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Search found 12 matches
- Thu Jun 01, 2017 7:07 am
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
3 weeks ago I managed to create some ugly obj2vkm converter. It does handle static objects with a single mesh only and there's no plans to extend it on characters: FungWan-vkm.zip Bounding boxes are supposed to reside at offset 0x005C in the vkm file, but not sure. So I decided not to update them w...
- Wed Apr 12, 2017 11:42 am
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
Hi, btw: you could try to increase a known block (vertex or face indices) by adding zero bytes at its end, then adjust all blockaddresses. I have added 3 0 bytes at zksword.vkm ending of a known block as per picture below https://preview.ibb.co/c3rso5/pic1.png and i have change the headerbytes from ...
- Mon Apr 03, 2017 5:53 pm
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
btw: you could try to increase a known block (vertex or face indices) by adding zero bytes at its end, then adjust all blockaddresses. Keep in mind to change the size of the increased block, too! Then see whether the changed vkm is loaded successfully by the game. i`m sorry, can u please point me t...
- Mon Apr 03, 2017 5:36 pm
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
I have analyzed the vkm structure and this is my findings. i am using 1 Sword006.vkm and ZKSword.vkm (Edited based from Sword006.vkm). Here is the links for the diff file :- https://www.diffnow.com/?report=f2mn9 what i have found is 1) Headerbyte from 0x00 to 0x17 is all the same for all vkm file. b...
- Fri Dec 16, 2016 5:38 pm
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
Sorry.. its been awhile .. can we continue on this? anything that i can do to help.
- Mon Nov 16, 2015 6:54 pm
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
I have edited the iron_sbr.vkm as per instructed and i did not notice any changes with the model. i have attached the file that i edited with this post. in the zip file i also include the texture file for the mesh. (wsb0005l.dds). refer the file below https://www.fungwan-online.com/saber.zip thanks
- Mon Nov 16, 2015 10:46 am
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
@shahkotay2 yea .. as i said armor is a bit tricky. can i proposed few vkm file that dont have any animations. i supply the vkm and u show me what address that i need to fill with 0 1 - Mask : iron_msk.vkm 2 - Armwear Right (iron_brr.vkm) | Armwear Left (iron_brl.vkm) 3 - Footwear Right (iron_grr.vk...
- Sun Nov 15, 2015 4:59 pm
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
Hi .. thanks for the explaination. i have replaced 0x4890 to 0x607C for PC18Body.vkm. FYI PC18Body.vkm is for female type 3 character. It does not make the game crash. only make the upperbody of the character disappear. Refer attachment Hello WazerHD, I don't owe/play the game. so see my post as of ...
- Sun Aug 16, 2015 11:57 am
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
by this do u mean that the item have holes in it? if it is so then yes.five floats at 0x60 - so one float missing or it's not bounding box values?
is there any thing u want me to edit or to try at this vkm?
- Sun Aug 16, 2015 9:52 am
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
hi .. i think to start with PC18Body.vkm maybe a bit too hard because it contains animation. can we use something smaller and dont have any anim such as the CNY mask. if so .. i attach the file with this post.

- Tue Aug 11, 2015 7:09 pm
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
Re: research on an obj to vkm converter
thanks. please take your time. i can wait for it 
- Tue Aug 11, 2015 4:36 pm
- Forum: 3D/2D models
- Topic: research on an obj to vkm converter
- Replies: 27
- Views: 6749
research on an obj to vkm converter
hello,
i need some help on researching an obj to vkm converter for a game called fung wan online. right now shahkotay2 has sucesfully created the vkm to obj standalone exporter at viewtopic.php?f=16&t=10618. any help would be appreciated. Thanks
.
i need some help on researching an obj to vkm converter for a game called fung wan online. right now shahkotay2 has sucesfully created the vkm to obj standalone exporter at viewtopic.php?f=16&t=10618. any help would be appreciated. Thanks
