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by Acewell
Mon Nov 28, 2011 12:09 am
Forum: 3D/2D models
Topic: 3dxml can anyone convert it?
Replies: 27
Views: 33495

Re: 3dxml can anyone convert it?

The feature has been removed. It wasn't removed, but downloading DAE files is restricted to paid accounts now. http://www.mediafire.com/imgbnc.php/4a4062875afb57ce38579402cbe7fc5627a6df170404b7afaba8f96f6f8f90965g.jpg http://www.mediafire.com/imgbnc.php/8d99594ebeeaad7b556d989b75810c9c07d6fa9523470...
by Acewell
Mon Nov 14, 2011 7:28 am
Forum: 3D/2D models
Topic: Star Wars - The Old Republic - Beta - GR2 model
Replies: 159
Views: 56440

Re: Star Wars - The Old Republic - Beta - GR2 model

I'm thinking of adding the ability to copy the texture files to the exported folder or setting the path in the MTL so no copy or move is needed. What would you prefer in this case? While copying the textures to the exported folder would be more convenient, i think this would be a waste of harddrive...
by Acewell
Mon Oct 31, 2011 6:59 am
Forum: 3D/2D models
Topic: Star Wars - The Old Republic - Beta - GR2 model
Replies: 159
Views: 56440

Re: Star Wars - The Old Republic - Beta - GR2 model

Well this was a lengthy process but i finally got it! :D http://www.mediafire.com/imgbnc.php/b1b6ac6443f39bdd9c8a599ad8661a4338bc0d6e846a4b949cbb74394fb57b8c6g.jpg I fixed the CRC with TheDarkWraith's GR2 Editor/Viewer loaded the .gr2 into GrannyViewer captured it from GrannyViewer with 3DVIA Prints...
by Acewell
Sat Oct 29, 2011 11:31 pm
Forum: Game Archive
Topic: Star Wars: Galaxies .tre OR Jedi Starfighter .pak
Replies: 15
Views: 6851

Re: Star Wars: Galaxies .tre OR Jedi Starfighter .pak

The contents of this post was deleted because of possible forum rules violation.
by Acewell
Sat Oct 29, 2011 9:01 am
Forum: Game Archive
Topic: Star Wars: Galaxies .tre OR Jedi Starfighter .pak
Replies: 15
Views: 6851

Re: Star Wars: Galaxies .tre OR Jedi Starfighter .pak

-Star Wars: Galaxies Use Tre Explorer: http://code.google.com/p/swgemu-visual-reconstruction/downloads/detail?name=TRE%20Explorer.exe&can=2&q= http://forum.modsource.org/index.php?topic=33.0 Update: http://www.modthegalaxy.com/forums/thread-tool-tre-explorer-small-update https://github.com/...
by Acewell
Sat Oct 15, 2011 4:36 am
Forum: 3D/2D models
Topic: Star Wars - The Old Republic - Beta - GR2 model
Replies: 159
Views: 56440

Re: Star Wars - The Old Republic - Beta - GR2 model

...some models cause max to crash if you try to import them, usualy if they're 5mb or larger (after being converted to.ms files of course). I'm not sure if its max having an issue with these larger files or if its Delium's converter. Just something to look into... mariokart64n addressed this same i...
by Acewell
Sat Oct 08, 2011 7:09 pm
Forum: 3D/2D models
Topic: Star Wars - The Old Republic - Beta - GR2 model
Replies: 159
Views: 56440

Re: Star Wars - The Old Republic - Beta - GR2 model

Does anyone have a release build of EasyMYP 3.2 for those of us who don't have Visual Studio products installed? With debug3.2 i can open the *.tor archives for viewing the list but the contents can't be extracted without JIT errors disrupting the process. Source: http://code.google.com/p/easymyp/so...
by Acewell
Sun Jul 31, 2011 5:40 am
Forum: Game Archive
Topic: Star Wars The Force Unleashed II Endor DLC [X360]
Replies: 4
Views: 2146

Re: Star Wars The Force Unleashed II Endor DLC [X360]

@kukuasir Thanks that worked to an extent, i was able to break down the original file into 2 pak files since there were 2 instances of APak within it, then i used aluigi's BMS script to pull the files from the pak files but the resulting file size didn't look correct. The original file was 27.5 MB T...
by Acewell
Sat Jul 23, 2011 4:01 am
Forum: Tutorials
Topic: Any other tutorials like "Guide To Exploring File Forma
Replies: 64
Views: 29777

Re: Any other tutorials like "Guide To Exploring File Forma

MuffinMan123 wrote:so no one kept a copy of the file somewhere?
I found this in my files, check it out and see if its what you wanted: http://www.mediafire.com/?azao4qdyc4lcvfr
by Acewell
Fri Apr 15, 2011 8:16 pm
Forum: Holy Cow!
Topic: 3D studio max issue
Replies: 7
Views: 2962

Re: 3D studio max issue

finale00 might have downloaded the 30 day trial :?
http://usa.autodesk.com/3ds-max/trial/

finale00 wrote:Is it because 3D studio requires huge amounts of resources which I may not have?
I would say yes.
by Acewell
Sun Mar 13, 2011 1:11 am
Forum: 3D/2D models
Topic: RF Model Structure
Replies: 30
Views: 21173

Re: RF Model Structure

I found a working link to the MshtoObj utility HERE and attached it to this post as a backup:
MshtoObj.zip
by Acewell
Mon Jan 24, 2011 6:07 am
Forum: Game Archive
Topic: [PSP] Star Wars Battlefront: Elite Squadron (*.psp *.asr)
Replies: 1
Views: 908

[PSP] Star Wars Battlefront: Elite Squadron (*.psp *.asr)

The contents of this post was deleted because of possible forum rules violation.
by Acewell
Sat Jan 22, 2011 5:54 am
Forum: Video file formats
Topic: .sfd Video Files, Softdec video
Replies: 23
Views: 29267

Re: .sfd Video Files, Softdec video

SFD2MPG seemed to work on the sample you provided.
http://www.xbox-scene.com/tools/tools.p ... puXUgQgQIs
by Acewell
Sun Dec 05, 2010 11:13 pm
Forum: 3D/2D models
Topic: SW Republic Heroes [pc] MDL/MDG file conversion help
Replies: 11
Views: 4336

[PC] Star Wars: Republic Heroes *tex file

Thank you for this information it works great! :D
Image


Edit: Fixed image
by Acewell
Sun Dec 05, 2010 7:52 am
Forum: 3D/2D models
Topic: SW Republic Heroes [pc] MDL/MDG file conversion help
Replies: 11
Views: 4336

[PC] Star Wars: Republic Heroes *mdl/*mdg files

Sadly there seems to be little interest in this game and it looks like the author of this thread became impatient and removed his link to the mdg samples too so i uploaded more HERE (samples provided upon request) if anyone wants to pick them apart. :D @Zerovisibilite You mentioned here that the tex...