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Search found 8 matches

by Amaso
Sat Dec 22, 2018 11:45 am
Forum: 3D/2D models
Topic: [Help!] King of Fighter XIV Model format and Noesis script?
Replies: 38
Views: 21797

Re: [Help!] King of Fighter XIV Model format and Noesis scri

@killercracker
do you have plans to create an Export script , so we can import custom models into the game ?

It would really help with the modding of the game :D .
by Amaso
Fri Dec 22, 2017 2:49 pm
Forum: 3D/2D models
Topic: [Help!] King of Fighter XIV Model format and Noesis script?
Replies: 38
Views: 21797

Re: [Help!] King of Fighter XIV Model format and Noesis scri

@killercracker
Thank you for the ms script , wondering though , is it possible to us it export a model as .obac ?
by Amaso
Sun Nov 01, 2015 3:09 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 791031

Re: Dead or Alive series formats and tools

@sf234 When I swap KASUMI_DLC_011 (The training suit) nothing changes , I checked all the patch_xx_catalog.bin files but it's not there. there are 2, one is the training dummy, one is the normal one. you might be swapping with the training dummy by mistake. try swapping kasumi COS_008 instead Thank...
by Amaso
Sat Oct 31, 2015 5:03 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 791031

Re: Dead or Alive series formats and tools

@sf234
When I swap KASUMI_DLC_011 (The training suit) nothing changes , I checked all the patch_xx_catalog.bin files but it's not there.
by Amaso
Sat Oct 31, 2015 7:27 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 791031

Re: Dead or Alive series formats and tools

Texture Tool 1.3: https://www.mediafire.com/folder/ec6hz31s15fof/5LRTools Changes: TNF/TNFL files now can be opened. TMC files changed with old versions of "TMC Polygon Tool (/Insert Tool)" now should be saved correctly. Textures now can be inserted in H/HL files. Costumes that have addit...
by Amaso
Fri Oct 30, 2015 5:24 pm
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 791031

Re: Dead or Alive series formats and tools

Texture Tool 1.3: https://www.mediafire.com/folder/ec6hz31s15fof/5LRTools Changes: TNF/TNFL files now can be opened. TMC files changed with old versions of "TMC Polygon Tool (/Insert Tool)" now should be saved correctly. Textures now can be inserted in H/HL files. Costumes that have addit...
by Amaso
Fri Oct 23, 2015 11:36 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 791031

Re: Dead or Alive series formats and tools

sf234 wrote: Amaso
There is possibility that this hair have updated version somewhere in "patch*" files. Anyway, if program works for other files it's unlikely that this is program's bug.
==========
It's in "patch_02_catalog".

Thanks ^_^ it worked .
by Amaso
Fri Oct 23, 2015 9:46 am
Forum: 3D/2D models
Topic: Dead or Alive series formats and tools
Replies: 2012
Views: 791031

Re: Dead or Alive series formats and tools

@sf234

For some reason I can't swap Leifang_Hair_004 using Archive tool v1.1, I had this issue also with lnk_reshuffle .
To be more precise I swap it but no change occurs in-game .

Can you please look into it ?