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- Thu Oct 26, 2017 6:29 pm
- Forum: Game Archive
- Topic: Middle-earth: Shadow of War (.arch06) HELP
- Replies: 2
- Views: 1648
Re: Middle-earth: Shadow of War (.arch06) HELP
Hi guys! I have a few questions. Anyone managed to find Shelob files? Who knows in what arch archive they stored?
- Sun Oct 08, 2017 2:39 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 503
- Views: 97738
Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)
Here are Python scripts for dumping the beta. 32-bit Python 2.7.3 recommended. I was only able to fix Nikto and other "face skin" head variants by manually editing (splitting) VUR files. I can't find separate VUR file for those, they are merged together in one. Also there are problems with troopers...
- Sat Sep 30, 2017 11:30 am
- Forum: 3D/2D models
- Topic: Raiders of the Broken Planet(PC)
- Replies: 22
- Views: 3919
Re: Raiders of the Broken Planet(PC)
Thank you very much:)Anexenaumoon wrote:New Script
- Thu Sep 28, 2017 11:07 am
- Forum: 3D/2D models
- Topic: Raiders of the Broken Planet(PC)
- Replies: 22
- Views: 3919
Raiders of the Broken Planet(PC)
Hello everyone!!! Yesterday stumbled upon this game and the models in it look great.
I'll upload samples from released version of the game(22.09.2017)
Maybe someone will be interested.
https://drive.google.com/open?id=0B1qwb ... 3FXaXNCVEU
I'll upload samples from released version of the game(22.09.2017)
Maybe someone will be interested.
https://drive.google.com/open?id=0B1qwb ... 3FXaXNCVEU
- Sun Jul 30, 2017 6:18 pm
- Forum: 3D/2D models
- Topic: velvet assassin .scene files
- Replies: 10
- Views: 3614
Re: velvet assassin .scene files
blender importer link broken again:(
- Thu May 25, 2017 11:31 pm
- Forum: 3D/2D models
- Topic: Star Wars: Clone Wars Adventures (*.dme)
- Replies: 51
- Views: 7795
Re: Star Wars: Clone Wars Adventures (*.dme)
Guys, maybe someone knows, is it possible to download somewhere the game or pack archives?
- Thu May 11, 2017 1:04 am
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 135
- Views: 69981
Re: Nier Automata
Hi! how are you doing? I noticed your message on the forum. I faced the same problem as you. Can't install the gtb_importer. How did you manage to fix it?Pokkentag wrote:nevermind, i got it to work. thanks delguoqing again for this awesome script.
- Mon Mar 13, 2017 3:47 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 706
- Views: 196107
Re: Star Wars - The Old Republic - Beta
Hi! I have a question. Where, in the game I can find prop model names for the hash_file? (Furniture, weapons, stronghold structures)
- Wed Dec 21, 2016 1:14 am
- Forum: 3D/2D models
- Topic: Star Wars: Clone Wars Adventures (*.dme)
- Replies: 51
- Views: 7795
Re: Star Wars: Clone Wars Adventures (*.dme)
One more question. In the game files, I found only Ventress in the mask. In the game has only this model or unmasked version too? And where if it so?AceWell wrote:i have all game files, but i only research dme files because i am only interested in the models and textures
- Tue Dec 20, 2016 10:30 pm
- Forum: 3D/2D models
- Topic: swtor.jedipedia.net cached (*.gr2)
- Replies: 5
- Views: 1164
Re: swtor.jedipedia.net cached (*.gr2)
It's just brilliant! Just brilliant! Thank you very much. Now work is much easier.
- Wed Dec 07, 2016 4:28 pm
- Forum: 3D/2D models
- Topic: Star Wars: Clone Wars Adventures (*.dme)
- Replies: 51
- Views: 7795
Re: Star Wars: Clone Wars Adventures (*.dme)
What is the point in the models without bones?AceWell wrote:i have no plans to add bones, skinning or animations unless you can show
me the python code that is needed to add these things to the script.
- Mon Dec 05, 2016 3:49 pm
- Forum: 3D/2D models
- Topic: Star Wars: Clone Wars Adventures (*.dme)
- Replies: 51
- Views: 7795
Re: Star Wars: Clone Wars Adventures (*.dme)
i have all game files, but i only research dme files because i am only interested in the models and textures :D I also have this game and I wanted to share all the necessary files,but looks like you have everything you need. Do you add bones support in the future? As far as I know the skeleton is s...
- Sat Dec 03, 2016 12:22 am
- Forum: 3D/2D models
- Topic: Star Wars: Clone Wars Adventures (*.dme)
- Replies: 51
- Views: 7795
Re: Star Wars: Clone Wars Adventures (*.dme)
you can contact me right in this very thread about this format, that is why this thread exist :D i don't own the format so i don't discuss the research in private any more, i think everyone has a right to see the research and add on to it if they know something so they don't have to start from noth...
- Fri Dec 02, 2016 1:00 pm
- Forum: 3D/2D models
- Topic: Star Wars: Clone Wars Adventures (*.dme)
- Replies: 51
- Views: 7795
Re: Star Wars: Clone Wars Adventures (*.dme)
i have updated the script in the first post so it auto loads the textures as long as they are in the same folder as the model. :D if a texture has an alpha channel the model or just parts will display transparent, i don't know how to turn off this transparency. :( also, if someone knows how to read...
- Sun Jul 24, 2016 2:24 pm
- Forum: 3D/2D models
- Topic: The Technomancer - from .spk to .fbx
- Replies: 20
- Views: 4625
Re: The Technomancer - from .spk to .fbx
You know how to get the textures from the game?mtakerkart wrote:Hi all , if someone can share the characters and monsters rigged, it will be very cool. I can give donations for the work. Thanks a lot.
It could be fbx, blend,collada,maya,max....