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by Takukun
Wed Mar 15, 2017 12:07 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 100
Views: 39533

Re: Import Tuner Challenge [XBOX360]

Ah the tracks, that would be awesome, the Shinjuku and Shibuya lines + a lot of highly detailed parking areas are not present in WMPS3.

BTW did you guys know there's a glitch in Import Tuner Challenge that catapults your car in the air? xD
by Takukun
Wed Mar 08, 2017 11:00 pm
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 100
Views: 39533

Re: Import Tuner Challenge [XBOX360]

Oh shi* this is awesome. Just fantastic. You guys made my day.
by Takukun
Thu Jan 05, 2017 8:53 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Oh god why... They could have taken another year or two to make a perfect PS4 game... Even the map can't be as detailed as on consoles. Oh well at least I hope the 3D models of cars will be extractable.
by Takukun
Wed Jan 04, 2017 8:03 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Oh god that would be perfect :D I just hope it won't be a cheap mobile game which will be discontinued after a few months.
by Takukun
Wed Jan 04, 2017 1:15 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

I am sorry if this turns out to be nothing but still, I'm curious, what's this??

http://www.sb-x.jp/
by Takukun
Mon Dec 26, 2016 9:48 am
Forum: 3D/2D models
Topic: Import Tuner Challenge [XBOX360]
Replies: 100
Views: 39533

Re: Import Tuner Challenge [XBOX360]

Oh yes what better christmas should we get. I'm so happy I could cry.
by Takukun
Mon Dec 19, 2016 10:20 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

SimRacer thank you :D REDZOEU I just followed some tutorial on youtube and it's pretty easy, I just don't know how I'll be able to convert the entire Minato Mirai area as it exceeds the world limits. Also, I have close to no experience with limit adjusters. Some screenshots of the current progress: ...
by Takukun
Thu Nov 24, 2016 7:44 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

https://s14.postimg.org/gtuogl7td/snap1.jpg https://s11.postimg.org/hkamo38ub/snap2.jpg https://s17.postimg.org/wjnwvqvtr/snap3.jpg https://s15.postimg.org/kkcq95fyj/snap4.jpg https://s22.postimg.org/t4sx0zjmp/snap5.jpg https://s15.postimg.org/pskdeidln/snap6.jpg It's progressing slowly but steadil...
by Takukun
Fri Nov 18, 2016 2:22 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Wow thanks, this does the trick :D
by Takukun
Thu Nov 17, 2016 9:21 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Okay I made some tests and i ripped the whole Minato Mirai course with minor errors (which can be fixed), the problem I'm facing is with the materials (as REDZOEU already said). I have hundreds of objects which use the same diffuse map, but instead of using a single material they each use their own ...
by Takukun
Tue Nov 08, 2016 5:30 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Thanks REDZOEU :) I'm gonna do this either way. The Ninjaripper one gets everything as it should be with the exception of some road signs and buildings + the car which is not needed (that's why I said it rips 80-90%). I also tried overlapping the 3D Ripper DX mesh to match the Ninjaripper one in an ...
by Takukun
Tue Nov 08, 2016 4:41 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Hmm but if we somehow manage to rotate it right would it be possible right? I just don't want to remap everything if I do it with SketchUp. There has to be a plugin or a script somewhere...
by Takukun
Tue Nov 08, 2016 3:27 am
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Hello again, as nobody can get around Genki's strange compression method, I decided to rip Minato Mirai from Shutokou Battle Zone Of Control PSP (Street Supremacy). From what I know the mesh quality is exactly the same as in Shutokou Battle 0 (Tokyo Xtreme Racer 3) with the exception of lower res te...
by Takukun
Thu Oct 13, 2016 7:55 pm
Forum: 3D/2D models
Topic: Wangan Midnight [Need Help Reversing]
Replies: 319
Views: 193574

Re: Wangan Midnight [Need Help Reversing]

Thanks for reminding me of RW Analyze :D It opens the map files perfectly well but from there on, i don't know what to do anymore. Initial D Extreme Stage also has some nice tracks and car models, I hope you succeed :D Yes you're right. BG4 is not highpoly but this doesn't matter to me as long as th...
by Takukun
Thu Oct 13, 2016 7:39 pm
Forum: 3D/2D models
Topic: Initial D Extreme Stage [PS3]
Replies: 37
Views: 20920

Re: Initial D Extreme Stage [PS3]

This is cool i have the game but never finished it, too hard for me :P Congrats for getting the textures though :)