Important information: this site is currently scheduled to go offline indefinitely by December 1st 2023.
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 4 matches
- Thu Sep 07, 2017 9:50 am
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 199241
Re: Wangan Midnight [Need Help Reversing]
Nah, I've set it so only models within the 500 meter range get loaded
- Wed Sep 06, 2017 5:22 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 199241
Re: Wangan Midnight [Need Help Reversing]
Not going to happen for now, nowhere near finished.
- Wed Sep 06, 2017 12:39 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 199241
Re: Wangan Midnight [Need Help Reversing]
I've converted the whole shuto too, I have reworked the scale, tex etc etc which are not shown in the video. Original plan was to release it, but because the AC engine cant handle high poly objects as collision, the game refuses to run properly without lagging in multi-player. https://youtu.be/8zWu_...
- Thu Jan 26, 2017 11:43 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2062
- Views: 750245
Re: Forza Motorsport Resource Extraction (.carbin)
Just a heads up, I've noticed, when using the tool the models get mirrored in the end, very noticeable with the engines
