I wouldn't know where to begin with that. Is editing item abilities possible currently?Solidcal wrote:Does anyone know which file deals with the NVG's/Thermal's greenish overlay effect when selected?
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- Wed Aug 17, 2016 11:28 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
- Thu Aug 11, 2016 11:44 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
I gave the .fsm files a listen. From what I can hear of the sounds, they're the beginning of cutscenes. You can hear almost entire cutscenes in some instances, but only from very short cutscenes. I didn't hear the Sortie Prep music like I had hoped, but I did hear the opening to Sins of the Father a...
- Thu Aug 11, 2016 4:00 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
The only other place to check would be the fsm files, but those are probably pretty hit and miss for converting. It's worth a try, I guess. Gotta be around here somewhere. Has anyone tried to morph BB's GZ sneaking suit to a more female look body type? Would be an interesting swap for the black MGS...
- Thu Aug 11, 2016 3:54 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
- Wed Aug 10, 2016 3:38 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
chunk1\Assets\tpp\sound\external\tape\tp_bgm_02_03.wem. chunk3\Assets\tpp\sound\asset\env_mtbs_common.sbp - File 390 (pretty sure this is the radio version). Other than those two places, check any sbps marked with bgm. Unfortunately the external tape 02_03 is a remnant of Ground Zeroes and external...
- Wed Aug 10, 2016 1:56 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
I was trying to get the audio from p31_050060_000_final.fsm in chunk2. From what I can gather, this specific audio file only contains part of the audio data, which is why it's failing to convert. I was able to get the first few seconds to play, using ww2ogg. It sounds like a helicopter (possibly th...
- Wed Aug 03, 2016 10:15 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Sound-swapping was difficult, but I cured Flaming Buffalo's asthma. Thanks Bob for the tutorial!
This will be useful, thanks!HeartlessSeph wrote:Forgot to drop this here in forever so here it is, a vertex repositioning tool for MGSV: https://www.dropbox.com/s/qs9gpa8isqocq ... rt.ms?dl=0
- Tue Jan 26, 2016 11:50 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
That's happened to me. I restart my computer and it works normally again. weird.anyone know why ftextool is only give me 1 ftex and 1 ftexs and not with when using -f 3 xxxxxxx.dds
He was 75% of the community, for better or worse. It's gonna get really quiet now.No more spam mods, finally.
- Tue Jan 26, 2016 5:58 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
I'm having a problem with FtexTool. I'm trying to retexture the DLC sneaking suit and I think the textures that are supposed to be mirrored across legs and arms are broken, as seen in the images below (notice the lack of grey color on the shin and forearm weaves). What's going on? http://i.imgur.co...
- Wed Dec 16, 2015 4:26 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
I'm having a problem with FtexTool. I'm trying to retexture the DLC sneaking suit and I think the textures that are supposed to be mirrored across legs and arms are broken, as seen in the images below (notice the lack of grey color on the shin and forearm weaves). What's going on? http://i.imgur.com...
- Wed Oct 28, 2015 11:59 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
bump ;_; I still can't find itmorbidslinky wrote:Hi, would anyone happen to know how I can access the textures for the new DLC? I'd like to try recoloring the boss's sneaking suit, if it's possible.
- Wed Oct 21, 2015 2:29 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 565816
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Hi, would anyone happen to know how I can access the textures for the new DLC? I'd like to try recoloring the boss's sneaking suit, if it's possible.
