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- Mon Sep 06, 2010 3:20 pm
- Forum: Game specific tools
- Topic: [xb360]Vanquish wtb to xpr converter
- Replies: 0
- Views: 3672
[xb360]Vanquish wtb to xpr converter
so here is a tool to convert the vanquish wtb texture package to xpr files that can be converted to tga with the xb360 sdk unbundler app
- Sun Sep 05, 2010 5:43 pm
- Forum: 3D/2D models
- Topic: Bleach Heat the Soul 7 fpk
- Replies: 25
- Views: 11463
Re: Bleach Heat the Soul 7 fpk
yes basically you need to export to dae and open it in max using opencollada plugin, not the fucking one that come with 3dsmax , then you got the mesh parts + bones but i have noticed that the export is still a little wrong as it export some meshes merged in one group, like if the groups were groupe...
- Fri Sep 03, 2010 11:11 am
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585669
Re: Señor Casaroja's Noesis
found a bug :D so trying to export a gmo to smd merge the groups in one global group i tried in obj and it worked fine but no bones (obj sucks lol) also gmo materials names seems in fact to be the texture name without the extension (ie: generally tm2 files) seems gmo based games use ttd packages to ...
- Wed Sep 01, 2010 8:02 pm
- Forum: 3D/2D models
- Topic: xenosaga 3 model??request
- Replies: 199
- Views: 74477
Re: xenosaga 3 model??request
basically we can't get out the texture format nor the uv one actually and lot of data is unknown in the file so yup this time we vanished 
- Mon Jun 21, 2010 12:20 pm
- Forum: Game Archive
- Topic: 360 Bayonetta
- Replies: 43
- Views: 22946
Re: 360 Bayonetta
the link is some post before 
- Sun Jun 20, 2010 12:56 pm
- Forum: 3D/2D models
- Topic: Bayonetta XBox360
- Replies: 17
- Views: 10324
Re: Bayonetta XBox360
yes it seems you just don't have admin rights on your computer so it save the files in the local account in uses folder :p
- Fri Jun 18, 2010 6:08 pm
- Forum: Game Archive
- Topic: Xenoblade (Wii)
- Replies: 15
- Views: 26620
Re: Xenoblade (Wii)
have you just try to open your pkg files directly with kentilan viewer ?
normally it may load all brres and related ^supported files ^^
normally it may load all brres and related ^supported files ^^
- Sun Jun 13, 2010 10:35 am
- Forum: Compressed files and methods
- Topic: [PS2] KOF maximum impact 2
- Replies: 1
- Views: 2572
[PS2] KOF maximum impact 2
ok here are some files extracted from the ps2 game king of fighter maximum impact 2, those files seems to use some LZs compression magic = PK version = 2 filesize decompressed : integer then 2 integer padding (for ps2 16 byte alignement) then the compressed data aluigi, could you have a look at it ?...
- Sun Jun 13, 2010 8:53 am
- Forum: Game Archive
- Topic: 360 Bayonetta
- Replies: 43
- Views: 22946
Re: 360 Bayonetta
put the wmb and wtb exporter in the folder you want to extract model and textures textures : drop wtb on the wtbexporter4.exe exe models : drop the wmb on the wmbtoobj.exe to convert it to obj also : - the obj materials are not assignated directly - textures need to be flipped upside down manually -...
- Sat Jun 12, 2010 9:31 pm
- Forum: General game tools
- Topic: Wii brres/brmdl viewer and exporter by Kentilan
- Replies: 5
- Views: 8054
Re: Wii brres/brmdl viewer and exporter by Kentilan
it already can play animation and also can load multiple files, just click the 3dmesh then the animation in the listbox ^^
- Sat Jun 12, 2010 9:17 pm
- Forum: Game Archive
- Topic: 360 Bayonetta
- Replies: 43
- Views: 22946
Re: 360 Bayonetta
here is the full toolset thanks to chroxx, aluigi,hcs, fatduck and me
http://www.mediafire.com/?twinmymtndz
http://www.mediafire.com/?twinmymtndz
- Sat Jun 12, 2010 9:15 pm
- Forum: 3D/2D models
- Topic: Bayonetta XBox360
- Replies: 17
- Views: 10324
Re: Bayonetta XBox360
here is the full toolset thanks to chroxx, luigi, fatduck and me (and some others )
http://www.mediafire.com/?twinmymtndz
http://www.mediafire.com/?twinmymtndz
- Sat Jun 12, 2010 7:49 pm
- Forum: General game tools
- Topic: Spotlight: Señor Casaroja's Noesis
- Replies: 1830
- Views: 585669
Re: Spotlight: Señor Casaroja's Noesis
hi there , really nice app mradult ! some things that could be added : in the opendialog, the file filter may contain the platform and the game name i think something like : [PC]Resident evil5 Model | *.mod [xb360]Resident evil5 Model | *.mod etc... i already encountered several games using the same...
- Fri Jun 11, 2010 8:19 pm
- Forum: Graphic file formats
- Topic: [X360]NFS Shift - XTX Texture Format
- Replies: 25
- Views: 12413
Re: [X360]NFS Shift - XTX Texture Format
any chance someone could pm me this model : http://i38.tinypic.com/ng63bd.jpg
- Tue Jun 08, 2010 10:46 pm
- Forum: Game Archive
- Topic: PS2 Bleach - Selected Soul
- Replies: 1
- Views: 956
Re: PS2 Bleach - Selected Soul
for those who don't know , the mesh files are the dff ones ^^
