Search found 4 matches
- Thu Nov 09, 2017 2:33 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 148
- Views: 48967
Re: Deus EX: Mankind Divided .archive
Hi! I know about the problem, but I use Volfin's 3d models converter. So, I can't fix this. Maybe (!) I'll do something with UV in .linkedprim files this winter (just haven't free time now). And if I can disassemble the format by myself, I'll add bones support. Thanks for the response. I'll wait un...
- Mon Nov 06, 2017 2:18 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 148
- Views: 48967
Re: Deus EX: Mankind Divided .archive
And there are new version of DEMD database: https://yadi.sk/d/qUxdTmJa3MxHEs I strongly reccomend to delete old program folder and unzip this new one - some libs were changed. Hello, I used your program to extract the combat rifle meshes from DX: MD, but the UVs are messed up and are either all ove...
- Fri Oct 23, 2015 5:28 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1633
- Views: 436632
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
This might be helpful: TppDefine.lua. https://www.reddit.com/r/NeverBeGameOver/comments/3nbfwn/datamine_tppdefinelua_lot_of_interesting/ Here's the entire mission list. This should help when finding content within specific missions. I'm not sure if it has been posted before. 10010 : Prologue Awekeni...
- Sat Oct 10, 2015 7:54 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1633
- Views: 436632
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Hello guys, I'm new here, but I want to show you what I've been doing for the past few days. I've been modding the MB freeroam mission to remove some restrictions, like lethal weapon wielding, getting on turrets, etc. You can now grab and knife your staff. http://i.imgur.com/E49SpSJl.jpg I removed s...
