Search found 67 matches

by Mirrodin
Tue Jun 12, 2007 8:04 am
Forum: Game Archive
Topic: Supreme Commander
Replies: 13
Views: 5949

Thanks a bunch! I was able to successfully open the files after using the .zip extension on a completely different computer. Don't know why I have that issue on my other computer...
by Mirrodin
Tue Jun 12, 2007 8:01 am
Forum: Game Archive
Topic: Supreme Commander
Replies: 13
Views: 5949

The scd files are simple renamed zip files. When I use the file extension .zip it says the file is corrupt, I even tried renaming the original files because the game works fine... Not sure why I get that error. Thanks for the info about XACT. I just downloaded the DX SDK to install some Nvidia tool...
by Mirrodin
Mon Jun 11, 2007 8:46 am
Forum: Game Archive
Topic: Supreme Commander
Replies: 13
Views: 5949

More file formats

Here is one of the .xwb (this file was cut) archives for analysis, as well as an accompanying .xsb (this is a full file)
by Mirrodin
Mon Jun 11, 2007 7:07 am
Forum: Game Archive
Topic: Supreme Commander
Replies: 13
Views: 5949

Supreme Commander

I'm hoping no one else posted this because I did searches and couldn't find any posts related to the file format or the game. I'll post a zip file of the data file that was cut using Watto's Cutter. The game is Supreme Commander, the game data files are .scd They have numerous FMV videos but they ar...
by Mirrodin
Thu Jun 02, 2005 5:33 am
Forum: Game Archive
Topic: Unreal Engine Formats support?
Replies: 8
Views: 3965

Thanks, that's mainly what I was after too, I am an Audio engineer (self-taught) and I do a lot with pre-rendered sounds for non-profit mods. I've been trying to look at tons of different games and i've found that the Unreal Engine is just so amazing, I mean of course there are the other 2 major eng...
by Mirrodin
Thu Jun 02, 2005 4:39 am
Forum: Game Archive
Topic: Unreal Engine Formats support?
Replies: 8
Views: 3965

Ah i didn't get a chance to take a look at Game Extractor until just now, which is quite impressive, I notice you've even got support for Pariah! Even the Splinter Cell Series! That's awesome! Did you have to come up with a separate dll for each game or did they leave the formats pretty much the sam...
by Mirrodin
Tue May 31, 2005 7:41 pm
Forum: Game Archive
Topic: Unreal Engine Formats support?
Replies: 8
Views: 3965

Unreal Engine Formats support?

What about .utx, .u, .uax, .usx, .ugx (unreal 2 meshes), etc..? I know for unreal tournament there was a program called Unreal Services Package Explorer. it only gave you a very limited range of extraction and viewing options however, maybe if you could get a hold of the guys that created the progra...