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by W0lfy
Mon Mar 27, 2017 6:33 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

o0Crofty0o wrote:Which model is that?
i'm trying...with this UV's

Image
by W0lfy
Mon Mar 27, 2017 5:36 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

o0Crofty0o wrote:Which model is that?
WG_ASR_ACR_Stock_LOD0

you can find it in DataPC_extra.forge
by W0lfy
Mon Mar 27, 2017 5:32 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

o0Crofty0o wrote:No Problem, glad i can help :)
thanks man :wink: :wink: , infinit issues today, map displaced ?! i inverted the UV's and there is this map Offset
Image

same problem for Normal/Spec/Gloss/Diff
by W0lfy
Mon Mar 27, 2017 4:57 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

o0Crofty0o wrote:On those textures that display as 'Bad Image' use the first export option:
Image
It will give you a dx10 .dds file, which cannot be opened with most usual programs. Use Noesis to view and convert it ^_^
20 hours without sleeping :zzz:
thanks Dude again
by W0lfy
Mon Mar 27, 2017 2:10 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

It loads without error for me :) In archive_next, after exporting the obj, make it load any texture. The error in blender appears when it cannot access the .mtl (comes with .obj) file because archive_next still uses it in some way. If you just click on any texture and then try to import the obj aga...
by W0lfy
Mon Mar 27, 2017 1:50 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

If you want to export without preview use this without expanding the 'Mesh' node: https://cdn.pbrd.co/images/52wrzw8lz.jpg It will still show you one error, but just click 'ok' a couple of times and it will still give you the .objs without crashing the whole program. Textures are not auto-extracted...
by W0lfy
Mon Mar 27, 2017 11:45 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

I import the objs to Blender without a problem, they don't show in Noesis for me too. I don't know about other programs^^ Dude i always make this mistake and it's forgeting blender, finally it work the model loaded correctly, thank you :wink: and big thanks to MichaelDarkAngel :up: hope you can fix...
by W0lfy
Mon Mar 27, 2017 10:52 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

Thanks so much for supporting this game! I tried it on open Beta files and get the same error as ravenov, however exporting models when clicking on 'Mesh'->'Export All As' works fine :) i tried your method to export the folder directly, the textures are exported with the .obj model too Textures htt...
by W0lfy
Mon Mar 27, 2017 10:18 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

__________________________________ ___________________________________________ * About question two, yes it's about image 1 * this time i was trying to export directly without a preview of this file in the archive ; http://orig00.deviantart.net/09a0/f/2017/086/8/1/sans_titre_by_moharder-db3p7d6.jpg ...
by W0lfy
Sun Mar 26, 2017 11:08 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

*i'm using the full game version (targeted the same files as you showed in the image) * it's AC_Ghost_Boots_LOD0 *and following this path C:\Users\***\Documents\TBotR\ARchive_neXt\Temp i found this folder (not a single file ! http://sta.sh/download/5661574948469178/datapc_forge_by_moharder-db3naop.r...
by W0lfy
Sun Mar 26, 2017 10:08 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

_________________________________________________________________________________________________________________ it's me again with some problems, i installed all Requirements !, hope it's easy to fix, i had this problems when i try to preview a mesh ! 1 ******** http://orig12.deviantart.net/0e66/f...
by W0lfy
Sun Mar 26, 2017 9:00 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

Now Available!!! ARchive_neXt v4.03.26.4 Now include full support for Ghost Recon:Wildlands (based on the Beta version game files). Still a few things to iron out. Also includes limited support (image viewing/exporting) for For Honor and Rainbow Six Siege (also based on the Beta version game files)...
by W0lfy
Sun Mar 26, 2017 5:05 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

A small sampling of Ghost Recon models... http://www.tbotr.net/images/small_ARchive_neXt_017.png Click for larger image http://www.tbotr.net/images/small_ARchive_neXt_018.png Click for larger image Having trouble with models with multiple textures. Can't understand why. [EDIT]Spoke too soon. Figure...
by W0lfy
Thu Mar 16, 2017 6:46 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

Does it work with the Full Game "Ghost recon wildlands" ?, hope it's the same thing as the Beta files !
Thank you for your time & the others who are helping you...
by W0lfy
Wed Mar 08, 2017 12:17 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 886
Views: 354379

Re: ARchive_neXt

if you have a good machine or a high performance PC you can try NinjaRipper, bcs if it's not the case your game will crash with Ninja launcher :ninja: