Search found 180 matches
- Thu Jan 31, 2019 1:26 am
- Forum: 3D/2D models
- Topic: Mechassault 2 XBOX - GR2 files (Granny Animation)
- Replies: 0
- Views: 407
Mechassault 2 XBOX - GR2 files (Granny Animation)
Hey, everyone! I was looking through the decompressed files of Mechassault 2 and stumbled upon .GR2 files which are used for animation. I dealt with these long ago, when ripping content from Oddworld: Stranger's Wrath. I tried using the same technique but was unsuccessful... If anyone be able to hel...
- Mon Jan 28, 2019 12:25 am
- Forum: Audio file formats
- Topic: Mechassault 1 and 2 Extracted Audio Problems
- Replies: 18
- Views: 3517
- Tue Jan 22, 2019 10:27 pm
- Forum: Audio file formats
- Topic: Mechassault 1 and 2 Extracted Audio Problems
- Replies: 18
- Views: 3517
Re: Mechassault 1 and 2 Extracted Audio Problems
*bump* Any idea, anyone?
- Tue Jan 22, 2019 2:02 am
- Forum: Audio file formats
- Topic: Mechassault 1 and 2 Extracted Audio Problems
- Replies: 18
- Views: 3517
Mechassault 1 and 2 Extracted Audio Problems
Hey everyone! Using Watto's Game Extractor I managed to rip a lot of files, but they have no extension and don't know what to do with them... Can you help me out? Mechassault 2 Sounds https://www.dropbox.com/s/8ik7rnjbu9kv1pn/MA2%20audio.rar?dl=0 Mechassault Sounds https://www.dropbox.com/s/60n2gay9...
- Wed Nov 28, 2018 5:27 pm
- Forum: 3D/2D models
- Topic: MDK (PC 1997) 3d models and 2d sprites
- Replies: 9
- Views: 1905
Re: MDK (PC 1997) 3d models and 2d sprites
*bump* Any more progress?
- Tue Nov 20, 2018 1:15 pm
- Forum: 3D/2D models
- Topic: MDK (PC 1997) 3d models and 2d sprites
- Replies: 9
- Views: 1905
Re: MDK (PC 1997) 3d models and 2d sprites
This is amazing work so far! Are you continuing on textures then models? I'm looking to get Kurt's model in the skydiving/post-level tunnel sections..
- Tue Nov 20, 2018 2:40 am
- Forum: 3D/2D models
- Topic: MDK (PC 1997) 3d models and 2d sprites
- Replies: 9
- Views: 1905
Re: MDK (PC 1997) 3d models and 2d sprites
Good luck and thanks a ton!
- Tue Nov 13, 2018 9:09 pm
- Forum: 3D/2D models
- Topic: MDK (PC 1997) 3d models and 2d sprites
- Replies: 9
- Views: 1905
Re: MDK (PC 1997) 3d models and 2d sprites
Sorry to bug everyone... I used Texture Finder and got only distorted textures as for the Hex2Obj I could never get it to work, I can't understand it no matter how much time I spend looking at tutorials... I try and try and I just can't figure it out, it's insanely tricky...
- Mon Nov 12, 2018 7:03 pm
- Forum: 3D/2D models
- Topic: MDK (PC 1997) 3d models and 2d sprites
- Replies: 9
- Views: 1905
Re: MDK (PC 1997) 3d models and 2d sprites
Is there absolutely any way to get the models/textures? Ninja Ripper doesn't work for me (x86 - DDRAW), it doesn't launch at all
- Fri Nov 09, 2018 11:36 am
- Forum: 3D/2D models
- Topic: MDK (PC 1997) 3d models and 2d sprites
- Replies: 9
- Views: 1905
Re: MDK (PC 1997) 3d models and 2d sprites
*bump* Please? Anyone?..
- Thu Nov 08, 2018 12:48 pm
- Forum: 3D/2D models
- Topic: MDK (PC 1997) 3d models and 2d sprites
- Replies: 9
- Views: 1905
MDK (PC 1997) 3d models and 2d sprites
Hello fellow Xentax members! I was browsing my bucket list of nostalgic games and couldn't help but remember the amazing classic MDK packed with amazing action and graphics for its time, it still holds up today with its weird designs, yet cohesive to its own style. I absolutely love the coil suit an...
- Sun Aug 12, 2018 7:12 pm
- Forum: 3D/2D models
- Topic: Oddworld: Munch's Oddysee HD - PS3 Models
- Replies: 3
- Views: 784
Re: Oddworld: Munch's Oddysee HD - PS3 Models
With the ps3 pak extractor
- Thu Aug 09, 2018 1:03 pm
- Forum: 3D/2D models
- Topic: Oddworld: Munch's Oddysee HD - PS3 Models
- Replies: 3
- Views: 784
Re: Oddworld: Munch's Oddysee HD - PS3 Models
*bump* Anyone?
- Sat Aug 04, 2018 3:07 pm
- Forum: 3D/2D models
- Topic: Oddworld: Munch's Oddysee HD - PS3 Models
- Replies: 3
- Views: 784
Oddworld: Munch's Oddysee HD - PS3 Models
Hello, everyone! I've been going through a list of old projects I had and unfortunately came to a dead end when I couldn't figure out how to rip the models and textures from Oddworld: Munch's Oddysee HD. The only thing I found besides shaders (stored in .cgb format) and sounds (stored in .vag forma...
- Fri Jul 13, 2018 10:16 pm
- Forum: 3D/2D models
- Topic: Splinter Cell: Chaos Theory Models
- Replies: 10
- Views: 2439
Re: Splinter Cell: Chaos Theory Models
Why can't you just ripped it with nR? Do you mean Ninja Ripper? I'm not familiar with nR. Does this mean static models are rippable, and does it have to be while the game is running instead of from the actual files? All models that are captured on-screen with ninja ripper are ripped. Problem is tha...
