Search found 53 matches

by CobraGamer
Tue Nov 27, 2018 8:05 pm
Forum: 3D/2D models
Topic: The Crew 1/2 map tool (Dunia engine)
Replies: 39
Views: 9186

Re: The Crew 1/2 map tool (Dunia engine)

Thanks so much for your effort, please keep working on tools like this!

Are the map geometry files in XBG format?
I'm hoping we can somehow do the same with the map from Watch Dogs, assuming the file format is the same.
by CobraGamer
Fri Jul 13, 2018 5:00 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

I simply didn't expect a 3dsMax script from 2013 to still work, and not everybody can recognize software from a screenshot that's not even full screen sized. Also, could you tell me what files can't be extracted? I'm not gonna test each of the 45 archives as it seems like you already did? Do some of...
by CobraGamer
Sun Jul 08, 2018 10:23 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

That's 3dsMax in the screenshot, everything has been posted already since 2013, but I guess that's what happens when no one cares to do a bit of search in the forum anymore, damn. Inappropriate answer for a serious question. I was expecting a proper method instead of a plugin for a professional mod...
by CobraGamer
Fri Jul 06, 2018 8:46 am
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

...and do you wanna tell us what program to open the XBGs with?
by CobraGamer
Thu Jul 05, 2018 2:59 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

Everything can be unpacked, it's just a matter of finding the files you want as we don't have a complete filelist. As for the models, I don't know if the XBG format has changed from The Crew 1, but at the moment there's no way to open them, they are different from Watch Dogs and Far Cry XBG for sure...
by CobraGamer
Wed Jul 04, 2018 11:22 am
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

Is there any chance one of you will make a repacker for the game?
I've looked at some of the files and see potential there.
by CobraGamer
Sat Jun 23, 2018 2:12 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

Could one of you guys maybe take a look at road66database/item.babdb in scenaric.dat? That seems to be a pretty big database with every item in the game.
by CobraGamer
Thu May 31, 2018 9:15 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

Why are you putting so much effort into this if we probably won't ever get a repacker for the game?
by CobraGamer
Sat Mar 31, 2018 1:54 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

Thank you so much! That was quick!
by CobraGamer
Fri Mar 30, 2018 9:55 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

I don't know, you're the expert

@Ekey: What do you mean?
by CobraGamer
Mon Mar 26, 2018 10:12 pm
Forum: Game Archive
Topic: The Crew fat/dat archives
Replies: 183
Views: 59026

Re: The Crew fat/dat archives

Would anyone here be able to take a look at TC2's archives (maybe Ekey or Chipicao)? I'd provide the fat/dat archives of the Closed Alpha 2 privately for this purpose. EDIT: I've found out that the original DAT Unpacker can still be used for a few of TC2's archives (although only a few files get ext...
by CobraGamer
Fri Aug 11, 2017 8:13 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 286
Views: 90677

Re: watch dogs 2 .dat .fat archive?

The entity library converter is out now on Guru3D

http://forums.guru3d.com/showthread.php?t=416238
by CobraGamer
Thu Aug 03, 2017 8:31 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 286
Views: 90677

Re: watch dogs 2 .dat .fat archive?

You still can disable EAC manually, but what's the point in getting locked out of multiplayer for just using graphics mods?
by CobraGamer
Thu Jul 06, 2017 9:28 am
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 286
Views: 90677

Re: watch dogs 2 .dat .fat archive?

It's not about the devs, it's about modders who actually are able to create such a tool. We're like 10 persons still modding this game and none of us has the abilities - I may have been wrong!
by CobraGamer
Wed Jul 05, 2017 12:27 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 286
Views: 90677

Re: watch dogs 2 .dat .fat archive?

The lack of response shows that there is no interest in modding this game anymore. We won't get any tool.