Search found 101 matches

by zardalu
Mon Sep 21, 2009 8:34 pm
Forum: 3D/2D models
Topic: Scrapland SM3 format?
Replies: 2
Views: 1299

Scrapland SM3 format?

Has anyone ever created a converter for Scrapland models? I know it's an older game, but it has surprisingly nice meshes and large textures (1024x1024). I think it's Quake 3 engine based, but I can't tell if the sm3 meshes are a derivative of the MD3 format. Here is a link to some meshes if anyone t...
by zardalu
Mon Aug 10, 2009 12:57 am
Forum: Game Archive
Topic: Silverfall Earth Awakening
Replies: 3
Views: 911

Re: Silverfall Earth Awakening

Hi there, you could also try this: http://www.moddb.com/games/silverfall/d ... 00-by-elys

I was able to unpack archives from Silverfall and Earth Awakening.
by zardalu
Sat Aug 01, 2009 3:51 am
Forum: 3D/2D models
Topic: Runes of Magic ROS Format
Replies: 26
Views: 7756

Re: Runes of Magic ROS Format

Hi folks, just wondering if anything came of this?
by zardalu
Sun Jul 26, 2009 1:39 am
Forum: 3D/2D models
Topic: nvidia model help?
Replies: 15
Views: 5352

Re: nvidia model help?

My bad, I wasn't paying attention :oops: ...I was looking at the Dawn model though. I think there are way too many triangles on that mesh for you to use in UT3 or any other game with current technology. I think it uses over 100000 tris. The largest modded Oblivion female bodies have around 23000 tri...
by zardalu
Thu Jul 23, 2009 3:08 pm
Forum: 3D/2D models
Topic: nvidia model help?
Replies: 15
Views: 5352

Re: nvidia model help?

viewtopic.php?f=16&t=3108

There is a link in this thread to a program that converts Dawn into wavefront .obj format.
by zardalu
Wed Jul 01, 2009 2:11 pm
Forum: Compressed files and methods
Topic: Breaking hashes?
Replies: 27
Views: 7855

Re: Breaking hashes?

Warhammer Online hash v1.6 released June 28 for the Warhammer 1.30 update at http://code.google.com/p/easymyp/downloads/list

With this new hash file you can extract about 400mb of new models/texures from the Land of the Dead update.

Has anyone made any progress on the .geom files?
by zardalu
Tue Apr 14, 2009 1:41 pm
Forum: 3D/2D models
Topic: List of games that you can extract 3d models from !
Replies: 126
Views: 220470

Re: List of games that you can extract 3d models from !

Does anyone know how to extract models from Return to Castle Wolfenstein? So far I've only extracted from F.E.A.R. and S.T.A.L.K.E.R., but I really want to know how to extract from Castle Wolfenstein. It's been a long time since I played around with these files, but there is a MDC importer/exporter...
by zardalu
Wed Apr 08, 2009 4:35 pm
Forum: Game Archive
Topic: ZerA Online
Replies: 21
Views: 9167

Re: ZerA Online

Thanks everyone for the help. I did a search for Zera, object.nar, and char.nar on filefront with no luck. Does anyone have the specific link to those files?
by zardalu
Tue Apr 07, 2009 6:59 pm
Forum: Game Archive
Topic: ZerA Online
Replies: 21
Views: 9167

Re: ZerA Online

Hi folks, sorry to be a newb about this but I wasn't able to find the archive extractor at that link. Is it still there? Also, when I use the Zera Launcher that chrrox posted, I get a "host has failed to respond" error. Does the launcher still work for you? If not, are you willling to share the arch...
by zardalu
Wed Mar 25, 2009 1:44 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

This is fantastic news, although I'm sorry to hear about your virus. Personally, I use 3dsmax 7, but I would appreciate a mod to .obj converter! Will your tools retain all of the texture mapping info? (.mtl files?)
by zardalu
Wed Mar 18, 2009 10:35 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: [PC] Devil May Cry 4

awesome, simply awesome :D
by zardalu
Tue Mar 17, 2009 2:01 pm
Forum: Game Archive
Topic: [PC] Devil May Cry 4
Replies: 320
Views: 131206

Re: Model Format

Hi there! I got my hands lately on a DMC4 ARC extractor called RPGViewer and I have to tell that the file formats are almost identical to those used by the Lostplanet, it was very easy to figure out the file formats (some of them hehehe) given that I already made numerous programs to export Lostpla...
by zardalu
Mon Feb 16, 2009 7:48 pm
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 5074

Re: Genesis Rising

Karpati wrote:I added this module to my developer version of the 3D O.C only.
When I will release that I will inform you (I must finish this module totally).
That's great news Karpati, looking forward to it
by zardalu
Sun Feb 15, 2009 11:58 pm
Forum: 3D/2D models
Topic: Genesis Rising [Solved]
Replies: 19
Views: 5074

Re: Genesis Rising

Amazing! Are you willing to share the tool that you used to do this? GR has dozens more ships that I would like to convert.
by zardalu
Sun Feb 15, 2009 2:07 pm
Forum: 3D/2D models
Topic: R2 Online models
Replies: 62
Views: 14630

Re: R2 Online models

Excellent, looking forward to it!