Glad to see this tool updated, thank you very much!
The mm_doomslayer loads fine, but cosmetic addons are still have broken UV's
EDIT. Also weapons still won't work, mostly)
Search found 25 matches
- Sat Feb 29, 2020 7:49 pm
- Forum: 3D/2D models
- Topic: Quake Champions \ World War Z Tool
- Replies: 31
- Views: 4844
- Tue Feb 11, 2020 12:59 pm
- Forum: 3D/2D models
- Topic: Quake Champions \ World War Z Tool
- Replies: 31
- Views: 4844
Re: Quake Champions Tool [WIP]
Should've clarified, tool exports ALL textures in folder))) Also, after texture export i've tried model export, and it've created Textures.obj and .mtl in export/textures folder. Just letting you know. After that i've tried model export second time and it created correct folder and file names. Check...
- Tue Feb 11, 2020 12:15 pm
- Forum: 3D/2D models
- Topic: Quake Champions \ World War Z Tool
- Replies: 31
- Views: 4844
Re: Quake Champions Tool [WIP]
Use the attached bms script. Tested with the files from Steam (2019 winter update). Might not work with any other versions. BMS Script works with current game client In my case program loads every model of selected character, is that correct? Also there are some loos vertices or... balls? https://c...
- Mon Feb 10, 2020 11:32 pm
- Forum: 3D/2D models
- Topic: Quake Champions \ World War Z Tool
- Replies: 31
- Views: 4844
Re: Quake Champions Tool [WIP]
Thats really dope, but how to unpack?
- Sat Feb 16, 2019 11:43 pm
- Forum: Game Archive
- Topic: Resident Evil 2 Remake - demo PAK file
- Replies: 140
- Views: 51526
Re: Resident Evil 2 Remake - demo PAK file
That's a beta/unfinished level with missing textures actually. The finished stage is in another folder. Using higher quality textures is an easy fix, shame nobody told me about this before the script released but here it is. Thanks for quick fix, i'll keep both versions tho) But what about prop pla...
- Sat Feb 16, 2019 5:57 pm
- Forum: Game Archive
- Topic: Resident Evil 2 Remake - demo PAK file
- Replies: 140
- Views: 51526
Re: Resident Evil 2 Remake - demo PAK file
Question - is it possible to make noesis script auto-apply textures not from default folder, but from streaming/ path, which are HD textures? Example Leon's body textures natives\x64\sectionroot\character\player\pl0000\pl0000 - default quality natives\x64\streaming\sectionroot\character\player\pl000...
- Mon Jul 02, 2018 12:13 am
- Forum: 3D/2D models
- Topic: Kingdom Under Fire 2
- Replies: 65
- Views: 23052
Re: Kingdom Under Fire 2
So, uhhh, there is a russian client, and i'm pretty much sure that this game have been released in other regions. Tho, what about tools? Will they work?
https://ru.4game.com/kuf2/play/
https://ru.4game.com/kuf2/play/
- Fri May 11, 2018 8:31 pm
- Forum: 3D/2D models
- Topic: MT Framework import tools
- Replies: 198
- Views: 58359
Re: MT Framework import tools
What about Dragon's Dogma Online?
- Sat Jul 29, 2017 9:20 pm
- Forum: Game Archive
- Topic: Raiders of the broken planet BETA
- Replies: 7
- Views: 1789
Re: Raiders of the broken planet BETA
Again, thank you, i've replied you on zenhax.
Here's sample folder of some models
https://drive.google.com/open?id=0BwjLo ... Xc5OW0zVG8
Here's sample folder of some models
https://drive.google.com/open?id=0BwjLo ... Xc5OW0zVG8
- Sat Jul 29, 2017 10:15 am
- Forum: Game Archive
- Topic: Raiders of the broken planet BETA
- Replies: 7
- Views: 1789
Re: Raiders of the broken planet BETA
I wasn't sure if it's okay, so i'd rather be contacted in PM for that.
Here's link to folder on google drive. All files gonna be uploaded there eventually
https://drive.google.com/open?id=0BwjLo ... XprYjZVY2s
Here's link to folder on google drive. All files gonna be uploaded there eventually
https://drive.google.com/open?id=0BwjLo ... XprYjZVY2s
- Sat Jul 29, 2017 12:10 am
- Forum: Game Archive
- Topic: Raiders of the broken planet BETA
- Replies: 7
- Views: 1789
Re: Raiders of the broken planet BETA
Is anyone interested?
Game looks pretty
Game looks pretty
- Wed Jul 26, 2017 12:51 pm
- Forum: Game Archive
- Topic: Raiders of the broken planet BETA
- Replies: 7
- Views: 1789
Raiders of the broken planet BETA
Got key for closed beta, really interested in getting models from this game, Mercury Steam has really pretty artwork in their recent games. Thus, we have 9 gigs of preload with archives in .packed format. I think it's same name as for Scrapland and Jericho- their previous games, but i had no chance ...
- Mon May 29, 2017 2:12 pm
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 355
- Views: 106895
Re: [PC] Dark Souls III model import maxscript
NinjaRipper works fine with DarkSouls 3, even in online. If you are afraid of being softbanned, create new account, family share games, play on newly created acc (yeah you have to play through to unlock arena, or just use existing saves, copy them into other user's folders). I've ripped several time...
- Sun May 28, 2017 10:55 am
- Forum: Game Archive
- Topic: Prey (2017) pak decryption tool
- Replies: 47
- Views: 28489
Re: Prey (2017) pak decryption tool
I wish there was a tool or batch script to do all that stuff.
Doing it manually is a chore
Doing it manually is a chore
- Fri May 26, 2017 8:10 pm
- Forum: Game Archive
- Topic: Prey (2017) pak decryption tool
- Replies: 47
- Views: 28489
Re: Prey (2017) pak decryption tool
OH Spolers!
Well. modding might be interesting, not just retextures.
Problem is, i don't understand why we can't just use CryEngine SDK tools to get assets....
Well. modding might be interesting, not just retextures.
Problem is, i don't understand why we can't just use CryEngine SDK tools to get assets....
