How about the game the moment of silence?
viewtopic.php?f=10&t=1476
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- Thu Apr 23, 2009 10:55 pm
- Forum: Game Archive
- Topic: Little extractor program
- Replies: 216
- Views: 125767
- Thu Apr 23, 2009 12:15 pm
- Forum: Game Archive
- Topic: Memento Mori - *.RES
- Replies: 4
- Views: 2223
Re: Memento Mori - *.RES
This game no need repack.
Just unpack the .res in the same name folder and del the .res.
The game will read that folder first.
Just unpack the .res in the same name folder and del the .res.
The game will read that folder first.
- Tue Apr 21, 2009 12:53 am
- Forum: Game Archive
- Topic: Little extractor program
- Replies: 216
- Views: 125767
Re: Little extractor program
Can you take a look at the moment of silence?
viewtopic.php?f=10&t=1476&p=28887#p28887
viewtopic.php?f=10&t=1476&p=28887#p28887
- Sat Apr 18, 2009 4:00 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
- Sat Apr 18, 2009 3:34 am
- Forum: Game Archive
- Topic: The Moment of Silence
- Replies: 14
- Views: 5520
Re: The Moment of Silence
The contents of this post was deleted because of possible forum rules violation.
- Sat Apr 18, 2009 1:27 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
How about the archive be compressed twice?
I means the archive has been compressed and the sub file is compressed too.
For example ,after extracing still life 2 Sl2fnt.dat ,i get a ARIAL 64.RU.
This file with string id XCPK ,so i think this file be compressed too.
Can you take a look it ?
I means the archive has been compressed and the sub file is compressed too.
For example ,after extracing still life 2 Sl2fnt.dat ,i get a ARIAL 64.RU.
This file with string id XCPK ,so i think this file be compressed too.
Can you take a look it ?
- Fri Apr 17, 2009 4:08 pm
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
For test :
This game's file name table is at the end of the game.
Under cover: Operation Wintersun
This game's file name table is at the end of the game.
Under cover: Operation Wintersun
- Fri Apr 17, 2009 4:07 pm
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
Very thanks.
Some advice.
1. I think will have many updates for this tool,so can you add a -ver option to show the tool's version?
2. If the archive have 2 files ,one is index ,one is data,looks like abc.idx, abc.dat.
Can this tool extract this kind of archive ?
(For example: So Blonde )
Some advice.
1. I think will have many updates for this tool,so can you add a -ver option to show the tool's version?
2. If the archive have 2 files ,one is index ,one is data,looks like abc.idx, abc.dat.
Can this tool extract this kind of archive ?
(For example: So Blonde )
- Fri Apr 17, 2009 3:51 pm
- Forum: Game Archive
- Topic: Still Life 2 DAT
- Replies: 22
- Views: 7809
Re: Still Life 2 DAT
Very thanks.Bugtest wrote:I have written and attached the script for extracting the files of still life 2 (note, you need the quickbms tool linked in the comments in the file).
example: quickbms.exe stillife2.bms c:\Sl2data.dat c:\folder
- Fri Apr 17, 2009 4:49 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
Another test file :
Dracula Origin
viewtopic.php?f=10&t=3061&start=0&st=0& ... ula+Origin
Can you test your tool with this file and make a script sample?
Dracula Origin
viewtopic.php?f=10&t=3061&start=0&st=0& ... ula+Origin
Can you test your tool with this file and make a script sample?
- Fri Apr 17, 2009 4:39 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
File Format for test: (Can you make a script for it?) game name : Evil Days of Luckless John web: http://www.centauriproduction.com/raiders-of-the-lost-casino.php Version : Centauri Production Resource File 3.00 (not 3.01) File Format: Header string Header; // "Centauri Production Resource File...
- Fri Apr 17, 2009 12:56 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
Does it works when the file name table at the end of the file?
- Thu Apr 16, 2009 11:16 pm
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
Wow,it is a real good news!
If repacking is possible, it will be amazing.
I will think more fearure for it.
If repacking is possible, it will be amazing.
I will think more fearure for it.
- Tue Apr 14, 2009 4:37 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
I think not exists a perfact extractor now. My idea is looks like this: At first define some struct of file format. For example ------------------------------- Type 1 ------------------------------- Head MagicNumber XXX bytes FileNumber XXX bytes For each FilePathName XXX bytes 00 1 bytes Body XXX b...
- Tue Apr 14, 2009 1:00 am
- Forum: Game Archive
- Topic: Files extractors scripting
- Replies: 138
- Views: 54119
Re: Files extractors scripting
Need command line extractor looks like ext.exe ,ext.ini.
It is useful when need repack.
It is useful when need repack.
