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- Sat Jan 23, 2021 10:30 am
- Forum: Game Archive
- Topic: Hitman 3 .rpkg extractor [Release v1.0.1]
- Replies: 7
- Views: 3245
Re: Hitman 3 .rpkg extractor [Release v1.0.0]
Awesome! Hopefully someone will make an extraction tool for meshes and textures
- Thu Dec 10, 2020 4:24 am
- Forum: 3D/2D models
- Topic: The Mandalorian AR Experience
- Replies: 9
- Views: 1916
Re: The Mandalorian AR Experience
Could you send me PM with full files as well? Thanks in advance
- Thu Dec 10, 2020 1:15 am
- Forum: 3D/2D models
- Topic: The Mandalorian AR Experience
- Replies: 9
- Views: 1916
Re: The Mandalorian AR Experience
Interesting. What tools did you use?
- Thu Sep 19, 2019 10:26 am
- Forum: General game tools
- Topic: Northlight Tool (also known as "The Alan Wake Engine")
- Replies: 105
- Views: 74890
Re: Northlight Tool (also known as "The Alan Wake Engine")
I have a problem with trench_default_publish_physx.binfbx. He has no skeleton and vertex groups, uvs are missing, shoes are messed up.

Tested in blender 2.78 and 2.8. Other characters I tried worked fine.

Tested in blender 2.78 and 2.8. Other characters I tried worked fine.
- Thu Aug 29, 2019 12:53 am
- Forum: Game Archive
- Topic: [PC] Quantum Break .RMDP
- Replies: 102
- Views: 42333
Re: [PC] Quantum Break .RMDP
Looks like we'll need a new model importer. Relevant file formats seem to be .binfbx and .binskeleton. I uploaded some character samples: https://www23.zippyshare.com/v/YmPEVAtb/file.html
- Mon Nov 05, 2018 12:12 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
I have difficulties finding skeletons for characters other than Lara. Anyone had any luck with them?
- Mon Oct 29, 2018 12:18 am
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
Re: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
Strange, I have many files referencing lara, jonah and others. At least texture wise their assets seems to be stored in archives starting with paperdoll_piece e.g. paperdoll_piece_tr11_lara_crimson_huntress_torso or paperdoll_piece_jonah_head
- Tue Oct 23, 2018 1:24 pm
- Forum: Game Archive
- Topic: [PC] Shadow of the Tomb Raider Bigfile.000.tiger
- Replies: 173
- Views: 92808
- Sun Jul 08, 2018 1:48 am
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126336
Re: Far Cry 5 .Fat and .Dat Files
Fixed my problem with some weapons not importing into blender by moving them to different folder. Not sure how it was related but it all works now
- Fri Jul 06, 2018 12:29 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 126336
Re: Far Cry 5 .Fat and .Dat Files
Having some trouble with weapon import. Some weapons f.e. bow and crossbow import and work just fine. However others, like ak74m don't have any weights and accessories are placed at origin point: https://i.imgur.com/hNDzXFq.png Third group, like 1887, just fail to import: https://i.imgur.com/ZfRcAjz...
- Tue Mar 14, 2017 11:11 pm
- Forum: 3D/2D models
- Topic: Hitman / Kane & Lynch series model tools
- Replies: 102
- Views: 38965
Re: Hitman / Kane & Lynch series model tools
My mistake. Here are samples if needed http://www95.zippyshare.com/v/ONrTvlGx/file.html
- Tue Mar 14, 2017 12:33 pm
- Forum: 3D/2D models
- Topic: Hitman / Kane & Lynch series model tools
- Replies: 102
- Views: 38965
Re: Hitman / Kane & Lynch series model tools
Yes, the tool crashes
- Tue Mar 14, 2017 11:58 am
- Forum: 3D/2D models
- Topic: Hitman / Kane & Lynch series model tools
- Replies: 102
- Views: 38965
Re: Hitman / Kane & Lynch series model tools
Is there a chance of adding Sniper Challenge support? It has several models that are missing in main game, like Birdie.
- Wed Mar 01, 2017 7:26 am
- Forum: 3D/2D models
- Topic: Hitman / Kane & Lynch series model tools
- Replies: 102
- Views: 38965
Re: Hitman / Kane & Lynch series model tools
Thank you for the tools. Finally being able to obtain these models with good weighting and correct scale is quite impressive. There are some issues I discovered while messing with them: - UVs have incorrect scale/position in some cases. Arms seem to be a common example http://i.imgur.com/YnpSDkw.jpg...
- Sun Dec 18, 2016 5:37 am
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 25598
Re: Hitman 2016 textures
Yeah, after checking respective textures uvs aligned well. Sorry for wrong information.
There seems to be a legit small issue - character heads have flipped vertical uvs, scaling and position are a bit off too. It can be easily fixed by hand though
There seems to be a legit small issue - character heads have flipped vertical uvs, scaling and position are a bit off too. It can be easily fixed by hand though
