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Search found 115 matches

by AceAngel
Thu Sep 02, 2010 8:57 pm
Forum: 3D/2D models
Topic: Disciples III - Renaissance [Solved]
Replies: 6
Views: 1524

Disciples III - Renaissance [Solved]

The contents of this post was deleted because of possible forum rules violation.
by AceAngel
Tue Jun 22, 2010 8:30 pm
Forum: 3D/2D models
Topic: FF 13 3D models ripping possible ...
Replies: 420
Views: 126011

Re: FF 13 3D models ripping possible ...

Shotgun, you have serious issues mate.

First Shion, and now Vanille...mate, seriously...
by AceAngel
Wed Jun 16, 2010 4:52 pm
Forum: 3D/2D models
Topic: xenosaga 3 model??request
Replies: 198
Views: 46250

Re: xenosaga 3 model??request

Maaaate, seriously...that is just bloody creepy.
by AceAngel
Mon Jun 14, 2010 3:10 am
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1818
Views: 302333

Re: Spotlight: Señor Casaroja's Noesis

I know you guys said specifically 'No Requests' and that the tool will be updated overtime, but I really need to ask this much and forgive me.

Please put up a History/Format tab so that we may know what things are available in the tool. Thank you.
by AceAngel
Sat Jun 05, 2010 10:05 am
Forum: 3D/2D models
Topic: Transformers 2 - Revenge of the Fallen
Replies: 2
Views: 1171

Re: Transformers 2 - Revenge of the Fallen

PC version of Kung Fu Panda (mmm furries... drools...) This made me really laugh, I really wasn't expecting it, even with your username...thank you my good sir. Besides that, thanks alot for the time taken on working format. Hopefully, someone can create a simple script/module/converter for the oaf...
by AceAngel
Mon May 31, 2010 9:44 pm
Forum: 3D/2D models
Topic: [XBox 360] Kingdom under Fire : circle of doom - Model files
Replies: 23
Views: 7954

Re: [XBox 360] Kingdom under Fire : circle of doom - Model files

They're going to release KUF2 on PC and X360, and all the characters are going to be included as well.

So who knows? Maybe the PC version will be easier to pop open at the end of the day.
by AceAngel
Mon May 31, 2010 2:46 pm
Forum: 3D/2D models
Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
Replies: 22
Views: 5758

Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games

Well, I don't know. I don't have the game with me now, so I can't test anything.

However, from your post, it looks like everything is correct.
by AceAngel
Sun May 30, 2010 9:14 pm
Forum: 3D/2D models
Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
Replies: 22
Views: 5758

Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games

Um, wow, I don't know. There is no weight Data in Blender, the 'Dummy' root works, but the bone themselves don't. Is this happening to all the models? I cannot test it myself with the 'original packages' since I don't have my game PC near me, but I if it's happening to ALL the models, maybe you set ...
by AceAngel
Sun May 30, 2010 7:04 pm
Forum: 3D/2D models
Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
Replies: 22
Views: 5758

Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games

When you import the model, simply press 'A' on your Keyboard. Everything you select should have 'pink' outline now. If not, press A again. (NOTE: The A button in Blender acts like a 'Select All' button and 'Deselect All' button. Very useful.) Select File, Export and FBX. Now import it in Max and voi...
by AceAngel
Sun May 30, 2010 2:30 pm
Forum: 3D/2D models
Topic: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games
Replies: 22
Views: 5758

Re: Nmaxtoolbox-Importer for Drakensang and other Nebula2 games

If you're having problem is 'managing' the models in Blender, export the models and bones as FBX or DAE format and import them in application of your choice. Also, thanks Szkaradek123. The original importers are a total arse to use, simple and indeed because, they require the much older versions of ...
by AceAngel
Fri May 28, 2010 6:13 pm
Forum: 3D/2D models
Topic: King's Bounty and Dawn of Magic 2 [Solved - King's Bounty]
Replies: 17
Views: 9279

Re: King's Bounty and Dawn of Magic 2

Nice!

Thanks alot mate for taking time on it. Much appreciated, especially with the whole bells and whistles (bones).

Thank you very much my kind sir.

EDIT: Forgot to ask, what type of models don't open up? Are they random or specific file size?
by AceAngel
Fri Apr 30, 2010 11:04 pm
Forum: 3D/2D models
Topic: Battleforge / War Front: Turning Point RTS - DRS
Replies: 5
Views: 1078

Re: Battleforge / War Front: Turning Point RTS - DRS

The BF files first, the dragons didn't have any names, and there were several green-ish dragons in the archives. Plus, they all seem to somewhat share the same assets for several of them, due to the animations and Texture UV layout, although I could be wrong. So, sorry for the large file size. http:...
by AceAngel
Fri Apr 30, 2010 4:57 pm
Forum: 3D/2D models
Topic: Battleforge / War Front: Turning Point RTS - DRS
Replies: 5
Views: 1078

Re: Battleforge / War Front: Turning Point RTS - DRS

Nice, thanks for the time taken. Should I upload more models?