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Search found 586 matches

by mariokart64n
Thu Mar 17, 2011 8:52 pm
Forum: 3D/2D models
Topic: Request: Eternal Sonata models
Replies: 37
Views: 13192

Re: Request: Eternal Sonata models

export, as in getting models back into the game?

yeah probably not
by mariokart64n
Thu Mar 17, 2011 2:40 am
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 41576

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

I have the latest max, so that's fine with me. although OBJ is a respected format to use, as most programs support OBJ import. the exporter for 3dsmax has always been buggy. the early ones didnt handle materials, and the new one sometimes skips untextured objects. so saving in (*.max) would be the m...
by mariokart64n
Wed Mar 16, 2011 10:25 pm
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 41576

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

Alright cool, then I'll trust you'll take care of that game. **ALSO, PLEASE DO NOT WELD THE STRIPS TOGETHER** encase you, or someone else assigns the texture wrong, the strips are the only clue we have to setting them properly. some games only use 2-3 textures on a model. but something like bloodyra...
by mariokart64n
Wed Mar 16, 2011 9:06 pm
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 41576

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

I'm happy to see members getting the models soo well. I was sure I was gonna see alot of replies like "How do I make the texture show?" since theres a few of us capable of re-assigning the textures properly. why not each of us take on a game title... fix all the models, and swap them with ...
by mariokart64n
Wed Mar 09, 2011 10:17 pm
Forum: Compressed files and methods
Topic: Encrypted MQO (MME)
Replies: 4
Views: 1683

Re: Encrypted MQO (MME)

awesome! I tried disassembling the mmEncrypt.exe tool >_< lol but guess I should have been looking at the other program. thanks for the dumper.
by mariokart64n
Tue Mar 08, 2011 12:04 am
Forum: Compressed files and methods
Topic: Encrypted MQO (MME)
Replies: 4
Views: 1683

Encrypted MQO (MME)

The contents of this post was deleted because of possible forum rules violation.
by mariokart64n
Sun Mar 06, 2011 3:21 am
Forum: 3D/2D models
Topic: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~
Replies: 127
Views: 41576

Re: Inuyasha Feudal combat revisit~ .DFF And .TXD Files~

lol.. thats one way of putting it, basically I got annoyed with people. like I'd put days or weeks into something, like alot of work.. put it up. and people slam it.. picking at stupid things and what not. Or if things went well, then people would become ignorant and beg or !demand that I do or give...
by mariokart64n
Wed Mar 02, 2011 5:34 am
Forum: 3D/2D models
Topic: How can I import GR2 models into Blender?
Replies: 2
Views: 2131

Re: How can I import GR2 models into Blender?

Granny2 format? I think the GR2 SDK comes with a tool that lets you compile new GR2 files? I could be wrong
by mariokart64n
Wed Mar 02, 2011 5:32 am
Forum: 3D/2D models
Topic: [Request] CoD - Black Ops
Replies: 3
Views: 1497

Re: [Request] CoD - Black Ops

its on PC, just 3dripperdx it
by mariokart64n
Mon Feb 28, 2011 6:09 am
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 68073

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

oh, I forgot about love plus, that flew under the radar...

did you just use OGLE to get the model?
by mariokart64n
Sat Feb 26, 2011 8:17 pm
Forum: 3D/2D models
Topic: jpcsp 3d dumping
Replies: 4
Views: 1501

Re: jpcsp 3d dumping

yeah some guy was making a tool to do that, but last I heard texture coordinates weren't working.
by mariokart64n
Sat Feb 26, 2011 5:04 am
Forum: 3D/2D models
Topic: PCSX2-3DVIA-3DRIPER How to Rip Last Tread
Replies: 130
Views: 68073

Re: PCSX2-3DVIA-3DRIPER How to Rip Last Tread

character extraction might be difficult. in fatduck's notes, he notes that the character meshes are effected in some strange way of a palette matrix? which I've never heard of. furryfan's method won't work any better, unless he cracks that matrix issue. the mesh he got above is a static mesh.. unlik...
by mariokart64n
Thu Feb 24, 2011 12:55 am
Forum: 3D/2D models
Topic: [Request]Can someone get the Aya brea model?
Replies: 27
Views: 8489

Re: [Request]Can someone get the Aya brea model?

files were compressed I think.. only alternative, is to hijack the models through memory of the PSP emu. and if that was also a failure, theres ways to dump geometry and and possibly textures. however would be a still frame capture of the current scene. I'll have a crack at it on the weekend, but I'...
by mariokart64n
Tue Feb 22, 2011 6:20 am
Forum: 3D/2D models
Topic: MikuMikuDance Models
Replies: 12
Views: 6668

Re: MikuMikuDance Models

guess your right, since theres an xbox360 port.. but I can't find the PC source anywhere :\

It certainly would have helped
by mariokart64n
Sun Feb 20, 2011 4:49 pm
Forum: 3D/2D models
Topic: New here - How to extract model files from DOA4/X2 disc?
Replies: 20
Views: 7711

Re: New here - How to extract model files from DOA4/X2 disc?

in doa4, they did something funny. they tripled the polycount on the head, and the hair system was also replaced. but most of the bodies were re-used from the old xbox1 games they followed through with this in DOAX2, when they redid the bodies for the tanning and new boobie morph system. but all the...