Search found 94 matches

by Tydeus
Sun Apr 14, 2019 7:38 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

I'm workin' hard on it right now and making good progress. Since the last time I posted, I've added another couple hundred bone names, resulting in well over 6,000 currently identified (but that's where I'm gonna stop for now before I get too side-tracked again), and also updated the script to use ...
by Tydeus
Fri Apr 12, 2019 4:23 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

Just wondering, did you ever figure out what the .scene files were used for? I assumed it was something like the .skl but for maps maybe, I kinda enjoy sticking the maps together where ever it's needed though. (unless it's in like 500,000 pieces like Mass Effect lol)
by Tydeus
Mon Apr 08, 2019 9:41 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

How would this work in regards to the "filename.dds" and the complementary "filename_detail.dds", "filename_nm.dds", "filename_spec.dds" files? Would they also be auto applied? I've usually got by by saving a new image with detail file as a multiply layer on top of the main texture in an image edit...
by Tydeus
Sun Apr 07, 2019 11:02 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

Compiling the respective hash-and-filename pairs into a separate "database" binary file and then building an array through the script does the trick! I honestly don't know why I didn't try doing this earlier. I honestly dont know why either! (I had no idea what you said lol, maybe) This is great ne...
by Tydeus
Fri Apr 05, 2019 4:19 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

please excuse my general lack of know-how about all of this, but with the impending update to the model importer, will we then be able to use these season 4 files with xnalara? or are these files not compatible with that specific program regardless of the update? Once the files are in 3DS, what I d...
by Tydeus
Wed Apr 03, 2019 10:15 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

genius326 wrote:
Wed Apr 03, 2019 9:53 pm
Can someone tell me exactly what thosr files are? I wanna keep my modder friend updated and I wanna tell him exactly what it is. Help me out here? ❤️
It's the character mesh, rig and textures for season 4. Some props included too.
by Tydeus
Wed Apr 03, 2019 8:45 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

Wonder if all that being more organised will help RTB test stuff easier? Means you don't have to scroll through all those files - it'd at least save time haha. I think with them being more organized, it could easily become less time-consuming at the very least. I wouldnt say it was all that time-co...
by Tydeus
Wed Apr 03, 2019 2:02 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

I'm not sure what the policy is here regarding links but i've ripped the txmesh and data files from the final season episodes, spent a stupid amount of time sorting each mesh, texture, and skeleton files into their respective character folders, zipped them up, and uploaded to Mega ready for downloa...
by Tydeus
Tue Apr 02, 2019 4:36 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

The closest we'd get to "new versions" of old characters, would be the TWDG Collection. I remember seeing pictures of a higher poly Christa and Chuck, and I can only assume that's what they were used for. Anyway, as for keeping the thread alive, I can only hope that RTB is making some swell progres...
by Tydeus
Tue Apr 02, 2019 4:03 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

Gosh, I can't wait to rip these. I still have hope. I know right? As someone who leans towards making custom characters and stuff, Season 3's models are surprisingly limited in number. Season 4 will really open up more opportunities for sure. I guess all we can do is keep the thread active and hope...
by Tydeus
Sat Mar 30, 2019 9:37 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

jayko wrote:
Sat Mar 30, 2019 7:29 pm
Personally I used to read it as RandomTBrush, completely ignorant of the fact all your profile pics are of a bush.
Haha same, I thought.. hang on, random talking brush? that makes no sense! then again neither does bush :P lol
by Tydeus
Thu Mar 28, 2019 9:15 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

Just wondering though, a few posts back RTD mentioned 3DS Max crashing, does that mean he cant do auto port with materials? I wonder if he loads all the mesh parts at the same time, I find some maps refuse to load if you do it that way, you end up having to run a 3ds clean up thing to free the memo...
by Tydeus
Thu Mar 28, 2019 8:24 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

I’m gonna miss Lee, Kenny, Clementine and other characters in The Walking Dead. I wanted to see a sequel for The Walking Dead: Michonne but I don’t think that’s gonna happen because a lot of people hated that game. Years from now, the game's subreddit will probably be dead. I think the saddest part...
by Tydeus
Sat Feb 16, 2019 11:10 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

genius326 wrote:
Sat Feb 16, 2019 7:52 pm
When will you update it so we can make some Season 4 models?
I think thats what he's currently doing.

I cant wait :D I'm going to port all the walking dead season 2 maps first :)
by Tydeus
Sun Feb 03, 2019 7:29 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 823
Views: 175494

Re: Telltale Games "Almost-All-In-One" Model Importer

Escope12 wrote:
Maximmum wrote:
Escope12 wrote:I didn't noticed this until now but is this normal or is this a rigging error on all Walking Dead Models?
Oh wow, i never had such problem though
This happens when you rotate both spine1 & pelvis bone to 180.
In what scenario would you rotate those bones 180 degrees though? :lol: