Search found 1328 matches

by Acewell
Sun Aug 13, 2017 10:12 pm
Forum: 3D/2D models
Topic: Yakuza 4,5 PAR archive
Replies: 4
Views: 2669

Re: Yakuza 4,5 PAR archive

How to compress files in DDS format in SLLZ i don't know, have you tried the reimport feature of Quickbms yet? edit: nevermind, i don't see that compression listed in available "recompression algorithms" how to use this file unyakuza.h you don't, that looks like the source for compression...
by Acewell
Sun Aug 13, 2017 10:19 am
Forum: 3D/2D models
Topic: List of model/texture/animation research projs by id-daemon
Replies: 20
Views: 14049

Re: List of model/texture/animation research projs by id-dae

thread was deleted by accident :eek: i think i know what happened, recently there was a spambot posting hundreds of threads and someone also posted in your thread during that time which put it in the middle of those many spam threads, maybe the mod that deleted them tried to wipe a whole page at on...
by Acewell
Sun Aug 13, 2017 9:55 am
Forum: 3D/2D models
Topic: super hero generation ps3 extract model.... help please !!!
Replies: 16
Views: 6548

Re: super hero generation ps3 extract model.... help please

you're gonna need some textures for that model too, in your samples there is a zip file named tex.txd.zip in "eu039_0002_01 thunder darambia\cmn" folder extract the file named "texture" from tex.txd.zip and give it this extension ".sht" which is just short for " s ...
by Acewell
Sun Aug 13, 2017 5:53 am
Forum: 3D/2D models
Topic: super hero generation ps3 extract model.... help please !!!
Replies: 16
Views: 6548

Re: super hero generation ps3 extract model.... help please

shakotay2 wrote:uvpos= 17?
yeah looks good to me, i had checked every even number from 12 - 90 as Float, HF_UV, and wordUV, but not the odd numbers :D

edit
here is the settings for the hands
mbg_hands.png
by Acewell
Sat Aug 12, 2017 8:20 pm
Forum: 3D/2D models
Topic: super hero generation ps3 extract model.... help please !!!
Replies: 16
Views: 6548

[PS3] Super Hero Generation (model)

this is all i managed to find so far, first submesh in mbg file :)
mbg_body.png
no UVs yet, maybe someone else will have better luck :D
by Acewell
Sat Aug 12, 2017 6:15 pm
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 60
Views: 20682

Re: Skyforge .bin

OriginOfWaves wrote:not all textures are dxt5, found some r8g8b8a8_unorm in the mix.
upload some samples and i'll have a look, these files have no header or anything
so there isn't a whole lot one can do with them other than extracting by hand. :)
by Acewell
Sat Aug 12, 2017 2:29 pm
Forum: 3D/2D models
Topic: Just Cause 3 .rbm models
Replies: 11
Views: 3867

Re: Just Cause 3 .rbm models

here is a Noesis python script to open your *.rbm model samples :D
fmt_JustCause3_rbm.zip
supports mesh and UVs
by Acewell
Sat Aug 12, 2017 5:50 am
Forum: 3D/2D models
Topic: Yakuza 4,5 PAR archive
Replies: 4
Views: 2669

Re: Yakuza 4,5 PAR archive

this bms script can extract the contents of your sample :)
http://aluigi.altervista.org/bms/parc.bms
by Acewell
Fri Aug 11, 2017 4:55 am
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 60
Views: 20682

Re: Skyforge .bin

the problem with these model files has always been there is no header, just the total buffer sizes for vertex block and indices are stored. your sample has face indices that reset to "00 00" five times, could be LODs or accessories, i didn't check. that reset in the indices is the only ind...
by Acewell
Thu Aug 10, 2017 3:19 pm
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 60
Views: 20682

Re: Skyforge .bin

heres a Noesis python script to open your sample :D
tex_Skyforge_MaterialLayer_bin.zip
supports dxt5 and is set to display all mips :D
if some textures appear invisible just press F11 to disable viewport transparency while viewing.
by Acewell
Thu Aug 10, 2017 11:10 am
Forum: 3D/2D models
Topic: List of model/texture/animation research projs by id-daemon
Replies: 20
Views: 14049

Re: List of model/texture/animation research projs by id-dae

phay008 wrote:link is miss~ :eek: :eek:
yep, looks like it has been deleted by the mods/admin, i guess there was a takedown request? :?
what a shame, i had some scripts posted in that thread too. :(
by Acewell
Wed Aug 09, 2017 7:19 am
Forum: 3D/2D models
Topic: Skyforge .bin
Replies: 60
Views: 20682

Re: Skyforge .bin

lxxxk wrote:all the materiallayer.bin files are packed textures.

unpack textures script plz
upload some samples for examination please (:
by Acewell
Wed Aug 09, 2017 6:57 am
Forum: 3D/2D models
Topic: Allods online updated final request
Replies: 40
Views: 7089

Re: Allods online updated final request

for AedMale_lowpoly.(Geometry).bin use offzip instead of using offzip to decompress use this bms script so you can run on entire folders and keep the file names :D # script for QuickBMS http://aluigi.altervista.org/quickbms.htm comtype zlib_noerror get ZSIZE asize get NAME basename get EXT extensio...
by Acewell
Wed Aug 09, 2017 12:18 am
Forum: 3D/2D models
Topic: Just Cause 3 .rbm models
Replies: 11
Views: 3867

Re: Just Cause 3 .rbm models

ladbil_wheel_f_l_lod1.rbm :D
ladbil_wheel_f_l_lod1_rbm.png
by Acewell
Tue Aug 08, 2017 4:01 am
Forum: 3D/2D models
Topic: Just Cause 3 .rbm models
Replies: 11
Views: 3867

Re: Just Cause 3 .rbm models

ladbil_body_lod1.rbm :D
ladbil_body_lod1_rbm.png