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by CZW
Sat Oct 17, 2015 8:41 am
Forum: 3D/2D models
Topic: Kinect Star Wars .smf
Replies: 37
Views: 9382

Re: Kinect Star Wars .smf

great work Shakotay

@Ace, you have say .tex are the same as .tga file

https://drive.google.com/file/d/0B38_2a ... sp=sharing

i have adapt the .tga to read .tex file directly without renaming into .tga
by CZW
Sun Sep 13, 2015 11:12 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 688
Views: 226831

Re: Ninja Ripper

blackninja wrote:Tested on dolphin 4.0.1. Game ikaruga.

In dx9 video mode textures are saved.
In dx11 mode only meshes.
Dolphin 4.0.1 is 1 year old
try the version 5.0
https://dolphin-emu.org/download/

i use intruder setting
by CZW
Sun Sep 13, 2015 1:44 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 688
Views: 226831

Re: Ninja Ripper

blackninja wrote:Hi
Ripper not tested on emulators

Is f9 textures rip button work?

Attach dolphin log here, pls
the button look working, but the folder is always empty

http://www.filedropper.com/dolphinexelogtxt
by CZW
Sat Sep 12, 2015 9:25 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 688
Views: 226831

Re: Ninja Ripper

Hi New version 1.3.1 -Bug fixes -New games support (nba2015, evil within etc) http://cgig.ru/ninjaripper i have do a couple of tests with your last version ... it's fantastic !!! it work fine on Dolphin 64 bits .. to rip meshes without wrong faces orientation except , we cannot rip twice .. the sec...
by CZW
Thu Sep 10, 2015 8:26 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 688
Views: 226831

Re: Ninja Ripper

It work thanks
by CZW
Thu Sep 10, 2015 6:16 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 688
Views: 226831

Re: Ninja Ripper

still the 1.2.7b on your link ...
by CZW
Sun Aug 30, 2015 7:54 pm
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 6103

Re: star wars : starfighter .pmdl models

i have uninstall all, delete folder, and reinstall ...
it work now, thks
by CZW
Sun Aug 30, 2015 6:18 pm
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 6103

Re: star wars : starfighter .pmdl models

Update your plugin and see how they look. The toth fighter side barrels look correct now and the deathboat looks ok to me though i don't quite remember where the location of the top turret is supposed to be. i use the last version of the plugin ... still the same ... laserturrets left and right, ar...
by CZW
Sun Aug 30, 2015 8:33 am
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 6103

Re: star wars : starfighter .pmdl models

on some models:

the Toth Fighter
right and left canons are set to the middle into the cockpit, instead the right position close to the wings

the DeathBoat
the top turret and canon aren't in right position ...

coupe of others models, have some wrong position of parts
by CZW
Sat Aug 29, 2015 9:33 am
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 6103

Re: star wars : starfighter .pmdl models

Wobble, i have discuss with Acewell

it seems we use the same tool,same version, same pluggin , but my import don't put elements into the right position
i'm looking for the reason now ... sadly
by CZW
Wed Aug 26, 2015 11:36 am
Forum: Game Archive
Topic: Ghost Recon: Phantoms (YETI Engine) .big archive
Replies: 7
Views: 1499

Re: Ghost Recon: Phantoms (YETI Engine) .big archive

Can you share already your script ?
by CZW
Tue Aug 25, 2015 5:22 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 688
Views: 226831

Re: Ninja Ripper

i have test the 1.2.7B with Dolphin emulator 64 bits

it look working !!!
have you update your import script for 3Dmax ?? on which version it work today ?? V2015 , V2016 ??
do you have a script for Noesis ?
by CZW
Tue Aug 25, 2015 5:14 pm
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 6103

Re: star wars : starfighter .pmdl models

@ Wobble ... i don't think the .mdl file is read ... i have do a quick test, delete the .mdl file , and import the .msh file... with or without .. i have the same 3D position .... i have redo the test, with text modifications into the .mdl file .. nothing change during the import of the model ... th...
by CZW
Tue Aug 25, 2015 5:08 pm
Forum: Game Archive
Topic: Ghost Recon: Phantoms (YETI Engine) .big archive
Replies: 7
Views: 1499

Re: Ghost Recon: Phantoms (YETI Engine) .big archive

nice to see, you still work on it ...
which version of 3dMax, you use ?
by CZW
Sun Aug 23, 2015 8:51 am
Forum: 3D/2D models
Topic: star wars : starfighter .pmdl models
Replies: 32
Views: 6103

Re: star wars : starfighter .pmdl models

2 tests this night ...

Image

Image

i need just now to work on BGR , to have RGB
viewtopic.php?f=18&t=2504&p=20126&hilit ... ars#p20126