Nice !
But how apply animation to bones ?
Search found 56 matches
- Mon Sep 14, 2015 10:03 am
- Forum: 3D/2D models
- Topic: PC Middle-Earth: Shadow of Mordor maxscript
- Replies: 32
- Views: 31834
- Sun Aug 30, 2015 9:43 am
- Forum: Graphic file formats
- Topic: DirectX files. How apply AnimationKey matrices ?
- Replies: 1
- Views: 582
Re: DirectX files. How apply AnimationKey matrices ?
Or Combine AnimationKeysMatrices and multiply SkinBoneMatrices on Combine AnimationKeysMatrices
And not using combine frame matrices.
And not using combine frame matrices.
- Sat Aug 29, 2015 12:34 pm
- Forum: Graphic file formats
- Topic: DirectX files. How apply AnimationKey matrices ?
- Replies: 1
- Views: 582
DirectX files. How apply AnimationKey matrices ?
From frames matrices i got combine frames matrices. I sort SkinWeights names and SkinBone matrices in the order. Then multiply SkinBoneMatrices on combine frames matrices. I got correct Bind Pose and 3d model looks right. But how apply AnimationKeys matrices (I am using only matrices, not quaternion...
- Thu Aug 20, 2015 2:52 pm
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
- Thu Aug 20, 2015 1:48 pm
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
Re: Unity format meshe 43. Need help struct.
Other unity mesh Bandit 
Thanks for you help shakotay2
Thanks for you help shakotay2
- Thu Aug 20, 2015 1:28 pm
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
Re: Unity format meshe 43. Need help struct.
Ha !
I do vertex stride = 40 bytes and i got model
Strangely ! From the hex editor data i think vertex stride = 48 bytes.
From hex editor 0x03F7E0/0x152A = 0x30 bytes vertices stride
I do vertex stride = 40 bytes and i got model
Strangely ! From the hex editor data i think vertex stride = 48 bytes.
From hex editor 0x03F7E0/0x152A = 0x30 bytes vertices stride
- Thu Aug 20, 2015 1:03 pm
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
Re: Unity format meshe 43. Need help struct.
shakotay2
And how do you read Vertices data ?
I mean first 12 bytes this is vertices then next 12 bytes normals and 8 bytes TextureUV.
And how do you read Vertices data ?
I mean first 12 bytes this is vertices then next 12 bytes normals and 8 bytes TextureUV.
- Thu Aug 20, 2015 12:47 pm
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
Re: Unity format meshe 43. Need help struct.
In hex editor i found number vertices and vertices data size of bytes.
I 0x03F7E0/0x152A = 0x30 bytes vertices offset
shakotay2
Why you do 64 bytes offset on vertices data ?
I 0x03F7E0/0x152A = 0x30 bytes vertices offset
shakotay2
Why you do 64 bytes offset on vertices data ?
- Thu Aug 20, 2015 12:04 pm
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
Re: Unity format meshe 43. Need help struct.
shakotay2
How do you load my model Orc Molten ?
Do you know unity mesh 43 format ?
Please tell me how you do ?
You vertex offset is 64 bytes ? I'm right?
I download you programm Hex2o__v0.2x and i get right mesh Orc Molten.
How do you load my model Orc Molten ?
Do you know unity mesh 43 format ?
Please tell me how you do ?
You vertex offset is 64 bytes ? I'm right?
I download you programm Hex2o__v0.2x and i get right mesh Orc Molten.
- Thu Aug 20, 2015 7:23 am
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
Re: Unity format meshe 43. Need help struct.
This animated mesh.
I read only vertices data and indices. But mesh look like boom.
I read only vertices data and indices. But mesh look like boom.
- Wed Aug 19, 2015 8:12 am
- Forum: Graphic file formats
- Topic: Unity format meshe 43. Need help struct.
- Replies: 9
- Views: 2489
Unity format meshe 43. Need help struct.
I load unity mesh .43 my self.
Simple mesh load ok, but animation mesh vertices show not correct.
I need help on the structure file format unity mesh 43 . And who interesting join.
https://www.youtube.com/watch?v=CAD-bsu ... e=youtu.be
Simple mesh load ok, but animation mesh vertices show not correct.
I need help on the structure file format unity mesh 43 . And who interesting join.
https://www.youtube.com/watch?v=CAD-bsu ... e=youtu.be
