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by Reck1501
Wed Jun 01, 2016 12:09 pm
Forum: Game Archive
Topic: UE4 .uasset
Replies: 6
Views: 8889

Re: UE4 .uasset

you can't really "uncook" assets as the conversion from source -> packed binary is lossy. blueprints lose a lot of information from their compiled state in the editor. the source would actually show how vanilla assets are packages - but remember devs can easily tweak the engine :) materia...
by Reck1501
Tue May 31, 2016 10:09 pm
Forum: Game Archive
Topic: UE4 .uasset
Replies: 6
Views: 8889

Re: UE4 .uasset

Gh0stBlade wrote:The source code for UE4 is free, maybe you can look at that.
Not to be rude, but that's kinda the opposite of what I asked for
by Reck1501
Tue May 31, 2016 8:04 pm
Forum: Game Archive
Topic: UE4 .uasset
Replies: 6
Views: 8889

UE4 .uasset

Is it at all possible (by possible I mean by a tool or something that's released to the public) to uncook .uasset files (specifically dreadnought/fractured space)? I know that extracting the models is super easy, but what about all the other stuff such as materials, animations, rigs, blueprints, scr...
by Reck1501
Mon Apr 25, 2016 11:56 am
Forum: Game Archive
Topic: Paragon
Replies: 6
Views: 3434

Paragon

So, Paragon early access has been released, and I'm currently trying to extract some files from the game, but it seems that the compression is a little different from the regular UE4 PAK files. sss The directories and everything extracts, but the uasset files appear to be corrupted. Has anyone manag...
by Reck1501
Tue Feb 09, 2016 9:10 pm
Forum: Miscellaneous
Topic: Warframe
Replies: 0
Views: 241

Warframe

Is there any chance you could add Warframe cache files to the software?