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by lyutor1945
Thu Oct 26, 2017 6:29 pm
Forum: Game Archive
Topic: Middle-earth: Shadow of War (.arch06) HELP
Replies: 2
Views: 1648

Re: Middle-earth: Shadow of War (.arch06) HELP

Hi guys! I have a few questions. Anyone managed to find Shelob files? Who knows in what arch archive they stored?
by lyutor1945
Sun Oct 08, 2017 2:39 pm
Forum: 3D/2D models
Topic: Frostbite model tools (Battlefield, Battlefront and others)
Replies: 503
Views: 97738

Re: Frostbite model tools (Battlefield 1, Battlefront 1, 2)

Here are Python scripts for dumping the beta. 32-bit Python 2.7.3 recommended. I was only able to fix Nikto and other "face skin" head variants by manually editing (splitting) VUR files. I can't find separate VUR file for those, they are merged together in one. Also there are problems with troopers...
by lyutor1945
Sat Sep 30, 2017 11:30 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3919

Re: Raiders of the Broken Planet(PC)

Anexenaumoon wrote:New Script
Thank you very much:)
by lyutor1945
Thu Sep 28, 2017 11:07 am
Forum: 3D/2D models
Topic: Raiders of the Broken Planet(PC)
Replies: 22
Views: 3919

Raiders of the Broken Planet(PC)

Hello everyone!!! Yesterday stumbled upon this game and the models in it look great.

I'll upload samples from released version of the game(22.09.2017)

Maybe someone will be interested.

https://drive.google.com/open?id=0B1qwb ... 3FXaXNCVEU
by lyutor1945
Sun Jul 30, 2017 6:18 pm
Forum: 3D/2D models
Topic: velvet assassin .scene files
Replies: 10
Views: 3614

Re: velvet assassin .scene files

blender importer link broken again:(
by lyutor1945
Thu May 25, 2017 11:31 pm
Forum: 3D/2D models
Topic: Star Wars: Clone Wars Adventures (*.dme)
Replies: 51
Views: 7795

Re: Star Wars: Clone Wars Adventures (*.dme)

Guys, maybe someone knows, is it possible to download somewhere the game or pack archives?
by lyutor1945
Thu May 11, 2017 1:04 am
Forum: Game Archive
Topic: Nier Automata
Replies: 135
Views: 69981

Re: Nier Automata

Pokkentag wrote:nevermind, i got it to work. thanks delguoqing again for this awesome script.
Hi! how are you doing? I noticed your message on the forum. I faced the same problem as you. Can't install the gtb_importer. How did you manage to fix it?
by lyutor1945
Mon Mar 13, 2017 3:47 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 706
Views: 196107

Re: Star Wars - The Old Republic - Beta

Hi! I have a question. Where, in the game I can find prop model names for the hash_file? (Furniture, weapons, stronghold structures)
by lyutor1945
Wed Dec 21, 2016 1:14 am
Forum: 3D/2D models
Topic: Star Wars: Clone Wars Adventures (*.dme)
Replies: 51
Views: 7795

Re: Star Wars: Clone Wars Adventures (*.dme)

AceWell wrote:i have all game files, but i only research dme files because i am only interested in the models and textures :D
One more question. In the game files, I found only Ventress in the mask. In the game has only this model or unmasked version too? And where if it so?
by lyutor1945
Tue Dec 20, 2016 10:30 pm
Forum: 3D/2D models
Topic: swtor.jedipedia.net cached (*.gr2)
Replies: 5
Views: 1164

Re: swtor.jedipedia.net cached (*.gr2)

It's just brilliant! Just brilliant! Thank you very much. Now work is much easier.
by lyutor1945
Wed Dec 07, 2016 4:28 pm
Forum: 3D/2D models
Topic: Star Wars: Clone Wars Adventures (*.dme)
Replies: 51
Views: 7795

Re: Star Wars: Clone Wars Adventures (*.dme)

AceWell wrote:i have no plans to add bones, skinning or animations unless you can show
me the python code that is needed to add these things to the script. :]
What is the point in the models without bones?
by lyutor1945
Mon Dec 05, 2016 3:49 pm
Forum: 3D/2D models
Topic: Star Wars: Clone Wars Adventures (*.dme)
Replies: 51
Views: 7795

Re: Star Wars: Clone Wars Adventures (*.dme)

i have all game files, but i only research dme files because i am only interested in the models and textures :D I also have this game and I wanted to share all the necessary files,but looks like you have everything you need. Do you add bones support in the future? As far as I know the skeleton is s...
by lyutor1945
Sat Dec 03, 2016 12:22 am
Forum: 3D/2D models
Topic: Star Wars: Clone Wars Adventures (*.dme)
Replies: 51
Views: 7795

Re: Star Wars: Clone Wars Adventures (*.dme)

you can contact me right in this very thread about this format, that is why this thread exist :D i don't own the format so i don't discuss the research in private any more, i think everyone has a right to see the research and add on to it if they know something so they don't have to start from noth...
by lyutor1945
Fri Dec 02, 2016 1:00 pm
Forum: 3D/2D models
Topic: Star Wars: Clone Wars Adventures (*.dme)
Replies: 51
Views: 7795

Re: Star Wars: Clone Wars Adventures (*.dme)

i have updated the script in the first post so it auto loads the textures as long as they are in the same folder as the model. :D if a texture has an alpha channel the model or just parts will display transparent, i don't know how to turn off this transparency. :( also, if someone knows how to read...
by lyutor1945
Sun Jul 24, 2016 2:24 pm
Forum: 3D/2D models
Topic: The Technomancer - from .spk to .fbx
Replies: 20
Views: 4625

Re: The Technomancer - from .spk to .fbx

mtakerkart wrote:Hi all , if someone can share the characters and monsters rigged, it will be very cool. I can give donations for the work. Thanks a lot.
It could be fbx, blend,collada,maya,max....
You know how to get the textures from the game?