Search found 3 matches

by SiriusR
Fri Aug 07, 2015 11:50 pm
Forum: Graphic file formats
Topic: [Android/iOS] Need for Speed Most Wanted 2012 .sba
Replies: 8
Views: 2952

Re: [Android/iOS] Need for Speed Most Wanted 2012 .sba

I have to bump this thread after some observation: - SBAs in published.*x folders cannot be opened with Chipicao's sbaBrute, regardless of platform; they also seem to have a slightly different structure - There's a published.texture_pvrtc folder in iOS version of the game with SBAs that contain PVRs...
by SiriusR
Fri Jul 17, 2015 12:32 pm
Forum: 3D/2D models
Topic: NFS No Limits
Replies: 107
Views: 21073

Re: NFS No Limits

Chipicao wrote:- supports all models from RR3, NFS:MW and NFS:NL
Um, is a support for NFS:HP possible (as it uses M3G for models as well)?
by SiriusR
Thu Jul 16, 2015 12:35 am
Forum: 3D/2D models
Topic: M3G files of Java Need for Speed games
Replies: 0
Views: 602

M3G files of Java Need for Speed games

Got interested in these lovely lowpoly meshes. A short investigation revealed that the models, while being openable in M3GViewer, had their textures stored in separate M3Gs, thus are displayed in plain white. Opening texture files in the same tool doesn't show anything. Meshes from Hot Pursuit, The ...