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Search found 586 matches

by mariokart64n
Sun Feb 20, 2011 11:39 am
Forum: Game Archive
Topic: Siren New Translation (PS3)
Replies: 16
Views: 6454

Re: Siren New Translation (PS3)

tried my hand in the model extraction, but the UVs don't work :( sigh! the UVs seem to require some divisior to scale them properly. I used 10000000000000 but they're stretched to hell. lol go figure :P maybe I'm reading them wrong? miy_h_298.rsx http://i51.tinypic.com/nb7y8.jpg Miy_h_001_Eye_00.dds...
by mariokart64n
Thu Feb 17, 2011 10:18 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 68073

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

ok, what models are you guys trying to get? I'll try and get them if I can
by mariokart64n
Wed Feb 16, 2011 10:59 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 68073

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

his methods not a secret if thats what you mean. he maintains his own PS2 blog, in which he explains what he does and the basic PS2 strucutre. and I'm sure he's mentioned here on the forum a few times too. not to mention I just explained it above. the other method of the 2 captures is something I ca...
by mariokart64n
Wed Feb 16, 2011 10:01 pm
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 68073

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

fan furrys methods are pretty good. he gets the model from ram. totally bypasses any pesky file containers or encryptions
by mariokart64n
Mon Feb 14, 2011 5:12 am
Forum: 3D/2D models
Topic: MikuMikuDance Models
Replies: 12
Views: 6668

MikuMikuDance Models

here's a maxscript I've been working on to handle the PMD format in max. I have to figure out how to import animations still. anyway GUI'd the script, just drag and drop the *.ms script into max and a float box will popup.. and obviously select import to get a PMD into max. SCRIPT RELEASE - FEB 13 2...
by mariokart64n
Sat Feb 12, 2011 1:58 am
Forum: 3D/2D models
Topic: New here - How to extract model files from DOA4/X2 disc?
Replies: 20
Views: 7711

Re: New here - How to extract model files from DOA4/X2 disc?

to dump a xbox360 ISO, theres about 3 methods. (1) Use the xbox360 drive. either by way of using a hacked xbox360 [ii]or by way of using the xbox360 drive in your PC (2) Modify the firmware of a normal DVD reader, but the firmware hacks are limited a few drives the hackers support (3) Hotswap a DVD ...
by mariokart64n
Fri Feb 11, 2011 10:23 pm
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 41576

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

@kjw2254 nice model, looks like its rendered in blender, but a bit lowpoly for a fan created model.. if it was created from scratch they could have subdivided it.. so I'm guessing your not the author of that model. @DarkScion chrrox made the script, as for the format its very easy. almost 80% of the...
by mariokart64n
Thu Feb 10, 2011 11:41 pm
Forum: 3D/2D models
Topic: Toy Story 3 Game Models
Replies: 38
Views: 19364

Re: Toy Story 3 Game Models

yeah I know, I just said above that it reads too many face.. and you can see there that those extra faces still get drawn. theres nothing I can do, unless I decipher the other files for the submesh info. if your good with 3d editing, fixing the back shouldnt be too hard http://i52.tinypic.com/2unu5v...
by mariokart64n
Thu Feb 10, 2011 10:50 pm
Forum: 3D/2D models
Topic: Toy Story 3 Game Models
Replies: 38
Views: 19364

Re: Toy Story 3 Game Models

the error is cause by too many faces. cause I dont read the subMesh info, I read the files as one HUGE model.. but the face's go from say 1,2,3,4,5...200 etc.. then reset again to 1,2,3,... so the script I made only imports the first mesh. if there are more then one mesh, then it won't work. however...
by mariokart64n
Thu Feb 10, 2011 10:43 pm
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 41576

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

right....

anyway the script isnt mine, so I'll leave it up to the author if he wishes to release it or not. sorry about the anime pics, I thought it was amusing
by mariokart64n
Thu Feb 10, 2011 5:33 am
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 41576

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

first you want that, now you want this... no manners.. man, and the forum is being over run by 15yos begging for models. First off you all forget this is a FILE RESEARCH SITE. its not for sharing models, thus there should not be any posting of 3D content. I'd be happy to give you info, heck even too...
by mariokart64n
Thu Feb 10, 2011 4:13 am
Forum: 3D/2D models
Topic: Toy Story 3 Game Models
Replies: 38
Views: 19364

Re: Toy Story 3 Game Models

buzz worked out ok for me, though you can see his visor is missing.

Image

also the Wii format is different, the faces and verts are defined in different sizes. its more compact then before, maybe they written in triStrips now
by mariokart64n
Wed Feb 09, 2011 10:46 pm
Forum: 3D/2D models
Topic: Toy Story 3 Game Models
Replies: 38
Views: 19364

Re: Toy Story 3 Game Models

chrrox noticed that my script doesnt work on all the submeshes :(

if you get an error, all you can do is move the arrays above the "while statement" to get the meshes correct we'd need to crack the other index files.. which is too much work for me :P