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Search found 2 matches

by KingFisher
Thu May 19, 2016 3:23 pm
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 149357

Re: [PC] Dark Souls III model import maxscript

Alright, turns out I was totally mistaken, and the script does indeed seem to work with Max 2014. I had been attempting to open cXXXX.hkx in the cXXXX folder with the .flver, whereas the script actually requires you to use skeleton.hkx, which is stored in either cXXXX.anibnd, cXXXX,behbnd, or cXXXX....
by KingFisher
Thu May 19, 2016 4:57 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 149357

Re: [PC] Dark Souls III model import maxscript

Anyone know if this is compatible with 3ds Max 2014? When I run it, it just freezes up the entire program, but I could be using it wrong. If not, any word on a Noesis script?