Search found 4 matches

by E3245
Thu Nov 09, 2017 2:33 am
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 148
Views: 48967

Re: Deus EX: Mankind Divided .archive

Hi! I know about the problem, but I use Volfin's 3d models converter. So, I can't fix this. Maybe (!) I'll do something with UV in .linkedprim files this winter (just haven't free time now). And if I can disassemble the format by myself, I'll add bones support. Thanks for the response. I'll wait un...
by E3245
Mon Nov 06, 2017 2:18 am
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 148
Views: 48967

Re: Deus EX: Mankind Divided .archive

And there are new version of DEMD database: https://yadi.sk/d/qUxdTmJa3MxHEs I strongly reccomend to delete old program folder and unzip this new one - some libs were changed. Hello, I used your program to extract the combat rifle meshes from DX: MD, but the UVs are messed up and are either all ove...
by E3245
Fri Oct 23, 2015 5:28 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1633
Views: 436632

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

This might be helpful: TppDefine.lua. https://www.reddit.com/r/NeverBeGameOver/comments/3nbfwn/datamine_tppdefinelua_lot_of_interesting/ Here's the entire mission list. This should help when finding content within specific missions. I'm not sure if it has been posted before. 10010 : Prologue Awekeni...
by E3245
Sat Oct 10, 2015 7:54 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1633
Views: 436632

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Hello guys, I'm new here, but I want to show you what I've been doing for the past few days. I've been modding the MB freeroam mission to remove some restrictions, like lethal weapon wielding, getting on turrets, etc. You can now grab and knife your staff. http://i.imgur.com/E49SpSJl.jpg I removed s...