creed games map viewer

I love you :D
Great project, sadly I don't have 24 GB of memory to view big map in AC Unity, but medieval map loaded fine.
by fullinu
Thu May 14, 2020 9:57 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 876
Views: 257315

Re: ARchive_neXt

Anybody knows what is the name of this NPC outfit in Assassin's Creed Unity game files?
This NPC hanging among elite in Versaille on a mission, when we had to find Elise (and almost immediately escape).
Assassin's Creed® Единство2020-5-14-22-38-10.jpg
by fullinu
Mon Mar 09, 2020 11:18 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65017

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

edit:
there was a problem here, it's gone now
by fullinu
Sun Feb 09, 2020 1:29 pm
Forum: Game Archive
Topic: ACExplorer - An Assassin's Creed .forge extractor and framework
Replies: 34
Views: 14053

Re: ACExplorer - An Assassin's Creed .forge extractor and framework

Thank you for the tool.
AC: Unity was my first AC game (and still remains the only one I started). With your tool I definitely start play it one day again and disassemble some blocks ^^
by fullinu
Mon Nov 11, 2019 1:16 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 106897

Re: [PC] Dark Souls III model import maxscript

So, I found an interesting way for Sekiro and DS3 using Unity, but it no working after I try to open anything from that... And the creator of that tools (I mean for Unity tools) doesn't make any tutorial.. Right approach. You just need to export required objects using FBX Export plugin from Unty St...
by fullinu
Sat Nov 09, 2019 9:18 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 355
Views: 106897

Re: [PC] Dark Souls III model import maxscript

TokiChan wrote:
Sat Nov 09, 2019 6:27 pm
Hey, guys!
DO someone know a better way for extracting Sekiro?
I still can't get alot of this with correct rigging using DS3 script and Bloodborne tools
Always I get broken weight and some broken UVs
For Sekiro? Anything that is hosted on Xentax is old af.
by fullinu
Mon Jul 22, 2019 10:31 pm
Forum: 3D/2D models
Topic: The Evil Within level viewer/extractor
Replies: 1
Views: 545

The Evil Within level viewer/extractor

Is there anything that could possibly do that?
I know about WraithLaura tool, but it will extract all objects at 0,0,0 coordinates (unless I miss something).
by fullinu
Thu May 16, 2019 8:26 am
Forum: Game Archive
Topic: A Plague Tale Innocence - .DPC
Replies: 5
Views: 2184

Re: A Plague Tale Innocence - .DPC

mew182 wrote:
Thu May 16, 2019 8:09 am
I believe aluigi has a bms script that extracts .dpc files. https://aluigi.altervista.org/quickbms.htm
Not for this game.