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Search found 1328 matches
- Fri Mar 08, 2019 12:09 am
- Forum: Game Archive
- Topic: Help with chunzstd.
- Replies: 28
- Views: 7325
Re: Help with chunzstd.
Buddy, there is a strange thing, I've decompressed other fifa's like fo4, and the files are perfect (512 kb) for hair for example and the textures are bright. These files are 684, and they are shiny. for example, the second image is the correct one, ignore resolution of the image: https://i.postimg...
- Thu Mar 07, 2019 5:45 pm
- Forum: Game Archive
- Topic: Help with chunzstd.
- Replies: 28
- Views: 7325
Re: Help with chunzstd.
Can you take a look buddy this file. I can decompress it with the rx3 decompressor. https://www.mediafire.com/file/l23a41d28z1urzc/shoe_15_0_textures.rx3/file here is Noesis python script to open the decompressed rx3 file. :D tex_FIFA19_Switch_rx3.zip supports dxt1, dxt5 and ati2, top level mip only.
- Tue Mar 05, 2019 7:08 pm
- Forum: 3D/2D models
- Topic: Attack on Titan Wings of Freedom G1T texture extractor?
- Replies: 6
- Views: 4049
Re: Attack on Titan Wings of Freedom G1T texture extractor?
i need more than one sample to make a script.ngovandang wrote: ↑Sat Jul 21, 2018 10:14 pmCan you talk a look at this sample G1T and create a script to extract it
also what game and platform is that sample from?
the header is big-endian and the texture data is swizzled,
if this is different game best to make a new thread.
- Tue Mar 05, 2019 5:33 pm
- Forum: 3D/2D models
- Topic: Fate Extella PsVita *.mdl files
- Replies: 29
- Views: 11962
Re: Fate Extella PsVita *.mdl files
shakotay posted a link to all those tools in this post.
https://forum.xentax.com/viewtopic.php? ... 34#p138745
- Tue Mar 05, 2019 5:23 pm
- Forum: Game Archive
- Topic: Fate Extella PC
- Replies: 9
- Views: 8811
Re: Fate Extella PC
still there just different url it seems.
https://github.com/kotcrab/fate-explorer/releases
https://github.com/kotcrab?tab=repositories
- Mon Mar 04, 2019 5:28 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 275
- Views: 155432
- Mon Mar 04, 2019 4:24 am
- Forum: 3D/2D models
- Topic: Star Ocean Anamnesis Tools
- Replies: 275
- Views: 155432
Re: Star Ocean Anamnesis Tools
I will attach the raw pixel data (compressed) of a texture, in case someone wants to take a look. that sample is morton swizzled dxt3 :D I have some sample ,akderebur can you try this? https://mega.nz/#!RZgl0CxQ!RswbVDyF-rPUoBUxCmj6coAUPoeI06tbNutqSyLZ57Q what game and platform are these samples fr...
- Sat Mar 02, 2019 3:17 pm
- Forum: 3D/2D models
- Topic: Monster Hunter 3D Models Conversion Help
- Replies: 5
- Views: 1788
Re: Monster Hunter 3D Models Conversion Help
here is the model exported as obj with mtl from Blender:
- Sat Mar 02, 2019 12:51 am
- Forum: 3D/2D models
- Topic: Monster Hunter 3D Models Conversion Help
- Replies: 5
- Views: 1788
Re: Monster Hunter 3D Models Conversion Help
go grab a newer version of Blender and download and install the latest xps plugin for it here:
https://www.mediafire.com/folder/76g7rvt4ec661/XPS
i tried in Blender 2.79 with XNALaraMesh.1.8.7 and the sample opened fine.
https://www.mediafire.com/folder/76g7rvt4ec661/XPS
i tried in Blender 2.79 with XNALaraMesh.1.8.7 and the sample opened fine.
- Wed Feb 27, 2019 10:56 am
- Forum: Graphic file formats
- Topic: WRC 6 .PTX Texture Files
- Replies: 9
- Views: 4315
Re: WRC 6 .PTX Texture Files
okay script updated here to support your samples.
https://forum.xentax.com/posting.php?mo ... 5#pr139861
https://forum.xentax.com/posting.php?mo ... 5#pr139861
- Tue Feb 26, 2019 5:15 am
- Forum: 3D/2D models
- Topic: Sudden Attack - Noesis Script Creation
- Replies: 22
- Views: 10224
Re: Sudden Attack - Noesis Script Creation
yes those are the correct lines. :) when i say comment them they will result to look like this: # if vertex_stride == 31: # vertex_stride = 32 # bs.seek(0x18, NOESEEK_REL) # else: bs.seek(0x16, NOESEEK_REL) the indent of line 38 is critical, this might be where it breaks for you. line 38 should be i...
- Mon Feb 25, 2019 8:44 am
- Forum: 3D/2D models
- Topic: Sudden Attack - Noesis Script Creation
- Replies: 22
- Views: 10224
Re: Sudden Attack - Noesis Script Creation
are you sure you got the right lines to comment out there? that is a question you should probably ask yourself. :D here is an example of one of the files that does not work with your script. i can't see invisible samples, maybe you forgot to link it? i don't really think there is much more i can do...
- Fri Feb 22, 2019 1:26 am
- Forum: Graphic file formats
- Topic: Recognize this Texture File Format? Megaman Legends
- Replies: 4
- Views: 3123
Re: Recognize this Texture File Format? Megaman Legends
- Thu Feb 21, 2019 12:57 pm
- Forum: Game Archive
- Topic: Motorstorm Arctic Edge .PAK archives (PSP)
- Replies: 9
- Views: 2653
Re: Motorstorm Arctic Edge .PAK archives (PSP)
here is bms script to unpack the pak file samples using herbert3000's findings. :D MotorstormArcticEdge_PSP_pak.zip it will also decompress those zlibbed files during extraction. when you get the file exists prompt just press "a" to overwrite all, or "r" to rename them, looks lik...
- Mon Feb 18, 2019 11:39 pm
- Forum: Graphic file formats
- Topic: DFF textures/images
- Replies: 13
- Views: 6913
Re: DFF textures/images
alpha masks for what? upload some samples please. ![Satisfied :]](./images/smilies/%5Bcolon%5D%5D.gif)
