Search found 67 matches
- Tue Jun 12, 2007 8:04 am
- Forum: Game Archive
- Topic: Supreme Commander
- Replies: 13
- Views: 5949
- Tue Jun 12, 2007 8:01 am
- Forum: Game Archive
- Topic: Supreme Commander
- Replies: 13
- Views: 5949
The scd files are simple renamed zip files. When I use the file extension .zip it says the file is corrupt, I even tried renaming the original files because the game works fine... Not sure why I get that error. Thanks for the info about XACT. I just downloaded the DX SDK to install some Nvidia tool...
- Mon Jun 11, 2007 8:46 am
- Forum: Game Archive
- Topic: Supreme Commander
- Replies: 13
- Views: 5949
More file formats
Here is one of the .xwb (this file was cut) archives for analysis, as well as an accompanying .xsb (this is a full file)
- Mon Jun 11, 2007 7:07 am
- Forum: Game Archive
- Topic: Supreme Commander
- Replies: 13
- Views: 5949
Supreme Commander
I'm hoping no one else posted this because I did searches and couldn't find any posts related to the file format or the game. I'll post a zip file of the data file that was cut using Watto's Cutter. The game is Supreme Commander, the game data files are .scd They have numerous FMV videos but they ar...
- Thu Jun 02, 2005 5:33 am
- Forum: Game Archive
- Topic: Unreal Engine Formats support?
- Replies: 8
- Views: 3965
Thanks, that's mainly what I was after too, I am an Audio engineer (self-taught) and I do a lot with pre-rendered sounds for non-profit mods. I've been trying to look at tons of different games and i've found that the Unreal Engine is just so amazing, I mean of course there are the other 2 major eng...
- Thu Jun 02, 2005 4:39 am
- Forum: Game Archive
- Topic: Unreal Engine Formats support?
- Replies: 8
- Views: 3965
Ah i didn't get a chance to take a look at Game Extractor until just now, which is quite impressive, I notice you've even got support for Pariah! Even the Splinter Cell Series! That's awesome! Did you have to come up with a separate dll for each game or did they leave the formats pretty much the sam...
- Tue May 31, 2005 7:41 pm
- Forum: Game Archive
- Topic: Unreal Engine Formats support?
- Replies: 8
- Views: 3965
Unreal Engine Formats support?
What about .utx, .u, .uax, .usx, .ugx (unreal 2 meshes), etc..? I know for unreal tournament there was a program called Unreal Services Package Explorer. it only gave you a very limited range of extraction and viewing options however, maybe if you could get a hold of the guys that created the progra...
