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by reh
Thu Jul 02, 2020 12:00 am
Forum: 3D/2D models
Topic: Hot Wheels World Race NGC Script Help
Replies: 14
Views: 2531

Re: Hot Wheels World Race NGC Script Help

Thank you very much :D , now the script loads the templates, I still need to edit it to load the second mesh, the way I did until it loads the second mesh, but stops loading files that have only one mesh. btw: "FCont"? In english you'd better choose "FCount" or "FCnt" o...
by reh
Wed Jul 01, 2020 5:06 am
Forum: 3D/2D models
Topic: Hot Wheels World Race NGC Script Help
Replies: 14
Views: 2531

Re: Hot Wheels World Race NGC Script Help

Here is the script plus some sample files:
Script + rom .zip
Thank you for your help! :wink:
by reh
Wed Jul 01, 2020 5:04 am
Forum: 3D/2D models
Topic: Hot Wheels World Race NGC Script Help
Replies: 14
Views: 2531

Hot Wheels World Race NGC Script Help

Hello, I hope you are well.
I spent time playing with this script, but I can't seem to get it to work. So the message that appears tells me that the buffer is not correct, but I don't know what to do.

Here is how the model is loaded with Hex2obj:
aeroflash_med.png
by reh
Tue Jun 30, 2020 4:20 pm
Forum: 3D/2D models
Topic: Revue Starlight Re LIVE 3D model (.MDL)
Replies: 6
Views: 1681

Re: Revue Starlight Re LIVE 3D model (.MDL)

The faces of the head are divided into two parts.
1010001 2.png
by reh
Tue Jun 30, 2020 4:18 pm
Forum: 3D/2D models
Topic: Revue Starlight Re LIVE 3D model (.MDL)
Replies: 6
Views: 1681

Re: Revue Starlight Re LIVE 3D model (.MDL)

1010001.png
by reh
Mon Jun 22, 2020 4:37 am
Forum: 3D/2D models
Topic: Final Fantasy: Crystal Chronicals .CHM / .TEX
Replies: 8
Views: 2008

Re: Final Fantasy: Crystal Chronicals .CHM / .TEX

I don't know how to read the faces.
c200_root.chm.png
by reh
Fri Jun 19, 2020 5:04 pm
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3653

Re: HOW I CAN OPEN

I just exported it to .obj and opened it in Blender.
Take a print screen as the model is appearing to you.
by reh
Fri Jun 19, 2020 4:40 pm
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3653

Re: HOW I CAN OPEN

Sounds good to me.
warrior_f_2019xmas03.3d.jpg
by reh
Fri Jun 19, 2020 3:12 pm
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3653

Re: HOW I CAN OPEN

The .py file that you must put in the python folder of the Noesis tool, the .bms file must be executed with the Quickbms tool.
by reh
Fri Jun 19, 2020 5:11 am
Forum: 3D/2D models
Topic: HOW I CAN OPEN
Replies: 23
Views: 3653

Re: HOW I CAN OPEN

This script is unlikely to work with all files and it only loads one mesh.
I suggest that you split the file if you find out where the other sub-meshes start.
The .bms file extracts the .png textures from the file.
fmt_TreeOfSavior_3d_WEB.zip
by reh
Thu Jun 11, 2020 6:01 pm
Forum: 3D/2D models
Topic: Request GameAssassin Ripper
Replies: 12
Views: 2663

Re: Request GameAssassin Ripper

Here you can find something.
by reh
Thu Jun 11, 2020 5:37 pm
Forum: 3D/2D models
Topic: RSCF Model Format Help
Replies: 9
Views: 1456

Re: RSCF Model Format Help

Thank you for making this script work.
shakotay2 wrote: Tue Jun 09, 2020 10:50 pm Maybe. But you can't judge from one file, can you?
Really, we would need some samples to confirm.
by reh
Tue Jun 09, 2020 10:13 pm
Forum: 3D/2D models
Topic: RSCF Model Format Help
Replies: 9
Views: 1456

Re: RSCF Model Format Help

Here is the script:
fmt_AliensVsPredators.zip
I believe that in position 0xAD there is the number of bytes that must be skipped to find the beginning of the vertices, but I don't know how to deal with it.
by reh
Tue Jun 09, 2020 10:02 pm
Forum: 3D/2D models
Topic: RSCF Model Format Help
Replies: 9
Views: 1456

Re: RSCF Model Format Help

I tried to make a noesis script based on the file you posted, but I failed, the model is coming out plan:
pistol.png
by reh
Tue Jun 09, 2020 2:37 am
Forum: 3D/2D models
Topic: Frogger's Adventures Model (RENDERWARE)
Replies: 5
Views: 1075

Re: Frogger's Adventures Model (RENDERWARE)

The second largest file is the texture, the texture I got with TextureFinder, I don't know if it's the best way to get it.
Textura.png