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Search found 6 matches
- Mon Aug 30, 2010 3:26 pm
- Forum: Graphic file formats
- Topic: Binkw32
- Replies: 2
- Views: 1403
Re: Binkw32
Not an answer but an alternative: you can use libavcodec instead of binkw32.dll to play bink video files. Libavcodec is better documented.
- Sun Aug 29, 2010 2:29 pm
- Forum: Game Archive
- Topic: Mafia II SDS files?
- Replies: 158
- Views: 72948
Re: Mafia II SDS files?
The Lua decompiler that was linked is incomplete, many language features aren't handled by it. If you want to check whether the opcodes have been changed you can use the disassembly option for the decompiler (that part is complete), if that doesn't crash then there are no new/changed opcodes and to ...
- Sun Aug 29, 2010 1:15 am
- Forum: Tutorials
- Topic: Yaz0r's legacy
- Replies: 5
- Views: 3957
Re: Yaz0r's legacy
You can use archive.org to view long deleted websites, including that one.
- Wed Feb 25, 2009 7:16 am
- Forum: Troubleshooting
- Topic: Problem with BMS script or Game Extractor
- Replies: 2
- Views: 2766
Re: Problem with BMS script or Game Extractor
MultiEx asks me for a registration code when I try to load a BMS script
I managed to get it to work in Game Extractor, instead of right clicking and selecting extract I used the extract option in the file menu, didn't even need to remove the tags.
I managed to get it to work in Game Extractor, instead of right clicking and selecting extract I used the extract option in the file menu, didn't even need to remove the tags.
- Mon Feb 23, 2009 3:23 am
- Forum: Compressed files and methods
- Topic: usually wich tools has been used for discovering file codes
- Replies: 23
- Views: 7722
Re: usually wich tools has been used for discovering file codes
You can run your game in VMWare and take a snapshot, you can then return to that snapshot whenever you want.shekofte wrote:2 : is it possible that when game loaded to RAM take a snapshoot from RAM and save it to hard for later analyzing or monitoring of it ?
- Mon Feb 23, 2009 1:05 am
- Forum: Troubleshooting
- Topic: Problem with BMS script or Game Extractor
- Replies: 2
- Views: 2766
Problem with BMS script or Game Extractor
I've written a BMS script for the Empire: Total War demo, and I've tried to to use it with Game Extractor (because MultiEx doesn't allow the use of my own scripts). However, when I try to use the script it doesn't extract any files (even though the files are listed with the right name and size in th...
