Search found 3 matches

by Nialcen
Sun Sep 06, 2015 11:41 am
Forum: Graphic file formats
Topic: Tree of Savior .xac and .xpm
Replies: 12
Views: 5479

Re: Tree of Savior .xac and .xpm

This screen help a lot !
Thanks !

But for nowaday generation I don't know, mut with my 30, I don't feel unpatient, just inexperimented, and 3D hex files are not something I will use often ^^
by Nialcen
Sat Sep 05, 2015 5:17 pm
Forum: Graphic file formats
Topic: Tree of Savior .xac and .xpm
Replies: 12
Views: 5479

Re: Tree of Savior .xac and .xpm

Actualy, you can see that the values I choose as Start / End, and so the count etc... are not correct. The tuto part to determine Start / End of face indice list, etc is quite hard to apply. May I ask your help to understand the process ( something like 44 models to extract and texturize ) it would ...
by Nialcen
Fri Sep 04, 2015 11:58 am
Forum: Graphic file formats
Topic: Tree of Savior .xac and .xpm
Replies: 12
Views: 5479

Re: Tree of Savior .xac and .xpm

Hello, I'm trying to do quite the same thing, but I have some difficulties with Hex2Obj tuto. I would like to produce an .obj textured file from .xac and .dds I have, so I try to first transform .xac to .obj, then I will have to apply texture with 3dsMAx and then exportthe whole thing. I'm trying to...